Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daDoorPush_c Class Reference

Push Door. More...

#include <d_a_door_push.h>

+ Inheritance diagram for daDoorPush_c:
+ Collaboration diagram for daDoorPush_c:

Public Types

enum  act_e { WAIT_e , OPEN_e , SCENE_CHG_e }
 
enum  action_e { ACTION_OPEN_WAIT_e = 1 , ACTION_ORDER_EVENT_e }
 

Public Member Functions

void initBaseMtx ()
 
void setBaseMtx ()
 
int Create ()
 
int CreateHeap ()
 
int create1st ()
 
int Execute (Mtx **)
 
void action ()
 
void init_modeWait ()
 
void modeWait ()
 
void event_proc_call ()
 
void actionOpenWait ()
 
void actionOrderEvent ()
 
void actionEvent ()
 
int demoProc ()
 
void rotateInit ()
 
int rotate ()
 
void setGoal ()
 
int Draw ()
 
int Delete ()
 
void setAction (u8 i_action)
 
u32 getSceneNo ()
 
- Public Member Functions inherited from dBgS_MoveBgActor
 dBgS_MoveBgActor ()
 
int MoveBGCreateHeap ()
 
int MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)
 
int MoveBGDelete ()
 
int MoveBGExecute ()
 
int MoveBGDraw ()
 
int MoveBGIsDelete ()
 
virtual int IsDelete ()
 
virtual int ToFore ()
 
virtual int ToBack ()
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Public Attributes

request_of_phase_process_class mPhaseReq
 
J3DModelmpModel [2]
 
dBgWmpDoorBgW
 
Mtx mDoorMtx
 
Mtx mActorMtx
 
cXyz mXyz [2]
 
u8 field_0x62c [2]
 
u8 field_0x62e [2]
 
s16 field_0x630 [2]
 
s16 field_0x634 [2]
 
u8 field_0x638
 
u8 mIndex
 
s16 field_0x63a [2]
 
u8 field_0x63e [2]
 
u8 mAction
 
u8 field_0x641
 
s32 field_0x644
 
u8 field_0x648
 
u8 field_0x649
 
s16 field_0x64a
 
s16 field_0x64c
 
s16 field_0x64e [2]
 
cXyz mPosition
 
- Public Attributes inherited from dBgS_MoveBgActor
dBgWmpBgW
 
Mtx mBgMtx
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from dBgS_MoveBgActor
static const charm_name
 
static int m_dzb_id
 
static MoveBGActor_SetFunc m_set_func
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Push Door.

Member Enumeration Documentation

◆ act_e

Enumerator
WAIT_e 
OPEN_e 
SCENE_CHG_e 

◆ action_e

Enumerator
ACTION_OPEN_WAIT_e 
ACTION_ORDER_EVENT_e 

Member Function Documentation

◆ action()

void daDoorPush_c::action ( )

◆ actionEvent()

void daDoorPush_c::actionEvent ( )

◆ actionOpenWait()

void daDoorPush_c::actionOpenWait ( )

◆ actionOrderEvent()

void daDoorPush_c::actionOrderEvent ( )

◆ Create()

int daDoorPush_c::Create ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ create1st()

int daDoorPush_c::create1st ( )

◆ CreateHeap()

int daDoorPush_c::CreateHeap ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ Delete()

int daDoorPush_c::Delete ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ demoProc()

int daDoorPush_c::demoProc ( )

◆ Draw()

int daDoorPush_c::Draw ( )
virtual

Reimplemented from dBgS_MoveBgActor.

◆ event_proc_call()

void daDoorPush_c::event_proc_call ( )

◆ Execute()

int daDoorPush_c::Execute ( Mtx **  i_mtx)
virtual

Reimplemented from dBgS_MoveBgActor.

◆ getSceneNo()

u32 daDoorPush_c::getSceneNo ( )
inline

◆ init_modeWait()

void daDoorPush_c::init_modeWait ( )

◆ initBaseMtx()

void daDoorPush_c::initBaseMtx ( )

◆ modeWait()

void daDoorPush_c::modeWait ( )

◆ rotate()

int daDoorPush_c::rotate ( )

◆ rotateInit()

void daDoorPush_c::rotateInit ( )

◆ setAction()

void daDoorPush_c::setAction ( u8  i_action)
inline

◆ setBaseMtx()

void daDoorPush_c::setBaseMtx ( )

◆ setGoal()

void daDoorPush_c::setGoal ( )

Member Data Documentation

◆ field_0x62c

u8 daDoorPush_c::field_0x62c[2]

◆ field_0x62e

u8 daDoorPush_c::field_0x62e[2]

◆ field_0x630

s16 daDoorPush_c::field_0x630[2]

◆ field_0x634

s16 daDoorPush_c::field_0x634[2]

◆ field_0x638

u8 daDoorPush_c::field_0x638

◆ field_0x63a

s16 daDoorPush_c::field_0x63a[2]

◆ field_0x63e

u8 daDoorPush_c::field_0x63e[2]

◆ field_0x641

u8 daDoorPush_c::field_0x641

◆ field_0x644

s32 daDoorPush_c::field_0x644

◆ field_0x648

u8 daDoorPush_c::field_0x648

◆ field_0x649

u8 daDoorPush_c::field_0x649

◆ field_0x64a

s16 daDoorPush_c::field_0x64a

◆ field_0x64c

s16 daDoorPush_c::field_0x64c

◆ field_0x64e

s16 daDoorPush_c::field_0x64e[2]

◆ mAction

u8 daDoorPush_c::mAction

◆ mActorMtx

Mtx daDoorPush_c::mActorMtx

◆ mDoorMtx

Mtx daDoorPush_c::mDoorMtx

◆ mIndex

u8 daDoorPush_c::mIndex

◆ mpDoorBgW

dBgW* daDoorPush_c::mpDoorBgW

◆ mPhaseReq

request_of_phase_process_class daDoorPush_c::mPhaseReq

◆ mpModel

J3DModel* daDoorPush_c::mpModel[2]

◆ mPosition

cXyz daDoorPush_c::mPosition

◆ mXyz

cXyz daDoorPush_c::mXyz[2]

The documentation for this class was generated from the following files: