Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Firewood. More...
#include <d_a_obj_fw.h>
Private Attributes | |
u8 | field_0x568 [0x628 - 0x568] |
Additional Inherited Members | |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Member Functions inherited from fopAc_ac_c | |
static void | setStopStatus (u32 status) |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Firewood.
d_a_b_bq.cpp Boss Baba (Diababa)
|
private |
u8 obj_fw_class::field_0x570 |
s16 obj_fw_class::field_0x578 |
u8 obj_fw_class::field_0x57C[0x57E - 0x57C] |
s16 obj_fw_class::field_0x57e[2] |
f32 obj_fw_class::field_0x584 |
f32 obj_fw_class::field_0x588 |
f32 obj_fw_class::field_0x58c |
s16 obj_fw_class::field_0x590 |
s16 obj_fw_class::field_0x592 |
f32 obj_fw_class::field_0x594 |
f32 obj_fw_class::field_0x598 |
u8 obj_fw_class::field_0x59C[0x5A0 - 0x59C] |
s16 obj_fw_class::field_0x5a0 |
s16 obj_fw_class::field_0x5a2 |
s16 obj_fw_class::field_0x5a4 |
cXyz obj_fw_class::field_0x5a8 |
u8 obj_fw_class::field_0x5B4[0x5B8 - 0x5B4] |
u8 obj_fw_class::field_0x60C[0x61C - 0x60C] |
u32 obj_fw_class::field_0x61c |
u8 obj_fw_class::field_0x620[0x624 - 0x620] |
u8 obj_fw_class::field_0x624 |
s16 obj_fw_class::mAction |
Mtx obj_fw_class::mBgMtx |
dBgW* obj_fw_class::mpBgW |
request_of_phase_process_class obj_fw_class::mPhase |
J3DModel* obj_fw_class::mpModel |
Z2SoundObjSimple obj_fw_class::mSound |