Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2EnemyArea Struct Reference

#include <Z2SoundObjMgr.h>

Public Attributes

bool field_0x0
 
u16 field_0x2
 
u16 field_0x4
 
u16 field_0x6
 

Member Data Documentation

◆ field_0x0

bool Z2EnemyArea::field_0x0

◆ field_0x2

u16 Z2EnemyArea::field_0x2

◆ field_0x4

u16 Z2EnemyArea::field_0x4

◆ field_0x6

u16 Z2EnemyArea::field_0x6

The documentation for this struct was generated from the following file: