Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daE_ZH_c Class Reference

Ball Master. More...

#include <d_a_e_zh.h>

+ Inheritance diagram for daE_ZH_c:
+ Collaboration diagram for daE_ZH_c:

Public Member Functions

int draw ()
 
void setBck (int, u8, f32, f32)
 
void setActionMode (int, int)
 
bool startDemoCheck ()
 
void mBallBGCheck ()
 
void mGateOpen ()
 
bool mColorSet (bool, f32, f32)
 
bool mReturnLineMove ()
 
bool mBallBgLineCheck ()
 
bool mSearchMove (u8)
 
void mStartParticleSet ()
 
bool mCutTypeCheck ()
 
void damage_check ()
 
void executeStartDemo ()
 
void executeWait ()
 
void executeBallWait ()
 
void executeOpenStart ()
 
void executeSearchMove ()
 
void executeBgHitSHMove ()
 
void executeCatchMove ()
 
void executeCatchFlyMove ()
 
void executeReturnDemo ()
 
void executeFlyDelete ()
 
void executeDamage ()
 
void executeDeadStop ()
 
void executeEntryCheck ()
 
void tagAction ()
 
void action ()
 
void mtx_set ()
 
void cc_set ()
 
int execute ()
 
int _delete ()
 
int CreateHeap ()
 
cPhs__Step create ()
 
 daE_ZH_c ()
 
- Public Member Functions inherited from fopEn_enemy_c
BOOL initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
BOOL checkWolfNoLock () const
 
BOOL checkHeadLockFlg () const
 
BOOL checkWolfBiteDamage () const
 
BOOL checkWolfDownPullFlg () const
 
BOOL checkDownFlg ()
 
BOOL checkCutDownHitFlg () const
 
BOOL checkWolfDownStartFlg () const
 
BOOL checkDeadFlg () const
 
BOOL checkThrowMode (u8 param_1) const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Public Attributes

request_of_phase_process_class mPhase
 
mDoExt_McaMorfSOmpModelMorf
 
J3DModelmEntranceModel
 
mDoExt_btkAnmmpBtkAnm
 
Z2CreatureEnemy mSound
 
daObjCarry_cmS_Ball
 
cXyz field_0x668
 
u8 field_0x674 [0x680 - 0x674]
 
cXyz field_0x680
 
cXyz field_0x68c
 
cXyz mRetrunStartLine
 
cXyz mRetrunEndLine
 
cXyz mBallHosei
 
cXyz field_0x6bc
 
cXyz field_0x6c8 [3]
 
int field_0x6ec [3]
 
cXyz field_0x6f8 [8]
 
u8 field_0x758 [8]
 
f32 field_0x760
 
f32 field_0x764 [3]
 
f32 pmRoofPos
 
f32 field_0x774
 
f32 field_0x778
 
f32 field_0x77c
 
int mActionMode
 
int mMoveMode
 
u32 mShadowKey
 
int field_0x78c
 
int mAnm
 
int field_0x794 [3]
 
int field_0x7a0
 
int field_0x7a4
 
u8 field_0x7a8
 
u8 bitSw
 
u8 bitSwEnd
 
u8 arg0
 
u8 field_0x7ac
 
u8 field_0x7ad
 
u8 field_0x7ae
 
u8 field_0x7af
 
s16 mRollAngle
 
s16 field_0x7b2
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mBgc
 
dCcD_Stts mStts
 
dCcD_Sph field_0xa08
 
dCcD_Cyl field_0xb40
 
dCcD_Cyl field_0xc7c
 
dCcU_AtInfo mAtInfo
 
u32 field_0xddc [3]
 
u32 field_0xde8
 
cXyz mDemoCamEye
 
cXyz mDemoCamCenter
 
u8 field_0xe04
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 mAnmFrame
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 

