Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
#include <d_simple_model.h>
Public Member Functions | |
diff_model_c () | |
BOOL | create (J3DModelData *, int, u8) |
J3DModelData * | getModelData () |
void | remove (int) |
void | draw () |
void | init () |
BOOL | isSame (J3DModelData *, int) |
s32 | getRoomNo () |
void | insert (modelList_c *) |
J3DModel * | getModel () |
Private Attributes | |
JKRSolidHeap * | mpHeap |
J3DModel * | mpModel |
int | mCreateNum |
modelList_c * | mpList |
u8 | mDrawBG |
s8 | mRoomNo |
u8 | field_0x12 |
diff_model_c::diff_model_c | ( | ) |
BOOL diff_model_c::create | ( | J3DModelData * | i_modelData, |
int | roomNo, | ||
u8 | drawBG | ||
) |
void diff_model_c::draw | ( | ) |
|
inline |
J3DModelData * diff_model_c::getModelData | ( | ) |
s32 diff_model_c::getRoomNo | ( | ) |
void diff_model_c::init | ( | ) |
void diff_model_c::insert | ( | modelList_c * | list | ) |
BOOL diff_model_c::isSame | ( | J3DModelData * | i_modelData, |
int | roomNo | ||
) |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |
|
private |