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#include <d_a_npc_tk.h>
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void | setBck (int, u8, f32, f32) |
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void | checkBck (int) |
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void | draw () |
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void | checkBeforeBg () |
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void | setActionMode (int) |
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void | setAddCalcSpeedXZ (cXyz &, cXyz const &, f32, f32, f32) |
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void | chaseTargetPos (cXyz, f32, f32, s16) |
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void | getMasterPointer () |
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void | setMasterShoulder (cXyz *) |
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void | setAwayAction (int) |
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void | setFlySE () |
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void | executeFly () |
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void | initPerchDemo (int) |
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void | executePerchDemo (int) |
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void | executePerch () |
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void | executeHandOn () |
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void | checkWaterSurface (f32) |
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void | executeAttack () |
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void | executeAway () |
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void | setCarryActorMtx () |
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void | getTakePosY () |
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void | getTakeOffPosY () |
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void | executeBack () |
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void | getHanjoHandPos () |
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void | executeStayHanjo () |
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void | executeAttackLink () |
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void | executeBackHanjo () |
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void | checkAttackDemo () |
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void | executeAttackDemo () |
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void | executeBackHanjoDemo () |
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void | executeWolfEvent () |
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void | calcWolfDemoCam () |
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void | calcWolfDemoCam2 () |
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void | executeWolfPerch () |
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void | executeResistanceDemo () |
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void | setHawkSideCamera (cXyz) |
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void | setHawkCamera (fopAc_ac_c *) |
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void | endHawkCamera () |
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void | calcDemoCamera () |
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void | checkActionSet () |
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void | action () |
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void | mtx_set () |
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void | cc_set () |
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void | execute () |
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void | _delete () |
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void | ctrlJoint (J3DJoint *, J3DModel *) |
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void | JointCallBack (J3DJoint *, int) |
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void | CreateHeap () |
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void | create () |
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void | setBump () |
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void | setEventWolf () |
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void | setEvent () |
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void | setAway () |
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void | setAttack () |
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void | setHawkPath (u8 i_pathNo) |
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BOOL | isAttackLink () |
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void | setAttackLink () |
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void | setBackHanjo () |
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void | setHanjoHand () |
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void | setQuickHanjoHand () |
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BOOL | isHanjoHand () |
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| fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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| fopAc_ac_c () |
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| ~fopAc_ac_c () |
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◆ _delete()
void daNPC_TK_c::_delete |
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◆ action()
void daNPC_TK_c::action |
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◆ calcDemoCamera()
void daNPC_TK_c::calcDemoCamera |
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◆ calcWolfDemoCam()
void daNPC_TK_c::calcWolfDemoCam |
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◆ calcWolfDemoCam2()
void daNPC_TK_c::calcWolfDemoCam2 |
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◆ cc_set()
void daNPC_TK_c::cc_set |
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◆ chaseTargetPos()
void daNPC_TK_c::chaseTargetPos |
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cXyz |
param_0, |
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f32 |
param_1, |
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f32 |
param_2, |
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s16 |
param_3 |
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◆ checkActionSet()
void daNPC_TK_c::checkActionSet |
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◆ checkAttackDemo()
void daNPC_TK_c::checkAttackDemo |
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◆ checkBck()
void daNPC_TK_c::checkBck |
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int |
param_0 | ) |
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◆ checkBeforeBg()
void daNPC_TK_c::checkBeforeBg |
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◆ checkWaterSurface()
void daNPC_TK_c::checkWaterSurface |
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f32 |
param_0 | ) |
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◆ create()
void daNPC_TK_c::create |
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◆ CreateHeap()
void daNPC_TK_c::CreateHeap |
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◆ ctrlJoint()
◆ draw()
void daNPC_TK_c::draw |
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◆ endHawkCamera()
void daNPC_TK_c::endHawkCamera |
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◆ execute()
void daNPC_TK_c::execute |
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◆ executeAttack()
void daNPC_TK_c::executeAttack |
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◆ executeAttackDemo()
void daNPC_TK_c::executeAttackDemo |
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◆ executeAttackLink()
void daNPC_TK_c::executeAttackLink |
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◆ executeAway()
void daNPC_TK_c::executeAway |
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◆ executeBack()
void daNPC_TK_c::executeBack |
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◆ executeBackHanjo()
void daNPC_TK_c::executeBackHanjo |
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◆ executeBackHanjoDemo()
void daNPC_TK_c::executeBackHanjoDemo |
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◆ executeFly()
void daNPC_TK_c::executeFly |
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◆ executeHandOn()
void daNPC_TK_c::executeHandOn |
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◆ executePerch()
void daNPC_TK_c::executePerch |
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◆ executePerchDemo()
void daNPC_TK_c::executePerchDemo |
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int |
param_0 | ) |
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◆ executeResistanceDemo()
void daNPC_TK_c::executeResistanceDemo |
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◆ executeStayHanjo()
void daNPC_TK_c::executeStayHanjo |
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◆ executeWolfEvent()
void daNPC_TK_c::executeWolfEvent |
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◆ executeWolfPerch()
void daNPC_TK_c::executeWolfPerch |
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◆ getHanjoHandPos()
void daNPC_TK_c::getHanjoHandPos |
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◆ getMasterPointer()
void daNPC_TK_c::getMasterPointer |
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◆ getTakeOffPosY()
void daNPC_TK_c::getTakeOffPosY |
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◆ getTakePosY()
void daNPC_TK_c::getTakePosY |
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◆ initPerchDemo()
void daNPC_TK_c::initPerchDemo |
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int |
param_0 | ) |
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◆ isAttackLink()
BOOL daNPC_TK_c::isAttackLink |
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◆ isHanjoHand()
BOOL daNPC_TK_c::isHanjoHand |
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◆ JointCallBack()
◆ mtx_set()
void daNPC_TK_c::mtx_set |
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◆ setActionMode()
void daNPC_TK_c::setActionMode |
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int |
param_0 | ) |
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◆ setAddCalcSpeedXZ()
◆ setAttack()
void daNPC_TK_c::setAttack |
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◆ setAttackLink()
void daNPC_TK_c::setAttackLink |
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◆ setAway()
void daNPC_TK_c::setAway |
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◆ setAwayAction()
void daNPC_TK_c::setAwayAction |
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int |
param_0 | ) |
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◆ setBackHanjo()
void daNPC_TK_c::setBackHanjo |
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◆ setBck()
void daNPC_TK_c::setBck |
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int |
param_0, |
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u8 |
param_1, |
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f32 |
param_2, |
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f32 |
param_3 |
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◆ setBump()
void daNPC_TK_c::setBump |
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◆ setCarryActorMtx()
void daNPC_TK_c::setCarryActorMtx |
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◆ setEvent()
void daNPC_TK_c::setEvent |
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◆ setEventWolf()
void daNPC_TK_c::setEventWolf |
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◆ setFlySE()
void daNPC_TK_c::setFlySE |
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◆ setHanjoHand()
void daNPC_TK_c::setHanjoHand |
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◆ setHawkCamera()
◆ setHawkPath()
void daNPC_TK_c::setHawkPath |
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u8 |
i_pathNo | ) |
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inline |
◆ setHawkSideCamera()
void daNPC_TK_c::setHawkSideCamera |
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cXyz |
param_0 | ) |
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◆ setMasterShoulder()
void daNPC_TK_c::setMasterShoulder |
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cXyz * |
param_0 | ) |
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◆ setQuickHanjoHand()
void daNPC_TK_c::setQuickHanjoHand |
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inline |
◆ field_0x568
u8 daNPC_TK_c::field_0x568[0x6ad - 0x568] |
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private |
◆ field_0x6ad
u8 daNPC_TK_c::field_0x6ad |
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private |
◆ field_0x6ae
u8 daNPC_TK_c::field_0x6ae[0x6BE - 0x6ae] |
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◆ field_0x6c0
u8 daNPC_TK_c::field_0x6c0[0x6C8 - 0x6C0] |
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◆ field_0x6c8
dPath* daNPC_TK_c::field_0x6c8 |
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◆ field_0x6cc
u8 daNPC_TK_c::field_0x6cc[0x71a - 0x6CC] |
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◆ field_0x71a
u8 daNPC_TK_c::field_0x71a |
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◆ field_0x71b
u8 daNPC_TK_c::field_0x71b[0xB44 - 0x71b] |
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private |
◆ mFlags
The documentation for this class was generated from the following files: