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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Altar. More...
#include <d_a_obj_saidan.h>
Inheritance diagram for daSaidan_c:
Collaboration diagram for daSaidan_c:Public Types | |
| enum | Mode_e { MODE_WAIT_e , MODE_MOVE_e , MODE_MOVE_END_e } |
Public Member Functions | |
| void | setBaseMtx () |
| virtual int | CreateHeap () |
| cPhs__Step | create () |
| virtual int | Execute (Mtx **) |
| void | moveProc () |
| void | init_modeWait () |
| void | modeWait () |
| void | init_modeMove () |
| void | modeMove () |
| void | init_modeMoveEnd () |
| void | modeMoveEnd () |
| virtual int | Draw () |
| virtual int | Delete () |
Public Member Functions inherited from dBgS_MoveBgActor | |
| dBgS_MoveBgActor () | |
| int | MoveBGCreateHeap () |
| int | MoveBGCreate (char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx) |
| int | MoveBGDelete () |
| int | MoveBGExecute () |
| int | MoveBGDraw () |
| int | MoveBGIsDelete () |
| virtual int | Create () |
| virtual int | IsDelete () |
| virtual int | ToFore () |
| virtual int | ToBack () |
Public Member Functions inherited from fopAc_ac_c | |
| fopAc_ac_c () | |
| ~fopAc_ac_c () | |
Private Attributes | |
| request_of_phase_process_class | mPhaseReq |
| J3DModel * | mpModel |
| u8 | mMode |
| u8 | mIsSwitch |
| f32 | mOriginalPosX |
Altar.
| enum daSaidan_c::Mode_e |
| cPhs__Step daSaidan_c::create | ( | ) |
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
| void daSaidan_c::init_modeMove | ( | ) |
| void daSaidan_c::init_modeMoveEnd | ( | ) |
| void daSaidan_c::init_modeWait | ( | ) |
| void daSaidan_c::modeMove | ( | ) |
| void daSaidan_c::modeMoveEnd | ( | ) |
| void daSaidan_c::modeWait | ( | ) |
| void daSaidan_c::moveProc | ( | ) |
| void daSaidan_c::setBaseMtx | ( | ) |
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private |
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private |
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private |
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private |
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private |