Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_e_bee.h>
Public Types | |
enum | Action { ACT_DEAD , ACT_FLY , ACT_FLY_HOME_A , ACT_FLY_HOME_B , ACT_FAIL , ACT_START , ACT_HOME = 10 } |
Public Member Functions | |
bee_s () | |
~bee_s () | |
Public Attributes | |
J3DModel * | mpModel1 |
J3DModel * | mpModel2 |
J3DModel * | mpModel3 |
J3DModel * | mpModel4 |
cXyz | mPos |
cXyz | mTarget |
cXyz | mSpeed |
csXyz | mAngle |
f32 | mSpeedF |
f32 | mScale |
f32 | mStartDistance |
s16 | mCounter |
s16 | mHomeTimer |
s8 | mAction |
s8 | mMode |
s8 | mIsFlying |
u8 | mTimer |
bool | mNoDraw |
Z2SoundObjSimple | mSound |
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inline |
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inline |
s8 bee_s::mAction |
csXyz bee_s::mAngle |
s16 bee_s::mCounter |
s16 bee_s::mHomeTimer |
s8 bee_s::mIsFlying |
s8 bee_s::mMode |
bool bee_s::mNoDraw |
J3DModel* bee_s::mpModel1 |
J3DModel* bee_s::mpModel2 |
J3DModel* bee_s::mpModel3 |
J3DModel* bee_s::mpModel4 |
cXyz bee_s::mPos |
f32 bee_s::mScale |
Z2SoundObjSimple bee_s::mSound |
cXyz bee_s::mSpeed |
f32 bee_s::mSpeedF |
f32 bee_s::mStartDistance |
cXyz bee_s::mTarget |
u8 bee_s::mTimer |