#include <d_bg_s_movebg_actor.h>
Inherits fopAc_ac_c.
Inherited by daBarDesk_c, daBgObj_c, daBmWindow_c, daBsGate_c, daCowdoor_c, daCstaF_c, daDoorPush_c, daDsh_c, daFlorBoad_c, daGraveStone_c, daHeavySw_c, daHsTarget_c, daIceWall_c, daIzumiGate_c, daLv1Cdl01_c, daLv4Gate_c, daLv4HsTarget_c, daLv4PoGate_c, daLv5SwIce_c, daMagLiftRot_c, daObjAvalanche_c, daObjBBox_c, daObjBkDoor_c, daObjBoard_c, daObjCdoor_c, daObjChandelier_c, daObjChest_c, daObjDigSnow_c, daObjDmElevator_c, daObjFallObj_c, daObjFan_c, daObjFuta_c, daObjGake_c, daObjHBombkoya_c, daObjHHASHI_c, daObjIceBlk_c, daObjIce_l_c, daObjIce_s_c, daObjKGate_c, daObjKJgjs_c, daObjKKanban_c, daObjL4DigSand_c, daObjLadder::Act_c, daObjLv3saka_c, daObjLv4Floor_c, daObjMGate_c, daObjMirrorScrew_c, daObjMovebox::Act_c, daObjOnsen_c, daObjRgate_c, daObjSM_DOOR_c, daObjSwHang_c, daObjSwSpinner_c, daObjTable_c, daObjWCover_c, daObjWindow_c, daObjYIblltray_c, daObjYchndlr_c, daObjZraRock_c, daObj_Sekizo_c, daOptiLift_c, daRfHole_c, daSaidan_c, daSwShutter_c, daTagHjump_c, daTboxBase_c, daZdoor_c, and daZrTurara_c.
◆ dBgS_MoveBgActor()
dBgS_MoveBgActor::dBgS_MoveBgActor |
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◆ Create()
int dBgS_MoveBgActor::Create |
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Reimplemented in daBgObj_c, daDoorPush_c, daIzumiGate_c, daObjAvalanche_c, daObjBBox_c, daObjBkDoor_c, daObjBoard_c, daObjChest_c, daCowdoor_c, daObjDigSnow_c, daObjDmElevator_c, daObjFallObj_c, daObjFan_c, daGraveStone_c, daObjHBombkoya_c, daObjFuta_c, daObjHHASHI_c, daObjIce_l_c, daObjIce_s_c, daObjIceBlk_c, daObjKGate_c, daObjKJgjs_c, daObjKKanban_c, daObjLadder::Act_c, daObjLv3saka_c, daObjL4DigSand_c, daObjLv4Floor_c, daObjYchndlr_c, daObjYIblltray_c, daObjMGate_c, daObjMirrorScrew_c, daObjMovebox::Act_c, daObjOnsen_c, daObjRgate_c, daObj_Sekizo_c, daObjSM_DOOR_c, daObjSwHang_c, daObjSwSpinner_c, daObjTable_c, daObjGake_c, daObjWCover_c, daObjWindow_c, daZdoor_c, daObjZraRock_c, daTbox_c, and daTbox2_c.
◆ CreateHeap()
int dBgS_MoveBgActor::CreateHeap |
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Reimplemented in daBgObj_c, daCstaF_c, daDoorPush_c, daDsh_c, daIzumiGate_c, daObjAvalanche_c, daBarDesk_c, daObjBBox_c, daObjBkDoor_c, daBmWindow_c, daBsGate_c, daObjBoard_c, daObjCdoor_c, daObjChandelier_c, daObjChest_c, daCowdoor_c, daObjDigSnow_c, daObjDmElevator_c, daObjFallObj_c, daObjFan_c, daGraveStone_c, daObjHBombkoya_c, daHeavySw_c, daObjFuta_c, daObjHHASHI_c, daHsTarget_c, daObjIce_l_c, daObjIce_s_c, daObjIceBlk_c, daObjKGate_c, daObjKJgjs_c, daObjKKanban_c, daObjLadder::Act_c, daLv1Cdl01_c, daObjLv3saka_c, daObjL4DigSand_c, daObjLv4Floor_c, daLv4Gate_c, daLv4HsTarget_c, daLv4PoGate_c, daFlorBoad_c, daIceWall_c, daLv5SwIce_c, daObjYchndlr_c, daObjYIblltray_c, daOptiLift_c, daMagLiftRot_c, daObjMGate_c, daObjMirrorScrew_c, daObjMovebox::Act_c, daObjOnsen_c, daRfHole_c, daObjRgate_c, daSaidan_c, daObj_Sekizo_c, daObjSM_DOOR_c, daSwShutter_c, daObjSwHang_c, daObjSwSpinner_c, daObjTable_c, daObjGake_c, daObjWCover_c, daObjWindow_c, daZdoor_c, daObjZraRock_c, daZrTurara_c, daTagHjump_c, daTbox_c, and daTbox2_c.
◆ Delete()
int dBgS_MoveBgActor::Delete |
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Reimplemented in daBgObj_c, daDoorPush_c, daIzumiGate_c, daObjAvalanche_c, daBarDesk_c, daObjBBox_c, daObjBkDoor_c, daBmWindow_c, daBsGate_c, daObjBoard_c, daObjChandelier_c, daObjChest_c, daCowdoor_c, daObjDigSnow_c, daObjDmElevator_c, daObjFallObj_c, daObjFan_c, daGraveStone_c, daObjHBombkoya_c, daHeavySw_c, daObjFuta_c, daObjHHASHI_c, daHsTarget_c, daObjIce_l_c, daObjIce_s_c, daObjIceBlk_c, daObjKGate_c, daObjKJgjs_c, daObjKKanban_c, daObjLadder::Act_c, daLv1Cdl01_c, daObjLv3saka_c, daObjL4DigSand_c, daObjLv4Floor_c, daLv4Gate_c, daLv4HsTarget_c, daLv4PoGate_c, daFlorBoad_c, daIceWall_c, daLv5SwIce_c, daObjYchndlr_c, daObjYIblltray_c, daOptiLift_c, daMagLiftRot_c, daObjMGate_c, daObjMirrorScrew_c, daObjMovebox::Act_c, daObjOnsen_c, daRfHole_c, daObjRgate_c, daSaidan_c, daObj_Sekizo_c, daObjSM_DOOR_c, daSwShutter_c, daObjSwHang_c, daObjSwSpinner_c, daObjTable_c, daObjGake_c, daObjWCover_c, daObjWindow_c, daZdoor_c, daObjZraRock_c, daZrTurara_c, daTbox_c, and daTbox2_c.
◆ Draw()
int dBgS_MoveBgActor::Draw |
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Reimplemented in daBgObj_c, daCstaF_c, daDoorPush_c, daDsh_c, daIzumiGate_c, daObjAvalanche_c, daBarDesk_c, daObjBBox_c, daObjBkDoor_c, daBmWindow_c, daBsGate_c, daObjBoard_c, daObjCdoor_c, daObjChandelier_c, daObjChest_c, daCowdoor_c, daObjDigSnow_c, daObjDmElevator_c, daObjFallObj_c, daObjFan_c, daGraveStone_c, daObjHBombkoya_c, daHeavySw_c, daObjFuta_c, daObjHHASHI_c, daHsTarget_c, daObjIce_l_c, daObjIce_s_c, daObjIceBlk_c, daObjKGate_c, daObjKJgjs_c, daObjKKanban_c, daObjLadder::Act_c, daLv1Cdl01_c, daObjLv3saka_c, daObjL4DigSand_c, daObjLv4Floor_c, daLv4Gate_c, daLv4HsTarget_c, daLv4PoGate_c, daFlorBoad_c, daIceWall_c, daLv5SwIce_c, daObjYchndlr_c, daObjYIblltray_c, daOptiLift_c, daMagLiftRot_c, daObjMGate_c, daObjMirrorScrew_c, daObjMovebox::Act_c, daObjOnsen_c, daRfHole_c, daObjRgate_c, daSaidan_c, daObj_Sekizo_c, daObjSM_DOOR_c, daSwShutter_c, daObjSwHang_c, daObjSwSpinner_c, daObjTable_c, daObjGake_c, daObjWCover_c, daObjWindow_c, daZdoor_c, daObjZraRock_c, daZrTurara_c, daTagHjump_c, daTbox_c, and daTbox2_c.
◆ Execute()
int dBgS_MoveBgActor::Execute |
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Reimplemented in daDoorPush_c, daIzumiGate_c, daObjAvalanche_c, daBarDesk_c, daObjBBox_c, daObjBkDoor_c, daBmWindow_c, daBsGate_c, daObjBoard_c, daObjCdoor_c, daObjChest_c, daObjDigSnow_c, daObjDmElevator_c, daObjFallObj_c, daGraveStone_c, daObjHBombkoya_c, daHeavySw_c, daObjIce_l_c, daObjIceBlk_c, daObjKGate_c, daObjKKanban_c, daObjLv3saka_c, daLv4Gate_c, daLv4HsTarget_c, daFlorBoad_c, daIceWall_c, daLv5SwIce_c, daObjYIblltray_c, daMagLiftRot_c, daObjMirrorScrew_c, daObjMovebox::Act_c, daObjOnsen_c, daObjRgate_c, daSaidan_c, daObj_Sekizo_c, daObjSM_DOOR_c, daSwShutter_c, daObjSwSpinner_c, daObjTable_c, daObjGake_c, daObjWCover_c, daObjWindow_c, daZdoor_c, daObjZraRock_c, and daZrTurara_c.
◆ IsDelete()
int dBgS_MoveBgActor::IsDelete |
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◆ MoveBGCreate()
◆ MoveBGCreateHeap()
int dBgS_MoveBgActor::MoveBGCreateHeap |
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◆ MoveBGDelete()
int dBgS_MoveBgActor::MoveBGDelete |
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◆ MoveBGDraw()
int dBgS_MoveBgActor::MoveBGDraw |
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◆ MoveBGExecute()
int dBgS_MoveBgActor::MoveBGExecute |
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◆ MoveBGIsDelete()
int dBgS_MoveBgActor::MoveBGIsDelete |
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◆ ToBack()
int dBgS_MoveBgActor::ToBack |
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◆ ToFore()
int dBgS_MoveBgActor::ToFore |
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◆ m_dzb_id
int dBgS_MoveBgActor::m_dzb_id |
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◆ m_name
◆ m_set_func
◆ mBgMtx
Mtx dBgS_MoveBgActor::mBgMtx |
◆ mpBgW
dBgW* dBgS_MoveBgActor::mpBgW |
The documentation for this class was generated from the following files: