Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daPillar_c Class Reference

Forest Temple Totem Pole. More...

#include <d_a_obj_pillar.h>

+ Inheritance diagram for daPillar_c:
+ Collaboration diagram for daPillar_c:

Public Member Functions

void setBaseMtx ()
 
void Create ()
 
void CreateHeap ()
 
void create1st ()
 
void checkAttacked ()
 
void on_switch ()
 
void checkShake ()
 
void setShake_rcrash ()
 
void setShake_strong ()
 
void setShake_weak ()
 
void switch_proc_call ()
 
void actionSwOnWait ()
 
void actionSwOn ()
 
void actionEnd ()
 
void Execute (f32(**)[3][4])
 
void Draw ()
 
void Delete ()
 
u8 getMdlType ()
 
bool checkRollAttack ()
 
void setShake (int i_shake)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Private Attributes

u8 field_0x568 [0x732 - 0x568]
 
u8 field_0x732
 
u8 field_0x733 [0x738 - 0x733]
 
int field_0x738
 
u8 field_0x73c [0x73E - 0x73C]
 
u16 field_0x73e
 
u8 field_0x740 [0x750 - 0x740]
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Forest Temple Totem Pole.

Member Function Documentation

◆ actionEnd()

void daPillar_c::actionEnd ( )

◆ actionSwOn()

void daPillar_c::actionSwOn ( )

◆ actionSwOnWait()

void daPillar_c::actionSwOnWait ( )

◆ checkAttacked()

void daPillar_c::checkAttacked ( )

◆ checkRollAttack()

bool daPillar_c::checkRollAttack ( )
inline

◆ checkShake()

void daPillar_c::checkShake ( )

◆ Create()

void daPillar_c::Create ( )

◆ create1st()

void daPillar_c::create1st ( )

◆ CreateHeap()

void daPillar_c::CreateHeap ( )

◆ Delete()

void daPillar_c::Delete ( )

◆ Draw()

void daPillar_c::Draw ( )

◆ Execute()

void daPillar_c::Execute ( f32(**)  param_0[3][4])

◆ getMdlType()

u8 daPillar_c::getMdlType ( )
inline

◆ on_switch()

void daPillar_c::on_switch ( )

◆ setBaseMtx()

void daPillar_c::setBaseMtx ( )

◆ setShake()

void daPillar_c::setShake ( int  i_shake)
inline

◆ setShake_rcrash()

void daPillar_c::setShake_rcrash ( )

◆ setShake_strong()

void daPillar_c::setShake_strong ( )

◆ setShake_weak()

void daPillar_c::setShake_weak ( )

◆ switch_proc_call()

void daPillar_c::switch_proc_call ( )

Member Data Documentation

◆ field_0x568

u8 daPillar_c::field_0x568[0x732 - 0x568]
private

◆ field_0x732

u8 daPillar_c::field_0x732
private

◆ field_0x733

u8 daPillar_c::field_0x733[0x738 - 0x733]
private

◆ field_0x738

int daPillar_c::field_0x738
private

◆ field_0x73c

u8 daPillar_c::field_0x73c[0x73E - 0x73C]
private

◆ field_0x73e

u16 daPillar_c::field_0x73e
private

◆ field_0x740

u8 daPillar_c::field_0x740[0x750 - 0x740]
private

The documentation for this class was generated from the following files: