Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Rope Plank. More...
#include <d_a_obj_sakuita.h>
Public Member Functions | |
void | create_init () |
void | initBaseMtx () |
void | setBaseMtx () |
void | setPlatePos () |
void | calcAngle () |
~daObjSakuita_c () | |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Attributes | |
static u8 const | M_attr [44] |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Private Attributes | |
u8 | field_0x568 [0x750 - 0x568] |
Rope Plank.
daObjSakuita_c::~daObjSakuita_c | ( | ) |
void daObjSakuita_c::calcAngle | ( | ) |
void daObjSakuita_c::create_init | ( | ) |
void daObjSakuita_c::initBaseMtx | ( | ) |
void daObjSakuita_c::setBaseMtx | ( | ) |
void daObjSakuita_c::setPlatePos | ( | ) |
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