Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dVibTest_c Class Reference

#include <d_vibration.h>

+ Inheritance diagram for dVibTest_c:
+ Collaboration diagram for dVibTest_c:

Public Member Functions

 dVibTest_c ()
 
void Init ()
 
void setDefault ()
 
virtual void listenPropertyEvent (const JORPropertyEvent *)
 
virtual void genMessage (JORMContext *)
 
virtual ~dVibTest_c ()
 

Public Attributes

s8 id
 
u16 m_pattern
 
u16 m_pattern2
 
u16 field_0xa
 
s16 m_randombit
 
s16 m_length
 
int field_0x10
 
s32 m_vibswitch
 
u16 m_displayDbg
 

Constructor & Destructor Documentation

◆ dVibTest_c()

dVibTest_c::dVibTest_c ( )

◆ ~dVibTest_c()

dVibTest_c::~dVibTest_c ( )
virtual

Member Function Documentation

◆ genMessage()

void dVibTest_c::genMessage ( JORMContext * mctx)
virtual

◆ Init()

void dVibTest_c::Init ( )

◆ listenPropertyEvent()

void dVibTest_c::listenPropertyEvent ( const JORPropertyEvent * event)
virtual

◆ setDefault()

void dVibTest_c::setDefault ( )

Member Data Documentation

◆ field_0x10

int dVibTest_c::field_0x10

◆ field_0xa

u16 dVibTest_c::field_0xa

◆ id

s8 dVibTest_c::id

◆ m_displayDbg

u16 dVibTest_c::m_displayDbg

◆ m_length

s16 dVibTest_c::m_length

◆ m_pattern

u16 dVibTest_c::m_pattern

◆ m_pattern2

u16 dVibTest_c::m_pattern2

◆ m_randombit

s16 dVibTest_c::m_randombit

◆ m_vibswitch

s32 dVibTest_c::m_vibswitch

The documentation for this class was generated from the following files: