Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <Z2SoundObjMgr.h>
Public Attributes | |
bool | field_0x0 |
u16 | field_0x2 |
u16 | field_0x4 |
u16 | field_0x6 |
bool Z2EnemyArea::field_0x0 |
u16 Z2EnemyArea::field_0x2 |
u16 Z2EnemyArea::field_0x4 |
u16 Z2EnemyArea::field_0x6 |