Additional Inherited Members

- Public Types inherited from fopEn_enemy_c
enum  fopEn_flag {
  fopEn_flag_Down = 0x1 , fopEn_flag_CutDownHit = 0x2 , fopEn_flag_WolfDownStart = 0x4 , fopEn_flag_Dead = 0x8 ,
  fopEn_flag_WolfDownPull = 0x10 , fopEn_flag_WolfDownPullEnd = 0x20 , fopEn_flag_WolfBiteDamage = 0x40 , fopEn_flag_HeadLock = 0x80 ,
  fopEn_flag_WolfNoLock = 0x200
}
 
enum  fopEn_throwMode { fopEn_throwMode_Catch = 0x2 , fopEn_throwMode_Dash = 0x4 , fopEn_throwMode_ThrowLeft = 0x8 , fopEn_throwMode_ThrowRight = 0x10 }
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Ball Master.

Constructor & Destructor Documentation

◆ daE_ZH_c()

daE_ZH_c::daE_ZH_c ( )

Member Function Documentation

◆ _delete()

int daE_ZH_c::_delete ( )

◆ action()

void daE_ZH_c::action ( )

◆ cc_set()

void daE_ZH_c::cc_set ( )

◆ create()

cPhs__Step daE_ZH_c::create ( )

◆ CreateHeap()

int daE_ZH_c::CreateHeap ( )

◆ damage_check()

void daE_ZH_c::damage_check ( )

◆ draw()

int daE_ZH_c::draw ( )

◆ execute()

int daE_ZH_c::execute ( )

◆ executeBallWait()

void daE_ZH_c::executeBallWait ( )

◆ executeBgHitSHMove()

void daE_ZH_c::executeBgHitSHMove ( )

◆ executeCatchFlyMove()

void daE_ZH_c::executeCatchFlyMove ( )

◆ executeCatchMove()

void daE_ZH_c::executeCatchMove ( )

◆ executeDamage()

void daE_ZH_c::executeDamage ( )

◆ executeDeadStop()

void daE_ZH_c::executeDeadStop ( )

◆ executeEntryCheck()

void daE_ZH_c::executeEntryCheck ( )

◆ executeFlyDelete()

void daE_ZH_c::executeFlyDelete ( )

◆ executeOpenStart()

void daE_ZH_c::executeOpenStart ( )

◆ executeReturnDemo()

void daE_ZH_c::executeReturnDemo ( )

◆ executeSearchMove()

void daE_ZH_c::executeSearchMove ( )

◆ executeStartDemo()

void daE_ZH_c::executeStartDemo ( )

◆ executeWait()

void daE_ZH_c::executeWait ( )

◆ mBallBGCheck()

void daE_ZH_c::mBallBGCheck ( )

◆ mBallBgLineCheck()

bool daE_ZH_c::mBallBgLineCheck ( )

◆ mColorSet()

bool daE_ZH_c::mColorSet ( bool param_1,
f32 param_2,
f32 param_3 )

◆ mCutTypeCheck()

bool daE_ZH_c::mCutTypeCheck ( )

◆ mGateOpen()

void daE_ZH_c::mGateOpen ( )

◆ mReturnLineMove()

bool daE_ZH_c::mReturnLineMove ( )

◆ mSearchMove()

bool daE_ZH_c::mSearchMove ( u8 param_1)

◆ mStartParticleSet()

void daE_ZH_c::mStartParticleSet ( )

◆ mtx_set()

void daE_ZH_c::mtx_set ( )

◆ setActionMode()

void daE_ZH_c::setActionMode ( int i_action,
int i_mode )

◆ setBck()

void daE_ZH_c::setBck ( int i_anm,
u8 i_attr,
f32 i_morf,
f32 i_rate )

◆ startDemoCheck()

bool daE_ZH_c::startDemoCheck ( )

◆ tagAction()

void daE_ZH_c::tagAction ( )

Member Data Documentation

◆ arg0

u8 daE_ZH_c::arg0

◆ bitSw

u8 daE_ZH_c::bitSw

◆ bitSwEnd

u8 daE_ZH_c::bitSwEnd

◆ field_0x668

cXyz daE_ZH_c::field_0x668

◆ field_0x674

u8 daE_ZH_c::field_0x674[0x680 - 0x674]

◆ field_0x680

cXyz daE_ZH_c::field_0x680

◆ field_0x68c

cXyz daE_ZH_c::field_0x68c

◆ field_0x6bc

cXyz daE_ZH_c::field_0x6bc

◆ field_0x6c8

cXyz daE_ZH_c::field_0x6c8[3]

◆ field_0x6ec

int daE_ZH_c::field_0x6ec[3]

◆ field_0x6f8

cXyz daE_ZH_c::field_0x6f8[8]

◆ field_0x758

u8 daE_ZH_c::field_0x758[8]

◆ field_0x760

f32 daE_ZH_c::field_0x760

◆ field_0x764

f32 daE_ZH_c::field_0x764[3]

◆ field_0x774

f32 daE_ZH_c::field_0x774

◆ field_0x778

f32 daE_ZH_c::field_0x778

◆ field_0x77c

f32 daE_ZH_c::field_0x77c

◆ field_0x78c

int daE_ZH_c::field_0x78c

◆ field_0x794

int daE_ZH_c::field_0x794[3]

◆ field_0x7a0

int daE_ZH_c::field_0x7a0

◆ field_0x7a4

int daE_ZH_c::field_0x7a4

◆ field_0x7a8

u8 daE_ZH_c::field_0x7a8

◆ field_0x7ac

u8 daE_ZH_c::field_0x7ac

◆ field_0x7ad

u8 daE_ZH_c::field_0x7ad

◆ field_0x7ae

u8 daE_ZH_c::field_0x7ae

◆ field_0x7af

u8 daE_ZH_c::field_0x7af

◆ field_0x7b2

s16 daE_ZH_c::field_0x7b2

◆ field_0xa08

dCcD_Sph daE_ZH_c::field_0xa08

◆ field_0xb40

dCcD_Cyl daE_ZH_c::field_0xb40

◆ field_0xc7c

dCcD_Cyl daE_ZH_c::field_0xc7c

◆ field_0xddc

u32 daE_ZH_c::field_0xddc[3]

◆ field_0xde8

u32 daE_ZH_c::field_0xde8

◆ field_0xe04

u8 daE_ZH_c::field_0xe04

◆ mAcchCir

dBgS_AcchCir daE_ZH_c::mAcchCir

◆ mActionMode

int daE_ZH_c::mActionMode

◆ mAnm

int daE_ZH_c::mAnm

◆ mAtInfo

dCcU_AtInfo daE_ZH_c::mAtInfo

◆ mBallHosei

cXyz daE_ZH_c::mBallHosei

◆ mBgc

dBgS_ObjAcch daE_ZH_c::mBgc

◆ mDemoCamCenter

cXyz daE_ZH_c::mDemoCamCenter

◆ mDemoCamEye

cXyz daE_ZH_c::mDemoCamEye

◆ mEntranceModel

J3DModel* daE_ZH_c::mEntranceModel

◆ mMoveMode

int daE_ZH_c::mMoveMode

◆ mpBtkAnm

mDoExt_btkAnm* daE_ZH_c::mpBtkAnm

◆ mPhase

◆ mpModelMorf

mDoExt_McaMorfSO* daE_ZH_c::mpModelMorf

◆ mRetrunEndLine

cXyz daE_ZH_c::mRetrunEndLine

◆ mRetrunStartLine

cXyz daE_ZH_c::mRetrunStartLine

◆ mRollAngle

s16 daE_ZH_c::mRollAngle

◆ mS_Ball

daObjCarry_c* daE_ZH_c::mS_Ball

◆ mShadowKey

u32 daE_ZH_c::mShadowKey

◆ mSound

Z2CreatureEnemy daE_ZH_c::mSound

◆ mStts

dCcD_Stts daE_ZH_c::mStts

◆ pmRoofPos

f32 daE_ZH_c::pmRoofPos

The documentation for this class was generated from the following files: