Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
dMsgScrnArrow_c Class Reference

#include <d_msg_scrn_arrow.h>

+ Collaboration diagram for dMsgScrnArrow_c:

Public Member Functions

 dMsgScrnArrow_c ()
 
virtual ~dMsgScrnArrow_c ()
 
void draw ()
 
void setPos (f32, f32)
 
void arwAnimeInit ()
 
void arwAnimeMove ()
 
void dotAnimeInit ()
 
void dotAnimeMove ()
 

Public Attributes

J2DScreenmpScreen
 
J2DAnmTransformmpBck
 
J2DAnmColormpBpk
 
CPaneMgrmpParent_c
 
CPaneMgrmpArw_c
 
CPaneMgrmpDot_c
 
f32 mBckFrame
 
f32 mBpkFrame
 

Constructor & Destructor Documentation

◆ dMsgScrnArrow_c()

dMsgScrnArrow_c::dMsgScrnArrow_c ( )

◆ ~dMsgScrnArrow_c()

dMsgScrnArrow_c::~dMsgScrnArrow_c ( )
virtual

Member Function Documentation

◆ arwAnimeInit()

void dMsgScrnArrow_c::arwAnimeInit ( )

◆ arwAnimeMove()

void dMsgScrnArrow_c::arwAnimeMove ( )

◆ dotAnimeInit()

void dMsgScrnArrow_c::dotAnimeInit ( )

◆ dotAnimeMove()

void dMsgScrnArrow_c::dotAnimeMove ( )

◆ draw()

void dMsgScrnArrow_c::draw ( )

◆ setPos()

void dMsgScrnArrow_c::setPos ( f32  i_posX,
f32  i_posY 
)

Member Data Documentation

◆ mBckFrame

f32 dMsgScrnArrow_c::mBckFrame

◆ mBpkFrame

f32 dMsgScrnArrow_c::mBpkFrame

◆ mpArw_c

CPaneMgr* dMsgScrnArrow_c::mpArw_c

◆ mpBck

J2DAnmTransform* dMsgScrnArrow_c::mpBck

◆ mpBpk

J2DAnmColor* dMsgScrnArrow_c::mpBpk

◆ mpDot_c

CPaneMgr* dMsgScrnArrow_c::mpDot_c

◆ mpParent_c

CPaneMgr* dMsgScrnArrow_c::mpParent_c

◆ mpScreen

J2DScreen* dMsgScrnArrow_c::mpScreen

The documentation for this class was generated from the following files: