Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <J3DAnimation.h>
Public Attributes | |
J3DAnmDataBlockHeader | mHeader |
u8 | field_0x8 |
u8 | field_0x9 |
s16 | mFrameMax |
u16 | field_0xc |
u16 | field_0xe |
void * | mTableOffset |
void * | mValuesOffset |
u8 J3DAnmVisibilityFullData::field_0x8 |
u8 J3DAnmVisibilityFullData::field_0x9 |
u16 J3DAnmVisibilityFullData::field_0xc |
u16 J3DAnmVisibilityFullData::field_0xe |
s16 J3DAnmVisibilityFullData::mFrameMax |
J3DAnmDataBlockHeader J3DAnmVisibilityFullData::mHeader |
void* J3DAnmVisibilityFullData::mTableOffset |
void* J3DAnmVisibilityFullData::mValuesOffset |