Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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J3DTevSwapModeTable Struct Reference

#include <J3DTevs.h>

Public Member Functions

 J3DTevSwapModeTable ()
 
 J3DTevSwapModeTable (J3DTevSwapModeTableInfo const &info)
 
u8 calcTevSwapTableID (u8 param_0, u8 param_1, u8 param_2, u8 param_3)
 
u8 getR ()
 
u8 getG ()
 
u8 getB ()
 
u8 getA ()
 

Public Attributes

u8 mIdx
 

Constructor & Destructor Documentation

◆ J3DTevSwapModeTable() [1/2]

J3DTevSwapModeTable::J3DTevSwapModeTable ( )
inline

◆ J3DTevSwapModeTable() [2/2]

J3DTevSwapModeTable::J3DTevSwapModeTable ( J3DTevSwapModeTableInfo const info)
inline

Member Function Documentation

◆ calcTevSwapTableID()

u8 J3DTevSwapModeTable::calcTevSwapTableID ( u8  param_0,
u8  param_1,
u8  param_2,
u8  param_3 
)
inline

◆ getA()

u8 J3DTevSwapModeTable::getA ( )
inline

◆ getB()

u8 J3DTevSwapModeTable::getB ( )
inline

◆ getG()

u8 J3DTevSwapModeTable::getG ( )
inline

◆ getR()

u8 J3DTevSwapModeTable::getR ( )
inline

Member Data Documentation

◆ mIdx

u8 J3DTevSwapModeTable::mIdx

The documentation for this struct was generated from the following file: