Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dDoor_stop2_c Class Reference

#include <d_a_door_mbossL1.h>

+ Collaboration diagram for dDoor_stop2_c:

Public Member Functions

void calcMtx (fopAc_ac_c *)
 
void closeInit (fopAc_ac_c *, u8)
 
int closeProc (fopAc_ac_c *)
 
void openInit (fopAc_ac_c *, u8)
 
int openProc (fopAc_ac_c *)
 
int create (J3DModelData *)
 
void draw (fopAc_ac_c *)
 
f32 getHeight ()
 

Public Attributes

J3DModelmModel
 
f32 field_0x4
 
u8 field_0x8
 
u8 field_0x9
 
u8 field_0xa
 
u8 field_0xb
 

Member Function Documentation

◆ calcMtx()

void dDoor_stop2_c::calcMtx ( fopAc_ac_c param_1)

◆ closeInit()

void dDoor_stop2_c::closeInit ( fopAc_ac_c param_1,
u8  param_2 
)

◆ closeProc()

int dDoor_stop2_c::closeProc ( fopAc_ac_c param_1)

◆ create()

int dDoor_stop2_c::create ( J3DModelData modelData)

◆ draw()

void dDoor_stop2_c::draw ( fopAc_ac_c param_1)

◆ getHeight()

f32 dDoor_stop2_c::getHeight ( )

◆ openInit()

void dDoor_stop2_c::openInit ( fopAc_ac_c param_1,
u8  param_2 
)

◆ openProc()

int dDoor_stop2_c::openProc ( fopAc_ac_c param_1)

Member Data Documentation

◆ field_0x4

f32 dDoor_stop2_c::field_0x4

◆ field_0x8

u8 dDoor_stop2_c::field_0x8

◆ field_0x9

u8 dDoor_stop2_c::field_0x9

◆ field_0xa

u8 dDoor_stop2_c::field_0xa

◆ field_0xb

u8 dDoor_stop2_c::field_0xb

◆ mModel

J3DModel* dDoor_stop2_c::mModel

The documentation for this class was generated from the following files: