Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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JAISoundParamsMove Struct Reference

#include <JAISoundParams.h>

+ Collaboration diagram for JAISoundParamsMove:

Public Member Functions

 JAISoundParamsMove ()
 
void init ()
 
void calc ()
 
void moveVolume (f32 newValue, u32 maxSteps)
 
void movePitch (f32 newValue, u32 maxSteps)
 
void moveFxMix (f32 newValue, u32 maxSteps)
 
void movePan (f32 newValue, u32 maxSteps)
 
void moveDolby (f32 newValue, u32 maxSteps)
 

Public Attributes

JASSoundParams params_
 
JAISoundParamsTransition transition_
 

Constructor & Destructor Documentation

◆ JAISoundParamsMove()

JAISoundParamsMove::JAISoundParamsMove ( )
inline

Member Function Documentation

◆ calc()

void JAISoundParamsMove::calc ( )
inline

◆ init()

void JAISoundParamsMove::init ( )
inline

◆ moveDolby()

void JAISoundParamsMove::moveDolby ( f32 newValue,
u32 maxSteps )

◆ moveFxMix()

void JAISoundParamsMove::moveFxMix ( f32 newValue,
u32 maxSteps )

◆ movePan()

void JAISoundParamsMove::movePan ( f32 newValue,
u32 maxSteps )

◆ movePitch()

void JAISoundParamsMove::movePitch ( f32 newValue,
u32 maxSteps )

◆ moveVolume()

void JAISoundParamsMove::moveVolume ( f32 newValue,
u32 maxSteps )

Member Data Documentation

◆ params_

JASSoundParams JAISoundParamsMove::params_

◆ transition_

JAISoundParamsTransition JAISoundParamsMove::transition_

The documentation for this struct was generated from the following files: