Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Ordon Village Flag. More...
#include <d_a_obj_ornament_cloth.h>
Public Member Functions | |
void | create_init () |
void | initBaseMtx () |
void | setBaseMtx () |
void | setNormalClothPos () |
void | calcJointAngle () |
void | checkPlayerMove () |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Attributes | |
static u8 const | M_attr [48] |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Private Attributes | |
u8 | field_0x568 [0x6c8 - 0x568] |
Ordon Village Flag.
void daObjOnCloth_c::calcJointAngle | ( | ) |
void daObjOnCloth_c::checkPlayerMove | ( | ) |
void daObjOnCloth_c::create_init | ( | ) |
void daObjOnCloth_c::initBaseMtx | ( | ) |
void daObjOnCloth_c::setBaseMtx | ( | ) |
void daObjOnCloth_c::setNormalClothPos | ( | ) |
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