Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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b_gos_class Class Reference

Goron Golem (small) More...

#include <d_a_b_gos.h>

+ Inheritance diagram for b_gos_class:
+ Collaboration diagram for b_gos_class:

Public Member Functions

 b_gos_class ()
 
- Public Member Functions inherited from fopEn_enemy_c
bool initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
bool checkWolfNoLock () const
 
bool checkHeadLockFlg () const
 
bool checkWolfBiteDamage () const
 
bool checkDownFlg () const
 
bool checkCutDownHitFlg () const
 
bool checkDeadFlg () const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Public Attributes

request_of_phase_process_class mPhase
 
mDoExt_McaMorfSOmpMorf
 
Z2CreatureEnemy mSound
 
int mAnmID
 
u32 mJointIndex
 
u8 field_0x664 [0x668 - 0x664]
 
u32 mShadowKey
 
s16 field_0x66c
 
s16 mAction
 
s16 mMode
 
u8 field_0x672 [0x680 - 0x672]
 
s16 mWalkDirection
 
s16 mAngleToPlayer
 
f32 mDistToPlayer
 
u8 field_0x688 [0x68C - 0x688]
 
s16 mTimers [4]
 
s16 field_0x694
 
f32 field_0x698
 
f32 field_0x69c
 
s16 mAngleOffset
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mCcStts
 
dCcD_Sph field_0x8f8
 
dCcD_Sph field_0xa30
 
dCcD_Cyl mCyl
 
dCcU_AtInfo mAtInfo
 
u8 field_0xcc8
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 field_0x590
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Goron Golem (small)

Unused golem boss made up of several small Gorons.

Constructor & Destructor Documentation

◆ b_gos_class()

b_gos_class::b_gos_class ( )

Member Data Documentation

◆ field_0x664

u8 b_gos_class::field_0x664[0x668 - 0x664]

◆ field_0x66c

s16 b_gos_class::field_0x66c

◆ field_0x672

u8 b_gos_class::field_0x672[0x680 - 0x672]

◆ field_0x688

u8 b_gos_class::field_0x688[0x68C - 0x688]

◆ field_0x694

s16 b_gos_class::field_0x694

◆ field_0x698

f32 b_gos_class::field_0x698

◆ field_0x69c

f32 b_gos_class::field_0x69c

◆ field_0x8f8

dCcD_Sph b_gos_class::field_0x8f8

◆ field_0xa30

dCcD_Sph b_gos_class::field_0xa30

◆ field_0xcc8

u8 b_gos_class::field_0xcc8

◆ mAcch

dBgS_ObjAcch b_gos_class::mAcch

◆ mAcchCir

dBgS_AcchCir b_gos_class::mAcchCir

◆ mAction

s16 b_gos_class::mAction

◆ mAngleOffset

s16 b_gos_class::mAngleOffset

◆ mAngleToPlayer

s16 b_gos_class::mAngleToPlayer

◆ mAnmID

int b_gos_class::mAnmID

◆ mAtInfo

dCcU_AtInfo b_gos_class::mAtInfo

◆ mCcStts

dCcD_Stts b_gos_class::mCcStts

◆ mCyl

dCcD_Cyl b_gos_class::mCyl

◆ mDistToPlayer

f32 b_gos_class::mDistToPlayer

◆ mJointIndex

u32 b_gos_class::mJointIndex

◆ mMode

s16 b_gos_class::mMode

◆ mPhase

request_of_phase_process_class b_gos_class::mPhase

◆ mpMorf

mDoExt_McaMorfSO* b_gos_class::mpMorf

◆ mShadowKey

u32 b_gos_class::mShadowKey

◆ mSound

Z2CreatureEnemy b_gos_class::mSound

◆ mTimers

s16 b_gos_class::mTimers[4]

◆ mWalkDirection

s16 b_gos_class::mWalkDirection

The documentation for this class was generated from the following files: