Cat (Neko)
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#include <d_a_npc_ne.h>
|
enum | Action {
ACT_WAIT = 0
, ACT_AWAY = 1
, ACT_TAME = 2
, ACT_ROOF = 3
,
ACT_HOME = 4
, ACT_JUMP = 5
, ACT_S_JUMP = 6
, ACT_BIRD = 7
,
ACT_BALL = 8
, ACT_SANBASI = 9
, ACT_PATH_WALK = 10
, ACT_SWIM = 12
,
ACT_OUT_SWIM = 13
, ACT_CLIMB = 14
, ACT_DROP = 15
, ACT_S_DROP = 16
,
ACT_MESSAGE = 17
, ACT_DISH = 18
, ACT_CARRY = 20
} |
|
enum | Animation {
ANM_CARRY_A = 6
, ANM_CARRY_B = 7
, ANM_DRINK_DISH = 8
, ANM_EMPTY_DISH = 9
,
ANM_FAWN_L = 10
, ANM_FAWN_R = 11
, ANM_JUMP_END = 12
, ANM_JUMP_LOOP = 13
,
ANM_JUMP_START = 14
, ANM_JUMP_UP = 15
, ANM_MILK = 16
, ANM_RUN = 17
,
ANM_SIT_A = 18
, ANM_SIT_B = 19
, ANM_SWIM = 20
, ANM_TO_JUMP = 21
,
ANM_TO_WAIT = 22
, ANM_TO_CARRY_B = 23
, ANM_WAIT = 24
, ANM_WALK = 25
} |
|
enum | Behavior { BHV_NONE = 0
, BHV_TAME = 1
, BHV_PIER = 2
, BHV_DISH = 3
} |
|
enum | LookMode { LOOK_FORWARD = 0
, LOOK_PLAYER = 1
, LOOK_TARGET = 2
, LOOK_NONE = 3
} |
|
◆ Action
Enumerator |
---|
ACT_WAIT | |
ACT_AWAY | |
ACT_TAME | |
ACT_ROOF | |
ACT_HOME | |
ACT_JUMP | |
ACT_S_JUMP | |
ACT_BIRD | |
ACT_BALL | |
ACT_SANBASI | |
ACT_PATH_WALK | |
ACT_SWIM | |
ACT_OUT_SWIM | |
ACT_CLIMB | |
ACT_DROP | |
ACT_S_DROP | |
ACT_MESSAGE | |
ACT_DISH | |
ACT_CARRY | |
◆ Animation
Enumerator |
---|
ANM_CARRY_A | |
ANM_CARRY_B | |
ANM_DRINK_DISH | |
ANM_EMPTY_DISH | |
ANM_FAWN_L | |
ANM_FAWN_R | |
ANM_JUMP_END | |
ANM_JUMP_LOOP | |
ANM_JUMP_START | |
ANM_JUMP_UP | |
ANM_MILK | |
ANM_RUN | |
ANM_SIT_A | |
ANM_SIT_B | |
ANM_SWIM | |
ANM_TO_JUMP | |
ANM_TO_WAIT | |
ANM_TO_CARRY_B | |
ANM_WAIT | |
ANM_WALK | |
◆ Behavior
Enumerator |
---|
BHV_NONE | |
BHV_TAME | |
BHV_PIER | |
BHV_DISH | |
◆ LookMode
Enumerator |
---|
LOOK_FORWARD | |
LOOK_PLAYER | |
LOOK_TARGET | |
LOOK_NONE | |
◆ npc_ne_class()
npc_ne_class::npc_ne_class |
( |
| ) |
|
◆ field_0x5b9
u8 npc_ne_class::field_0x5b9 |
◆ field_0x634
u8 npc_ne_class::field_0x634[4] |
◆ field_0x63c
u8 npc_ne_class::field_0x63c[4] |
◆ field_0x644
u8 npc_ne_class::field_0x644[2] |
◆ field_0x65c
f32 npc_ne_class::field_0x65c |
◆ field_0x660
s16 npc_ne_class::field_0x660 |
◆ field_0x698
u8 npc_ne_class::field_0x698[2] |
◆ field_0x69e
u8 npc_ne_class::field_0x69e[2] |
◆ field_0x6a6
u8 npc_ne_class::field_0x6a6[0x12] |
◆ field_0x6b8
f32 npc_ne_class::field_0x6b8 |
◆ field_0x6c0
u8 npc_ne_class::field_0x6c0[0x14] |
◆ field_0x6d4
f32 npc_ne_class::field_0x6d4 |
◆ field_0x6f1
u8 npc_ne_class::field_0x6f1[7] |
◆ field_0xbcd
u8 npc_ne_class::field_0xbcd[0x27] |
◆ field_0xbf4
f32 npc_ne_class::field_0xbf4 |
◆ field_0xbf8
u8 npc_ne_class::field_0xbf8[8] |
◆ field_0xc7c
u8 npc_ne_class::field_0xc7c[0xc] |
◆ field_0xc8c
u8 npc_ne_class::field_0xc8c[4] |
◆ field_0xcb4
bool npc_ne_class::field_0xcb4 |
◆ field_0xcb6
s16 npc_ne_class::field_0xcb6 |
◆ field_0xcb8
f32 npc_ne_class::field_0xcb8 |
◆ field_0xcc0
bool npc_ne_class::field_0xcc0 |
◆ mAcch
◆ mAcchCir
◆ mAction
s16 npc_ne_class::mAction |
◆ mAngleToPlayer
s16 npc_ne_class::mAngleToPlayer |
◆ mAngleYStep
f32 npc_ne_class::mAngleYStep |
◆ mAnmID
◆ mAnmSpeed
f32 npc_ne_class::mAnmSpeed |
◆ mAtEnable
s8 npc_ne_class::mAtEnable |
◆ mAtSph
◆ mBackboneAngleY
s16 npc_ne_class::mBackboneAngleY |
◆ mBackboneTargetAngleY
s16 npc_ne_class::mBackboneTargetAngleY |
◆ mBaseScale
cXyz npc_ne_class::mBaseScale |
◆ mBehavior
u8 npc_ne_class::mBehavior |
◆ mBtkFrame
s8 npc_ne_class::mBtkFrame |
◆ mBtpFrame
s16 npc_ne_class::mBtpFrame |
◆ mBtpReset
s8 npc_ne_class::mBtpReset |
◆ mBtpTimer
s16 npc_ne_class::mBtpTimer |
◆ mCameraCenter1
cXyz npc_ne_class::mCameraCenter1 |
◆ mCameraCenter2
cXyz npc_ne_class::mCameraCenter2 |
◆ mCameraEye1
cXyz npc_ne_class::mCameraEye1 |
◆ mCameraEye2
cXyz npc_ne_class::mCameraEye2 |
◆ mCameraFovY
f32 npc_ne_class::mCameraFovY |
◆ mCarryTimer
s8 npc_ne_class::mCarryTimer |
◆ mCcDisableTimer
s16 npc_ne_class::mCcDisableTimer |
◆ mCcSph
◆ mClimbPos
cXyz npc_ne_class::mClimbPos |
◆ mCounter
s16 npc_ne_class::mCounter |
◆ mDemoCounter
s16 npc_ne_class::mDemoCounter |
◆ mDemoFishPos
cXyz npc_ne_class::mDemoFishPos |
◆ mDemoMode
s16 npc_ne_class::mDemoMode |
◆ mDemoTimer
s16 npc_ne_class::mDemoTimer |
◆ mDishPos
cXyz npc_ne_class::mDishPos |
◆ mDistScale
f32 npc_ne_class::mDistScale |
◆ mDistToTarget
f32 npc_ne_class::mDistToTarget |
◆ mFishID
u32 npc_ne_class::mFishID |
◆ mFlowID
s16 npc_ne_class::mFlowID |
◆ mGroundY
f32 npc_ne_class::mGroundY |
◆ mHeadAngleX
s16 npc_ne_class::mHeadAngleX |
◆ mHeadAngleY
s16 npc_ne_class::mHeadAngleY |
◆ mHeadAngleZ
s16 npc_ne_class::mHeadAngleZ |
◆ mHeadBobAngleX
s16 npc_ne_class::mHeadBobAngleX |
◆ mHeadBobAngleY
s16 npc_ne_class::mHeadBobAngleY |
◆ mHeadBobTargetAngleX
s16 npc_ne_class::mHeadBobTargetAngleX |
◆ mHeadBobTargetAngleY
s16 npc_ne_class::mHeadBobTargetAngleY |
◆ mHeadBobTimer
s16 npc_ne_class::mHeadBobTimer |
◆ mHeadTargetAngleY
s16 npc_ne_class::mHeadTargetAngleY |
◆ mHeadTargetAngleZ
s16 npc_ne_class::mHeadTargetAngleZ |
◆ mHIOInit
bool npc_ne_class::mHIOInit |
◆ mHomePathIdx
int npc_ne_class::mHomePathIdx |
◆ mIsGengle
u8 npc_ne_class::mIsGengle |
◆ mIsTalking
s16 npc_ne_class::mIsTalking |
◆ mLookDownTimer
s16 npc_ne_class::mLookDownTimer |
◆ mLookMode
s8 npc_ne_class::mLookMode |
◆ mLookNoMoveTimer
s16 npc_ne_class::mLookNoMoveTimer |
◆ mLookTarget
cXyz npc_ne_class::mLookTarget |
◆ mLookUpTimer
s16 npc_ne_class::mLookUpTimer |
◆ mMessageState
s8 npc_ne_class::mMessageState |
◆ mMode
◆ mMsgFlow
◆ mNeckAngleY
s16 npc_ne_class::mNeckAngleY |
◆ mNoFollow
s8 npc_ne_class::mNoFollow |
◆ mParticle
u32 npc_ne_class::mParticle[2] |
◆ mPathDir
s8 npc_ne_class::mPathDir |
◆ mPathIndex
u8 npc_ne_class::mPathIndex |
◆ mPathPointNo
s8 npc_ne_class::mPathPointNo |
◆ mpBtkAnm
◆ mpBtpAnm
◆ mpDishMorf
◆ mPhase
◆ mpMorf
◆ mpPath
dPath* npc_ne_class::mpPath |
◆ mResName
char* npc_ne_class::mResName |
◆ mSearchBall
s8 npc_ne_class::mSearchBall |
◆ mShadowKey
u32 npc_ne_class::mShadowKey |
◆ mSize
◆ mSound
◆ mSplashTimer
s16 npc_ne_class::mSplashTimer |
◆ mStts
◆ mTailAngle
s16 npc_ne_class::mTailAngle |
◆ mTailSway
f32 npc_ne_class::mTailSway |
◆ mTailSwayAngle
s16 npc_ne_class::mTailSwayAngle[2] |
◆ mTailSwayTarget
f32 npc_ne_class::mTailSwayTarget |
◆ mTailTargetAngle
s16 npc_ne_class::mTailTargetAngle |
◆ mTargetAngleY
s16 npc_ne_class::mTargetAngleY |
◆ mTargetPos
cXyz npc_ne_class::mTargetPos |
◆ mTexture
u8 npc_ne_class::mTexture |
◆ mTimers
s16 npc_ne_class::mTimers[5] |
◆ mWantsFish
s8 npc_ne_class::mWantsFish |
◆ mWaterY
f32 npc_ne_class::mWaterY |
The documentation for this class was generated from the following files: