Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Forest Temple Totem Pole. More...
#include <d_a_obj_pillar.h>
Classes | |
struct | sdata_t |
Public Types | |
enum | shake_e { SHAKE_CRASH , SHAKE_STRONG , SHAKE_WEAK , SHAKE_CRASH_LV1 , SHAKE_IRONBALL , SHAKE_NONE = 0xFF } |
Additional Inherited Members | |
Static Public Member Functions inherited from fopAc_ac_c | |
static void | setStopStatus (u32 status) |
Static Public Attributes inherited from dBgS_MoveBgActor | |
static const char * | m_name |
static int | m_dzb_id |
static MoveBGActor_SetFunc | m_set_func |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Forest Temple Totem Pole.
void daPillar_c::actionEnd | ( | ) |
void daPillar_c::actionSwOn | ( | ) |
void daPillar_c::actionSwOnWait | ( | ) |
bool daPillar_c::checkAttacked | ( | ) |
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inline |
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inline |
int daPillar_c::checkShake | ( | ) |
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virtual |
Reimplemented from dBgS_MoveBgActor.
int daPillar_c::create1st | ( | ) |
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
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virtual |
Reimplemented from dBgS_MoveBgActor.
Reimplemented from dBgS_MoveBgActor.
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inline |
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inline |
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inline |
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inline |
void daPillar_c::on_switch | ( | ) |
void daPillar_c::setBaseMtx | ( | ) |
void daPillar_c::setShake_rcrash | ( | ) |
void daPillar_c::setShake_strong | ( | ) |
void daPillar_c::setShake_weak | ( | ) |
void daPillar_c::switch_proc_call | ( | ) |
u8 daPillar_c::field_0x728[0x72D - 0x728] |
u8 daPillar_c::field_0x730[0x732 - 0x730] |
s16 daPillar_c::field_0x734 |
s16 daPillar_c::field_0x73c |
u16 daPillar_c::field_0x73e |
u8 daPillar_c::mAction |
dCcD_Stts daPillar_c::mColliderStts |
dCcD_Cyl daPillar_c::mCylCollider |
u8 daPillar_c::mIsPrmInit |
u8 daPillar_c::mIsRollAttack |
u8 daPillar_c::mMdlType |
request_of_phase_process_class daPillar_c::mPhase |
J3DModel* daPillar_c::mpModel |
J3DModel* daPillar_c::mpShadowModel |
s16 daPillar_c::mQuakeTimer |
s16 daPillar_c::mRotY |
int daPillar_c::mShake |
sdata_t daPillar_c::mShakeData |
u8 daPillar_c::mShakeMode |
s16 daPillar_c::mTimer |