Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <J3DStruct.h>
Public Member Functions | |
void | operator= (J3DTextureSRTInfo const &other) |
Public Attributes | |
f32 | mScaleX |
f32 | mScaleY |
s16 | mRotation |
f32 | mTranslationX |
f32 | mTranslationY |
|
inline |
s16 J3DTextureSRTInfo::mRotation |
f32 J3DTextureSRTInfo::mScaleX |
f32 J3DTextureSRTInfo::mScaleY |
f32 J3DTextureSRTInfo::mTranslationX |
f32 J3DTextureSRTInfo::mTranslationY |