#include <d_bg_s_movebg_actor.h>
Inherits fopAc_ac_c.
Inherited by daAmiShutter_c, daBarDesk_c, daBgObj_c, daBmWindow_c, daBsGate_c, daBubbPilar_c, daCowdoor_c, daCstaF_c, daDoorPush_c, daDsh_c, daFlorBoad_c, daGraveStone_c, daGrdWater_c, daHeavySw_c, daHsTarget_c, daIceWall_c, daIzumiGate_c, daL8Lift_c, daLv1Cdl01_c, daLv3Water2_c, daLv3Water_c, daLv4Gate_c, daLv4HsTarget_c, daLv4PoGate_c, daLv5SwIce_c, daMagLiftRot_c, daMagLift_c, daObjAvalanche_c, daObjBBox_c, daObjBkDoor_c, daObjBmSh_c, daObjBoard_c, daObjBurnBox_c, daObjCBlk_c, daObjCRVGATE_c, daObjCRVSTEEL_c, daObjCdoor_c, daObjChandelier_c, daObjChest_c, daObjCwall_c, daObjDigSnow_c, daObjDmElevator_c, daObjDust_c, daObjFallObj_c, daObjFan_c, daObjFuta_c, daObjGake_c, daObjGraRock_c, daObjHBombkoya_c, daObjHHASHI_c, daObjIceBlk_c, daObjIce_l_c, daObjIce_s_c, daObjKGate_c, daObjKJgjs_c, daObjKKanban_c, daObjKLift00_c, daObjKWheel00_c, daObjKWheel01_c, daObjL4DigSand_c, daObjLadder::Act_c, daObjLv3saka_c, daObjLv4Floor_c, daObjMBox_c, daObjMGate_c, daObjMirrorScrew_c, daObjMovebox::Act_c, daObjOCTHASHI_c, daObjOnsen_c, daObjPDoor_c, daObjPDtile_c, daObjPRElvtr_c, daObjRIVERROCK_c, daObjRgate_c, daObjRotStair_c, daObjSM_DOOR_c, daObjStopper_c, daObjSwHang_c, daObjSwSpinner_c, daObjSwTurn_c, daObjTable_c, daObjWCover_c, daObjWindow_c, daObjYIblltray_c, daObjYchndlr_c, daObjYtaihou_c, daObjZraRock_c, daObj_Roten_c, daObj_SekiDoor_c, daObj_Sekizo_c, daOptiLift_c, daPillar_c, daRfHole_c, daSaidan_c, daSwShutter_c, daSyRock_c, daTagHjump_c, daTboxBase_c, daTogeRoll_c, daTreeSh_c, daTurara_c, daWtGate_c, daZdoor_c, and daZrTurara_c.
◆ dBgS_MoveBgActor()
dBgS_MoveBgActor::dBgS_MoveBgActor |
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◆ Create()
int dBgS_MoveBgActor::Create |
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Reimplemented in daBgObj_c, daCowdoor_c, daDoorPush_c, daGraveStone_c, daIzumiGate_c, daObj_Roten_c, daObj_SekiDoor_c, daObj_Sekizo_c, daObjAvalanche_c, daObjBBox_c, daObjBkDoor_c, daObjBmSh_c, daObjBoard_c, daObjBurnBox_c, daObjCBlk_c, daObjChest_c, daObjCRVGATE_c, daObjCRVSTEEL_c, daObjCwall_c, daObjDigSnow_c, daObjDmElevator_c, daObjDust_c, daObjFallObj_c, daObjFan_c, daObjFuta_c, daObjGake_c, daObjGraRock_c, daObjHBombkoya_c, daObjHHASHI_c, daObjIce_l_c, daObjIce_s_c, daObjIceBlk_c, daObjKGate_c, daObjKJgjs_c, daObjKKanban_c, daObjKLift00_c, daObjKWheel00_c, daObjKWheel01_c, daObjL4DigSand_c, daObjLadder::Act_c, daObjLv3saka_c, daObjLv4Floor_c, daObjMBox_c, daObjMGate_c, daObjMirrorScrew_c, daObjMovebox::Act_c, daObjOCTHASHI_c, daObjOnsen_c, daObjPDoor_c, daObjPDtile_c, daObjPRElvtr_c, daObjRgate_c, daObjRIVERROCK_c, daObjRotStair_c, daObjSM_DOOR_c, daObjStopper_c, daObjSwHang_c, daObjSwSpinner_c, daObjSwTurn_c, daObjTable_c, daObjWCover_c, daObjWindow_c, daObjYchndlr_c, daObjYIblltray_c, daObjYtaihou_c, daObjZraRock_c, daPillar_c, daTbox2_c, daTbox_c, daTreeSh_c, and daZdoor_c.
◆ CreateHeap()
int dBgS_MoveBgActor::CreateHeap |
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Reimplemented in daAmiShutter_c, daBarDesk_c, daBgObj_c, daBmWindow_c, daBsGate_c, daBubbPilar_c, daCowdoor_c, daCstaF_c, daDoorPush_c, daDsh_c, daFlorBoad_c, daGraveStone_c, daGrdWater_c, daHeavySw_c, daHsTarget_c, daIceWall_c, daIzumiGate_c, daL8Lift_c, daLv1Cdl01_c, daLv3Water2_c, daLv3Water_c, daLv4Gate_c, daLv4HsTarget_c, daLv4PoGate_c, daLv5SwIce_c, daMagLift_c, daMagLiftRot_c, daObj_Roten_c, daObj_SekiDoor_c, daObj_Sekizo_c, daObjAvalanche_c, daObjBBox_c, daObjBkDoor_c, daObjBmSh_c, daObjBoard_c, daObjBurnBox_c, daObjCBlk_c, daObjCdoor_c, daObjChandelier_c, daObjChest_c, daObjCRVGATE_c, daObjCRVSTEEL_c, daObjCwall_c, daObjDigSnow_c, daObjDmElevator_c, daObjDust_c, daObjFallObj_c, daObjFan_c, daObjFuta_c, daObjGake_c, daObjGraRock_c, daObjHBombkoya_c, daObjHHASHI_c, daObjIce_l_c, daObjIce_s_c, daObjIceBlk_c, daObjKGate_c, daObjKJgjs_c, daObjKKanban_c, daObjKLift00_c, daObjKWheel00_c, daObjKWheel01_c, daObjL4DigSand_c, daObjLadder::Act_c, daObjLv3saka_c, daObjLv4Floor_c, daObjMBox_c, daObjMGate_c, daObjMirrorScrew_c, daObjMovebox::Act_c, daObjOCTHASHI_c, daObjOnsen_c, daObjPDoor_c, daObjPDtile_c, daObjPRElvtr_c, daObjRgate_c, daObjRIVERROCK_c, daObjRotStair_c, daObjSM_DOOR_c, daObjStopper_c, daObjSwHang_c, daObjSwSpinner_c, daObjSwTurn_c, daObjTable_c, daObjWCover_c, daObjWindow_c, daObjYchndlr_c, daObjYIblltray_c, daObjYtaihou_c, daObjZraRock_c, daOptiLift_c, daPillar_c, daRfHole_c, daSaidan_c, daSwShutter_c, daSyRock_c, daTagHjump_c, daTbox2_c, daTbox_c, daTogeRoll_c, daTreeSh_c, daTurara_c, daWtGate_c, daZdoor_c, and daZrTurara_c.
◆ Delete()
int dBgS_MoveBgActor::Delete |
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Reimplemented in daAmiShutter_c, daBarDesk_c, daBgObj_c, daBmWindow_c, daBsGate_c, daBubbPilar_c, daCowdoor_c, daDoorPush_c, daFlorBoad_c, daGraveStone_c, daGrdWater_c, daHeavySw_c, daHsTarget_c, daIceWall_c, daIzumiGate_c, daL8Lift_c, daLv1Cdl01_c, daLv3Water2_c, daLv3Water_c, daLv4Gate_c, daLv4HsTarget_c, daLv4PoGate_c, daLv5SwIce_c, daMagLift_c, daMagLiftRot_c, daObj_Roten_c, daObj_SekiDoor_c, daObj_Sekizo_c, daObjAvalanche_c, daObjBBox_c, daObjBkDoor_c, daObjBmSh_c, daObjBoard_c, daObjBurnBox_c, daObjCBlk_c, daObjChandelier_c, daObjChest_c, daObjCRVGATE_c, daObjCRVSTEEL_c, daObjCwall_c, daObjDigSnow_c, daObjDmElevator_c, daObjDust_c, daObjFallObj_c, daObjFan_c, daObjFuta_c, daObjGake_c, daObjGraRock_c, daObjHBombkoya_c, daObjHHASHI_c, daObjIce_l_c, daObjIce_s_c, daObjIceBlk_c, daObjKGate_c, daObjKJgjs_c, daObjKKanban_c, daObjKLift00_c, daObjKWheel00_c, daObjKWheel01_c, daObjL4DigSand_c, daObjLadder::Act_c, daObjLv3saka_c, daObjLv4Floor_c, daObjMBox_c, daObjMGate_c, daObjMirrorScrew_c, daObjMovebox::Act_c, daObjOCTHASHI_c, daObjOnsen_c, daObjPDoor_c, daObjPDtile_c, daObjPRElvtr_c, daObjRgate_c, daObjRIVERROCK_c, daObjRotStair_c, daObjSM_DOOR_c, daObjStopper_c, daObjSwHang_c, daObjSwSpinner_c, daObjSwTurn_c, daObjTable_c, daObjWCover_c, daObjWindow_c, daObjYchndlr_c, daObjYIblltray_c, daObjYtaihou_c, daObjZraRock_c, daOptiLift_c, daPillar_c, daRfHole_c, daSaidan_c, daSwShutter_c, daSyRock_c, daTbox2_c, daTbox_c, daTogeRoll_c, daTreeSh_c, daTurara_c, daWtGate_c, daZdoor_c, and daZrTurara_c.
◆ Draw()
int dBgS_MoveBgActor::Draw |
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Reimplemented in daAmiShutter_c, daBarDesk_c, daBgObj_c, daBmWindow_c, daBsGate_c, daBubbPilar_c, daCowdoor_c, daCstaF_c, daDoorPush_c, daDsh_c, daFlorBoad_c, daGraveStone_c, daGrdWater_c, daHeavySw_c, daHsTarget_c, daIceWall_c, daIzumiGate_c, daL8Lift_c, daLv1Cdl01_c, daLv3Water2_c, daLv3Water_c, daLv4Gate_c, daLv4HsTarget_c, daLv4PoGate_c, daLv5SwIce_c, daMagLift_c, daMagLiftRot_c, daObj_Roten_c, daObj_SekiDoor_c, daObj_Sekizo_c, daObjAvalanche_c, daObjBBox_c, daObjBkDoor_c, daObjBmSh_c, daObjBoard_c, daObjBurnBox_c, daObjCBlk_c, daObjCdoor_c, daObjChandelier_c, daObjChest_c, daObjCRVGATE_c, daObjCRVSTEEL_c, daObjCwall_c, daObjDigSnow_c, daObjDmElevator_c, daObjDust_c, daObjFallObj_c, daObjFan_c, daObjFuta_c, daObjGake_c, daObjGraRock_c, daObjHBombkoya_c, daObjHHASHI_c, daObjIce_l_c, daObjIce_s_c, daObjIceBlk_c, daObjKGate_c, daObjKJgjs_c, daObjKKanban_c, daObjKLift00_c, daObjKWheel00_c, daObjKWheel01_c, daObjL4DigSand_c, daObjLadder::Act_c, daObjLv3saka_c, daObjLv4Floor_c, daObjMBox_c, daObjMGate_c, daObjMirrorScrew_c, daObjMovebox::Act_c, daObjOCTHASHI_c, daObjOnsen_c, daObjPDoor_c, daObjPDtile_c, daObjPRElvtr_c, daObjRgate_c, daObjRIVERROCK_c, daObjRotStair_c, daObjSM_DOOR_c, daObjStopper_c, daObjSwHang_c, daObjSwSpinner_c, daObjSwTurn_c, daObjTable_c, daObjWCover_c, daObjWindow_c, daObjYchndlr_c, daObjYIblltray_c, daObjYtaihou_c, daObjZraRock_c, daOptiLift_c, daPillar_c, daRfHole_c, daSaidan_c, daSwShutter_c, daSyRock_c, daTagHjump_c, daTbox2_c, daTbox_c, daTogeRoll_c, daTreeSh_c, daTurara_c, daWtGate_c, daZdoor_c, and daZrTurara_c.
◆ Execute()
int dBgS_MoveBgActor::Execute |
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Reimplemented in daAmiShutter_c, daBarDesk_c, daBmWindow_c, daBsGate_c, daBubbPilar_c, daDoorPush_c, daFlorBoad_c, daGraveStone_c, daGrdWater_c, daHeavySw_c, daIceWall_c, daIzumiGate_c, daLv3Water2_c, daLv3Water_c, daLv4Gate_c, daLv4HsTarget_c, daLv5SwIce_c, daMagLift_c, daMagLiftRot_c, daObj_Roten_c, daObj_SekiDoor_c, daObj_Sekizo_c, daObjAvalanche_c, daObjBBox_c, daObjBkDoor_c, daObjBoard_c, daObjBurnBox_c, daObjCdoor_c, daObjChest_c, daObjCRVSTEEL_c, daObjCwall_c, daObjDigSnow_c, daObjDmElevator_c, daObjDust_c, daObjFallObj_c, daObjGake_c, daObjGraRock_c, daObjHBombkoya_c, daObjIce_l_c, daObjIceBlk_c, daObjKGate_c, daObjKKanban_c, daObjKLift00_c, daObjKWheel00_c, daObjKWheel01_c, daObjLv3saka_c, daObjMirrorScrew_c, daObjMovebox::Act_c, daObjOCTHASHI_c, daObjOnsen_c, daObjPDoor_c, daObjPDtile_c, daObjPRElvtr_c, daObjRgate_c, daObjRIVERROCK_c, daObjRotStair_c, daObjSM_DOOR_c, daObjSwHang_c, daObjSwSpinner_c, daObjSwTurn_c, daObjTable_c, daObjWCover_c, daObjWindow_c, daObjYIblltray_c, daObjYtaihou_c, daObjZraRock_c, daPillar_c, daSaidan_c, daSwShutter_c, daSyRock_c, daTogeRoll_c, daTreeSh_c, daTurara_c, daWtGate_c, daZdoor_c, and daZrTurara_c.
◆ IsDelete()
int dBgS_MoveBgActor::IsDelete |
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◆ MoveBGCreate()
int dBgS_MoveBgActor::MoveBGCreate |
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char const * | i_arcName, |
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int | i_dzb_id, |
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MoveBGActor_SetFunc | i_setFunc, |
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u32 | i_heapSize, |
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Mtx * | i_bgMtx ) |
◆ MoveBGCreateHeap()
int dBgS_MoveBgActor::MoveBGCreateHeap |
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◆ MoveBGDelete()
int dBgS_MoveBgActor::MoveBGDelete |
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◆ MoveBGDraw()
int dBgS_MoveBgActor::MoveBGDraw |
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◆ MoveBGExecute()
int dBgS_MoveBgActor::MoveBGExecute |
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◆ MoveBGIsDelete()
int dBgS_MoveBgActor::MoveBGIsDelete |
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◆ ToBack()
int dBgS_MoveBgActor::ToBack |
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◆ ToFore()
int dBgS_MoveBgActor::ToFore |
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◆ m_dzb_id
int dBgS_MoveBgActor::m_dzb_id |
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◆ m_name
const char * dBgS_MoveBgActor::m_name |
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◆ m_set_func
◆ mBgMtx
Mtx dBgS_MoveBgActor::mBgMtx |
◆ mpBgW
dBgW* dBgS_MoveBgActor::mpBgW |
The documentation for this class was generated from the following files: