Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2MultiSeMgr Struct Reference

#include <Z2SeMgr.h>

+ Inheritance diagram for Z2MultiSeMgr:

Public Member Functions

 Z2MultiSeMgr ()
 
 ~Z2MultiSeMgr ()
 
s8 registMultiSePos (Vec *)
 
void resetMultiSePos ()
 
f32 getPanPower ()
 
f32 getDolbyPower ()
 
void setVolumeScale (f32 param_0)
 
f32 getMaxVolume ()
 
f32 getMaxPowR ()
 
f32 getMaxPowL ()
 
f32 getMaxPowB ()
 
f32 getMaxPowF ()
 
s8 getPosCount ()
 

Public Attributes

float mVolumeScale
 
float mMaxVolume
 
float mMaxPowL
 
float mMaxPowR
 
float mMaxPowF
 
float mMaxPowB
 
s8 mPosCount
 

Constructor & Destructor Documentation

◆ Z2MultiSeMgr()

Z2MultiSeMgr::Z2MultiSeMgr ( )

◆ ~Z2MultiSeMgr()

Z2MultiSeMgr::~Z2MultiSeMgr ( )

Member Function Documentation

◆ getDolbyPower()

f32 Z2MultiSeMgr::getDolbyPower ( )

◆ getMaxPowB()

f32 Z2MultiSeMgr::getMaxPowB ( )
inline

◆ getMaxPowF()

f32 Z2MultiSeMgr::getMaxPowF ( )
inline

◆ getMaxPowL()

f32 Z2MultiSeMgr::getMaxPowL ( )
inline

◆ getMaxPowR()

f32 Z2MultiSeMgr::getMaxPowR ( )
inline

◆ getMaxVolume()

f32 Z2MultiSeMgr::getMaxVolume ( )
inline

◆ getPanPower()

f32 Z2MultiSeMgr::getPanPower ( )

◆ getPosCount()

s8 Z2MultiSeMgr::getPosCount ( )
inline

◆ registMultiSePos()

s8 Z2MultiSeMgr::registMultiSePos ( Vec i_pos)

◆ resetMultiSePos()

void Z2MultiSeMgr::resetMultiSePos ( void  )

◆ setVolumeScale()

void Z2MultiSeMgr::setVolumeScale ( f32  param_0)
inline

Member Data Documentation

◆ mMaxPowB

float Z2MultiSeMgr::mMaxPowB

◆ mMaxPowF

float Z2MultiSeMgr::mMaxPowF

◆ mMaxPowL

float Z2MultiSeMgr::mMaxPowL

◆ mMaxPowR

float Z2MultiSeMgr::mMaxPowR

◆ mMaxVolume

float Z2MultiSeMgr::mMaxVolume

◆ mPosCount

s8 Z2MultiSeMgr::mPosCount

◆ mVolumeScale

float Z2MultiSeMgr::mVolumeScale

The documentation for this struct was generated from the following files: