◆ daE_GI_HIO_c()
| daE_GI_HIO_c::daE_GI_HIO_c |
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◆ ~daE_GI_HIO_c()
| virtual daE_GI_HIO_c::~daE_GI_HIO_c |
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◆ genMessage()
◆ attack_angle
| f32 daE_GI_HIO_c::attack_angle |
◆ id
◆ lever_spin_time
| f32 daE_GI_HIO_c::lever_spin_time |
◆ link_stun_time
| f32 daE_GI_HIO_c::link_stun_time |
◆ model_size
| f32 daE_GI_HIO_c::model_size |
◆ move_speed
| f32 daE_GI_HIO_c::move_speed |
◆ player_attack_range
| f32 daE_GI_HIO_c::player_attack_range |
◆ player_detect_range
| f32 daE_GI_HIO_c::player_detect_range |
◆ scream_prevention_time
| f32 daE_GI_HIO_c::scream_prevention_time |
◆ wolf_stun_time
| f32 daE_GI_HIO_c::wolf_stun_time |
The documentation for this class was generated from the following file: