#include <Z2EnvSeMgr.h>
|
| Z2EnvSeDir (Vec *param_0=NULL) |
|
| ~Z2EnvSeDir () |
|
void | setPanDir (Vec *) |
|
void | calcPan (f32) |
|
bool | startEnvSeDirLevel (JAISoundID, f32, f32) |
|
| Z2EnvSeBase (Vec *param_0=NULL) |
|
| ~Z2EnvSeBase () |
|
bool | startEnvSe (JAISoundID, f32, f32, f32, f32, f32, u32) |
|
bool | startEnvSeLevel (JAISoundID, f32, f32, f32, f32, f32, u32) |
|
JAISoundHandle * | getHandle () |
|
void | setPos (Vec *pos) |
|
◆ Z2EnvSeDir()
Z2EnvSeDir::Z2EnvSeDir |
( |
Vec * |
param_0 = NULL | ) |
|
◆ ~Z2EnvSeDir()
Z2EnvSeDir::~Z2EnvSeDir |
( |
| ) |
|
◆ calcPan()
void Z2EnvSeDir::calcPan |
( |
f32 |
param_0 | ) |
|
◆ setPanDir()
void Z2EnvSeDir::setPanDir |
( |
Vec * |
dir | ) |
|
◆ startEnvSeDirLevel()
◆ field_0x8
f32 Z2EnvSeDir::field_0x8 |
◆ field_0xc
f32 Z2EnvSeDir::field_0xc |
◆ mPanDir
The documentation for this struct was generated from the following files: