Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daE_SB_c Class Reference

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#include <d_a_e_sb.h>

+ Inheritance diagram for daE_SB_c:
+ Collaboration diagram for daE_SB_c:

Public Member Functions

int CreateHeap ()
 
void initCcCylinder ()
 
void setCcCylinder ()
 
int ctrlJoint (J3DJoint *, J3DModel *)
 
void Particle_Set (u16)
 
void SetAnm (int, int, f32, f32)
 
void MemberClear ()
 
void Shield_Motion ()
 
void AttackStop ()
 
void AttackSetSP ()
 
void AttackAngle ()
 
void AttackSpeedMotion ()
 
void Attack_Motion ()
 
void Bomb_Death_Motion ()
 
void BombJumpSet ()
 
void GetHomeSet ()
 
void HomeJumpMotion ()
 
void Jump_Normal_Set ()
 
void Jump_Set ()
 
void JumpMiddleMotion ()
 
void Jump_Motion ()
 
void Death_Motion ()
 
void Hanekaeri ()
 
void Hit ()
 
void ActionCheck ()
 
void Search ()
 
void Wait_Motion ()
 
void Attack ()
 
void Shield ()
 
void Anm_Motion ()
 
void Search_Bomb ()
 
void ChanceMotion ()
 
void NoChanceMotion ()
 
void Obj_Damage ()
 
void HashiraVib ()
 
void Yazirushi ()
 
void setGroundAngle ()
 
int Execute ()
 
int Draw ()
 
int Delete ()
 
void setBaseMtx ()
 
cPhs__Step Create ()
 
- Public Member Functions inherited from fopEn_enemy_c
BOOL initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
BOOL checkWolfNoLock () const
 
BOOL checkHeadLockFlg () const
 
BOOL checkWolfBiteDamage () const
 
BOOL checkWolfDownPullFlg () const
 
BOOL checkDownFlg ()
 
BOOL checkCutDownHitFlg () const
 
BOOL checkWolfDownStartFlg () const
 
BOOL checkDeadFlg () const
 
BOOL checkThrowMode (u8 param_1) const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Public Attributes

cXyzfield_0x5ec
 
f32 field_0x5f0
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 mAnmFrame
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
leafdraw_class base
 
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 argument
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 

Private Attributes

int field_0x5ac
 
int field_0x5b0
 
int field_0x5b4
 
int field_0x5b8
 
int field_0x5bc
 
int field_0x5c0
 
int field_0x5c4
 
int field_0x5c8
 
u32 field_0x5cc
 
u8 field_0x5d0
 
s16 field_0x5d2
 
f32 field_0x5d4
 
csXyz field_0x5d8
 
csXyz field_0x5de
 
u8 field_0x5e4
 
s16 field_0x5e6
 
u8 field_0x5e8
 
cXyz field_0x5f4
 
s16 field_0x600
 
u8 field_0x602
 
u8 field_0x603
 
u8 field_0x604
 
int field_0x608
 
int field_0x60c
 
s16 field_0x610
 
s16 field_0x612
 
csXyz field_0x614
 
u8 field_0x61a
 
mDoExt_McaMorfSOmpMorf
 
request_of_phase_process_class mPhaseReq
 
int mShadowKey
 
Z2CreatureEnemy mSound
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mStts
 
dCcD_Sph mSph
 
dCcD_Cyl mCyl
 
dCcU_AtInfo mAtInfo
 
u8 field_0xbbc
 

Additional Inherited Members

- Public Types inherited from fopEn_enemy_c
enum  fopEn_flag {
  fopEn_flag_Down = 0x1 , fopEn_flag_CutDownHit = 0x2 , fopEn_flag_WolfDownStart = 0x4 , fopEn_flag_Dead = 0x8 ,
  fopEn_flag_WolfDownPull = 0x10 , fopEn_flag_WolfDownPullEnd = 0x20 , fopEn_flag_WolfBiteDamage = 0x40 , fopEn_flag_HeadLock = 0x80 ,
  fopEn_flag_WolfNoLock = 0x200
}
 
enum  fopEn_throwMode { fopEn_throwMode_Catch = 0x2 , fopEn_throwMode_Dash = 0x4 , fopEn_throwMode_ThrowLeft = 0x8 , fopEn_throwMode_ThrowRight = 0x10 }
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Shell Blade.

Member Function Documentation

◆ ActionCheck()

void daE_SB_c::ActionCheck ( )

◆ Anm_Motion()

void daE_SB_c::Anm_Motion ( )

◆ Attack()

void daE_SB_c::Attack ( )

◆ Attack_Motion()

void daE_SB_c::Attack_Motion ( )

◆ AttackAngle()

void daE_SB_c::AttackAngle ( )

◆ AttackSetSP()

void daE_SB_c::AttackSetSP ( )

◆ AttackSpeedMotion()

void daE_SB_c::AttackSpeedMotion ( )

◆ AttackStop()

void daE_SB_c::AttackStop ( )

◆ Bomb_Death_Motion()

void daE_SB_c::Bomb_Death_Motion ( )

◆ BombJumpSet()

void daE_SB_c::BombJumpSet ( )

◆ ChanceMotion()

void daE_SB_c::ChanceMotion ( )

◆ Create()

cPhs__Step daE_SB_c::Create ( )

◆ CreateHeap()

int daE_SB_c::CreateHeap ( )

◆ ctrlJoint()

int daE_SB_c::ctrlJoint ( J3DJoint * i_joint,
J3DModel * param_1 )

◆ Death_Motion()

void daE_SB_c::Death_Motion ( )

◆ Delete()

int daE_SB_c::Delete ( )

◆ Draw()

int daE_SB_c::Draw ( )

◆ Execute()

int daE_SB_c::Execute ( )

◆ GetHomeSet()

void daE_SB_c::GetHomeSet ( )

◆ Hanekaeri()

void daE_SB_c::Hanekaeri ( )

◆ HashiraVib()

void daE_SB_c::HashiraVib ( )

◆ Hit()

void daE_SB_c::Hit ( )

◆ HomeJumpMotion()

void daE_SB_c::HomeJumpMotion ( )

◆ initCcCylinder()

void daE_SB_c::initCcCylinder ( )

◆ Jump_Motion()

void daE_SB_c::Jump_Motion ( )

◆ Jump_Normal_Set()

void daE_SB_c::Jump_Normal_Set ( )

◆ Jump_Set()

void daE_SB_c::Jump_Set ( )

◆ JumpMiddleMotion()

void daE_SB_c::JumpMiddleMotion ( )

◆ MemberClear()

void daE_SB_c::MemberClear ( )

◆ NoChanceMotion()

void daE_SB_c::NoChanceMotion ( )

◆ Obj_Damage()

void daE_SB_c::Obj_Damage ( )

◆ Particle_Set()

void daE_SB_c::Particle_Set ( u16 param_0)

◆ Search()

void daE_SB_c::Search ( )

◆ Search_Bomb()

void daE_SB_c::Search_Bomb ( )

◆ SetAnm()

void daE_SB_c::SetAnm ( int param_0,
int param_1,
f32 param_2,
f32 param_3 )

◆ setBaseMtx()

void daE_SB_c::setBaseMtx ( )

◆ setCcCylinder()

void daE_SB_c::setCcCylinder ( )

◆ setGroundAngle()

void daE_SB_c::setGroundAngle ( )

◆ Shield()

void daE_SB_c::Shield ( )

◆ Shield_Motion()

void daE_SB_c::Shield_Motion ( )

◆ Wait_Motion()

void daE_SB_c::Wait_Motion ( )

◆ Yazirushi()

void daE_SB_c::Yazirushi ( )

Member Data Documentation

◆ field_0x5ac

int daE_SB_c::field_0x5ac
private

◆ field_0x5b0

int daE_SB_c::field_0x5b0
private

◆ field_0x5b4

int daE_SB_c::field_0x5b4
private

◆ field_0x5b8

int daE_SB_c::field_0x5b8
private

◆ field_0x5bc

int daE_SB_c::field_0x5bc
private

◆ field_0x5c0

int daE_SB_c::field_0x5c0
private

◆ field_0x5c4

int daE_SB_c::field_0x5c4
private

◆ field_0x5c8

int daE_SB_c::field_0x5c8
private

◆ field_0x5cc

u32 daE_SB_c::field_0x5cc
private

◆ field_0x5d0

u8 daE_SB_c::field_0x5d0
private

◆ field_0x5d2

s16 daE_SB_c::field_0x5d2
private

◆ field_0x5d4

f32 daE_SB_c::field_0x5d4
private

◆ field_0x5d8

csXyz daE_SB_c::field_0x5d8
private

◆ field_0x5de

csXyz daE_SB_c::field_0x5de
private

◆ field_0x5e4

u8 daE_SB_c::field_0x5e4
private

◆ field_0x5e6

s16 daE_SB_c::field_0x5e6
private

◆ field_0x5e8

u8 daE_SB_c::field_0x5e8
private

◆ field_0x5ec

cXyz* daE_SB_c::field_0x5ec

◆ field_0x5f0

f32 daE_SB_c::field_0x5f0

◆ field_0x5f4

cXyz daE_SB_c::field_0x5f4
private

◆ field_0x600

s16 daE_SB_c::field_0x600
private

◆ field_0x602

u8 daE_SB_c::field_0x602
private

◆ field_0x603

u8 daE_SB_c::field_0x603
private

◆ field_0x604

u8 daE_SB_c::field_0x604
private

◆ field_0x608

int daE_SB_c::field_0x608
private

◆ field_0x60c

int daE_SB_c::field_0x60c
private

◆ field_0x610

s16 daE_SB_c::field_0x610
private

◆ field_0x612

s16 daE_SB_c::field_0x612
private

◆ field_0x614

csXyz daE_SB_c::field_0x614
private

◆ field_0x61a

u8 daE_SB_c::field_0x61a
private

◆ field_0xbbc

u8 daE_SB_c::field_0xbbc
private

◆ mAcch

dBgS_ObjAcch daE_SB_c::mAcch
private

◆ mAcchCir

dBgS_AcchCir daE_SB_c::mAcchCir
private

◆ mAtInfo

dCcU_AtInfo daE_SB_c::mAtInfo
private

◆ mCyl

dCcD_Cyl daE_SB_c::mCyl
private

◆ mPhaseReq

request_of_phase_process_class daE_SB_c::mPhaseReq
private

◆ mpMorf

mDoExt_McaMorfSO* daE_SB_c::mpMorf
private

◆ mShadowKey

int daE_SB_c::mShadowKey
private

◆ mSound

Z2CreatureEnemy daE_SB_c::mSound
private

◆ mSph

dCcD_Sph daE_SB_c::mSph
private

◆ mStts

dCcD_Stts daE_SB_c::mStts
private

The documentation for this class was generated from the following files: