Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_obj_kago.cpp File Reference

Functions

static int daObj_Kago_Create (void *param_1)
 
static int daObj_Kago_Delete (void *param_1)
 
static int daObj_Kago_Execute (void *param_1)
 
static int daObj_Kago_Draw (void *param_1)
 
static int daObj_Kago_IsDelete (void *param_1)
 

Variables

const dCcD_SrcGObjInf l_ccDObjData
 
static int l_bmdData [2][2]
 
static char * l_resNameList [2]
 
static dCcD_SrcCyl l_ccDCyl
 
static OBJ_KAGO_HIO_CLASS l_HIO
 
 AUDIO_INSTANCES
 
static actor_method_class daObj_Kago_MethodTable
 
actor_process_profile_definition g_profile_OBJ_KAGO
 

Function Documentation

◆ daObj_Kago_Create()

static int daObj_Kago_Create ( void * param_1)
static

◆ daObj_Kago_Delete()

static int daObj_Kago_Delete ( void * param_1)
static

◆ daObj_Kago_Draw()

static int daObj_Kago_Draw ( void * param_1)
static

◆ daObj_Kago_Execute()

static int daObj_Kago_Execute ( void * param_1)
static

◆ daObj_Kago_IsDelete()

static int daObj_Kago_IsDelete ( void * param_1)
static

Variable Documentation

◆ AUDIO_INSTANCES

AUDIO_INSTANCES

◆ daObj_Kago_MethodTable

actor_method_class daObj_Kago_MethodTable
static
Initial value:
= {
}
static int daObj_Kago_Draw(void *param_1)
Definition d_a_obj_kago.cpp:667
static int daObj_Kago_Create(void *param_1)
Definition d_a_obj_kago.cpp:652
static int daObj_Kago_IsDelete(void *param_1)
Definition d_a_obj_kago.cpp:672
static int daObj_Kago_Execute(void *param_1)
Definition d_a_obj_kago.cpp:662
static int daObj_Kago_Delete(void *param_1)
Definition d_a_obj_kago.cpp:657
int(* process_method_func)(void *)
Definition f_pc_method.h:6

◆ g_profile_OBJ_KAGO

Initial value:
= {
8,
sizeof(daObj_Kago_c),
0,
0,
717,
0x00044100,
}
Basket.
Definition d_a_obj_kago.h:55
static actor_method_class daObj_Kago_MethodTable
Definition d_a_obj_kago.cpp:678
@ PROC_OBJ_KAGO
Definition d_procname.h:772
actor_method_class g_fopAc_Method
Definition f_op_actor.cpp:638
@ fopAc_CULLBOX_CUSTOM_e
Definition f_op_actor.h:73
@ fopAc_ACTOR_e
Definition f_op_actor.h:41
@ fpcLy_CURRENT_e
Definition f_pc_layer_tag.h:9
leafdraw_method_class g_fpcLf_Method
Definition f_pc_leaf.cpp:65
@ fpcPi_CURRENT_e
Definition f_pc_priority.h:8
leafdraw_method_class base
Definition f_op_actor.h:12
process_method_class base
Definition f_pc_leaf.h:12

◆ l_bmdData

int l_bmdData[2][2]
static
Initial value:
= {
{ 3, 1 }, { 4, 1 },
}

◆ l_ccDCyl

dCcD_SrcCyl l_ccDCyl
static
Initial value:
= {
{
{
{0.0f, 0.0f, 0.0f},
0.0f,
0.0f
}
}
}
static dCcD_SrcGObjInf const mCcDObjData
Definition d_a_npc.h:2903

◆ l_ccDObjData

const dCcD_SrcGObjInf l_ccDObjData
Initial value:
= {
{0,
{
{0, 0, 0},
{0, 0},
{0x79}
}
},
{0, 0, 0, 0, 0},
{0, 0, 0, 0, 0},
{0}
}

◆ l_HIO

OBJ_KAGO_HIO_CLASS l_HIO
static

◆ l_resNameList

char* l_resNameList[2]
static
Initial value:
= {
"",
"uri_kago"
}