Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JPAExTexShape Class Reference

#include <JPAExTexShape.h>

+ Collaboration diagram for JPAExTexShape:

Public Member Functions

 JPAExTexShape (u8 const *)
 
const f32getIndTexMtx () const
 
s8 getExpScale () const
 
u8 getIndTexIdx () const
 
u8 getSecTexIdx () const
 
bool isUseIndirect () const
 
bool isUseSecTex () const
 

Public Attributes

const JPAExTexShapeDatampData
 

Constructor & Destructor Documentation

◆ JPAExTexShape()

JPAExTexShape::JPAExTexShape ( u8 const data)

Member Function Documentation

◆ getExpScale()

s8 JPAExTexShape::getExpScale ( ) const
inline

◆ getIndTexIdx()

u8 JPAExTexShape::getIndTexIdx ( ) const
inline

◆ getIndTexMtx()

const f32 * JPAExTexShape::getIndTexMtx ( ) const
inline

◆ getSecTexIdx()

u8 JPAExTexShape::getSecTexIdx ( ) const
inline

◆ isUseIndirect()

bool JPAExTexShape::isUseIndirect ( ) const
inline

◆ isUseSecTex()

bool JPAExTexShape::isUseSecTex ( ) const
inline

Member Data Documentation

◆ mpData

const JPAExTexShapeData* JPAExTexShape::mpData

The documentation for this class was generated from the following files: