![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Darbus. More...
#include <d_a_npc_grz.h>
Classes | |
class | daNpc_GrZ_prtclMngr_c |
Public Member Functions | |
daNpc_Grz_c () | |
~daNpc_Grz_c () | |
void | create () |
void | CreateHeap () |
void | Delete () |
void | Execute () |
void | Draw () |
void | ctrlJoint (J3DJoint *, J3DModel *) |
void | createHeapCallBack (fopAc_ac_c *) |
void | ctrlJointCallBack (J3DJoint *, int) |
void | setParam () |
void | main () |
void | ctrlBtk () |
void | setAttnPos () |
void | setCollisionPunch () |
void | setExpressionAnm (int, bool) |
void | setExpressionBtp (int) |
void | setExpression (int, f32) |
bool | setMotionAnm (int, f32) |
void | setMotion (int, f32, int) |
bool | drawDbgInfo () |
void | drawOtherMdls () |
void | getTypeFromParam () |
void | isDelete () |
void | reset () |
void | resetCol () |
void | playExpression () |
void | playMotion () |
void | chkAction (int(daNpc_Grz_c::*)(void *)) |
void | setAction (int(daNpc_Grz_c::*)(void *)) |
void | selectAction () |
void | doNormalAction (int) |
void | doEvent () |
void | setSkipZev (int, int) |
void | setLookMode (int) |
void | lookat () |
void | setExpressionTalkAfter () |
void | wait (void *) |
void | waitSmash (void *) |
void | lieDown (void *) |
void | waitWeak (void *) |
void | talk (void *) |
void | test (void *) |
void | setPrtcl () |
void | doWaitCut (int) |
void | doRebirthCut (int) |
void | doTalkStandCut (int) |
void | doGoOutCut (int) |
void | doStoneSmashCut (int) |
void | doStoneSmashSkipCut (int) |
void | adjustShapeAngle () |
![]() | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Attributes | |
static void * | mEvtCutNameList [7] |
static u8 | mEvtCutList [84] |
![]() | |
static u32 | stopStatus |
Private Attributes | |
u8 | field_0x568 [0x1b08 - 0x568] |
Darbus.
daNpc_Grz_c::daNpc_Grz_c | ( | ) |
daNpc_Grz_c::~daNpc_Grz_c | ( | ) |
void daNpc_Grz_c::adjustShapeAngle | ( | ) |
void daNpc_Grz_c::chkAction | ( | int(daNpc_Grz_c::* | param_0 )(void *) | ) |
void daNpc_Grz_c::create | ( | ) |
void daNpc_Grz_c::CreateHeap | ( | ) |
void daNpc_Grz_c::createHeapCallBack | ( | fopAc_ac_c * | param_0 | ) |
void daNpc_Grz_c::ctrlBtk | ( | ) |
void daNpc_Grz_c::ctrlJointCallBack | ( | J3DJoint * | param_0, |
int | param_1 ) |
void daNpc_Grz_c::Delete | ( | ) |
void daNpc_Grz_c::doEvent | ( | ) |
void daNpc_Grz_c::doGoOutCut | ( | int | param_0 | ) |
void daNpc_Grz_c::doNormalAction | ( | int | param_0 | ) |
void daNpc_Grz_c::doRebirthCut | ( | int | param_0 | ) |
void daNpc_Grz_c::doStoneSmashCut | ( | int | param_0 | ) |
void daNpc_Grz_c::doStoneSmashSkipCut | ( | int | param_0 | ) |
void daNpc_Grz_c::doTalkStandCut | ( | int | param_0 | ) |
void daNpc_Grz_c::doWaitCut | ( | int | param_0 | ) |
void daNpc_Grz_c::Draw | ( | ) |
bool daNpc_Grz_c::drawDbgInfo | ( | ) |
void daNpc_Grz_c::drawOtherMdls | ( | ) |
void daNpc_Grz_c::Execute | ( | ) |
void daNpc_Grz_c::getTypeFromParam | ( | ) |
void daNpc_Grz_c::isDelete | ( | ) |
void daNpc_Grz_c::lieDown | ( | void * | param_0 | ) |
void daNpc_Grz_c::lookat | ( | ) |
void daNpc_Grz_c::main | ( | ) |
void daNpc_Grz_c::playExpression | ( | ) |
void daNpc_Grz_c::playMotion | ( | ) |
void daNpc_Grz_c::reset | ( | ) |
void daNpc_Grz_c::resetCol | ( | ) |
void daNpc_Grz_c::selectAction | ( | ) |
void daNpc_Grz_c::setAction | ( | int(daNpc_Grz_c::* | param_0 )(void *) | ) |
void daNpc_Grz_c::setAttnPos | ( | ) |
void daNpc_Grz_c::setCollisionPunch | ( | ) |
void daNpc_Grz_c::setExpression | ( | int | param_0, |
f32 | param_1 ) |
void daNpc_Grz_c::setExpressionAnm | ( | int | param_0, |
bool | param_1 ) |
void daNpc_Grz_c::setExpressionBtp | ( | int | param_0 | ) |
void daNpc_Grz_c::setExpressionTalkAfter | ( | ) |
void daNpc_Grz_c::setLookMode | ( | int | param_0 | ) |
void daNpc_Grz_c::setMotion | ( | int | param_0, |
f32 | param_1, | ||
int | param_2 ) |
bool daNpc_Grz_c::setMotionAnm | ( | int | param_0, |
f32 | param_1 ) |
void daNpc_Grz_c::setParam | ( | ) |
void daNpc_Grz_c::setPrtcl | ( | ) |
void daNpc_Grz_c::setSkipZev | ( | int | param_0, |
int | param_1 ) |
void daNpc_Grz_c::talk | ( | void * | param_0 | ) |
void daNpc_Grz_c::test | ( | void * | param_0 | ) |
void daNpc_Grz_c::wait | ( | void * | param_0 | ) |
void daNpc_Grz_c::waitSmash | ( | void * | param_0 | ) |
void daNpc_Grz_c::waitWeak | ( | void * | param_0 | ) |
|
private |
|
static |
|
static |