Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daE_PM_HIO_c Class Reference

#include <d_a_e_pm.h>

Public Member Functions

 daE_PM_HIO_c ()
 
virtual ~daE_PM_HIO_c ()
 

Public Attributes

s8 field_0x4
 
f32 mLampParticleScale
 
f32 mGlowEffectScale
 
f32 mEscapeRange
 
s16 mGlowColor1R
 
s16 mGlowColor1G
 
s16 mGlowColor1B
 
s16 mGlowColor2R
 
s16 mGlowColor2G
 
s16 mGlowColor2B
 
s16 mGlowColor1A
 
s16 mBossEscapeTimer
 
s16 field_0x24
 
s16 mAdditionalPuppetNum
 
f32 mCreateTimer
 
f32 field_0x2c
 
f32 field_0x30
 
f32 field_0x34
 
f32 mBossLightR
 
f32 mBossLightG
 
f32 mBossLightB
 
f32 field_0x44
 
f32 field_0x48
 

Constructor & Destructor Documentation

◆ daE_PM_HIO_c()

daE_PM_HIO_c::daE_PM_HIO_c ( )

◆ ~daE_PM_HIO_c()

virtual daE_PM_HIO_c::~daE_PM_HIO_c ( )
inlinevirtual

Member Data Documentation

◆ field_0x24

s16 daE_PM_HIO_c::field_0x24

◆ field_0x2c

f32 daE_PM_HIO_c::field_0x2c

◆ field_0x30

f32 daE_PM_HIO_c::field_0x30

◆ field_0x34

f32 daE_PM_HIO_c::field_0x34

◆ field_0x4

s8 daE_PM_HIO_c::field_0x4

◆ field_0x44

f32 daE_PM_HIO_c::field_0x44

◆ field_0x48

f32 daE_PM_HIO_c::field_0x48

◆ mAdditionalPuppetNum

s16 daE_PM_HIO_c::mAdditionalPuppetNum

◆ mBossEscapeTimer

s16 daE_PM_HIO_c::mBossEscapeTimer

◆ mBossLightB

f32 daE_PM_HIO_c::mBossLightB

◆ mBossLightG

f32 daE_PM_HIO_c::mBossLightG

◆ mBossLightR

f32 daE_PM_HIO_c::mBossLightR

◆ mCreateTimer

f32 daE_PM_HIO_c::mCreateTimer

◆ mEscapeRange

f32 daE_PM_HIO_c::mEscapeRange

◆ mGlowColor1A

s16 daE_PM_HIO_c::mGlowColor1A

◆ mGlowColor1B

s16 daE_PM_HIO_c::mGlowColor1B

◆ mGlowColor1G

s16 daE_PM_HIO_c::mGlowColor1G

◆ mGlowColor1R

s16 daE_PM_HIO_c::mGlowColor1R

◆ mGlowColor2B

s16 daE_PM_HIO_c::mGlowColor2B

◆ mGlowColor2G

s16 daE_PM_HIO_c::mGlowColor2G

◆ mGlowColor2R

s16 daE_PM_HIO_c::mGlowColor2R

◆ mGlowEffectScale

f32 daE_PM_HIO_c::mGlowEffectScale

◆ mLampParticleScale

f32 daE_PM_HIO_c::mLampParticleScale

The documentation for this class was generated from the following files: