#include <d_save.h>
◆ checkVibration()
u32 dSv_player_config_c::checkVibration |
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const |
◆ getAttentionType()
u8 dSv_player_config_c::getAttentionType |
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inline |
◆ getCalibrateDist()
u16 dSv_player_config_c::getCalibrateDist |
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inline |
◆ getCalValue()
u8 dSv_player_config_c::getCalValue |
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inline |
◆ getCameraControl()
u8 dSv_player_config_c::getCameraControl |
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inline |
◆ getPointer()
bool dSv_player_config_c::getPointer |
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inline |
◆ getShortCut()
bool dSv_player_config_c::getShortCut |
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inline |
◆ getSound()
u8 dSv_player_config_c::getSound |
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◆ getVibration()
u8 dSv_player_config_c::getVibration |
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◆ init()
void dSv_player_config_c::init |
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◆ setAttentionType()
void dSv_player_config_c::setAttentionType |
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u8 |
i_mAttentionType | ) |
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inline |
◆ setCalibrateDist()
void dSv_player_config_c::setCalibrateDist |
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u16 |
i_mCalibrateDist | ) |
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inline |
◆ setCalValue()
void dSv_player_config_c::setCalValue |
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u8 |
i_mCalValue | ) |
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inline |
◆ setCameraControl()
void dSv_player_config_c::setCameraControl |
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u8 |
i_mCameraControl | ) |
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inline |
◆ setPointer()
void dSv_player_config_c::setPointer |
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bool |
i_mPointer | ) |
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inline |
◆ setShortCut()
void dSv_player_config_c::setShortCut |
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bool |
i_mShortCut | ) |
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inline |
◆ setSound()
void dSv_player_config_c::setSound |
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u8 |
i_mode | ) |
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◆ setVibration()
void dSv_player_config_c::setVibration |
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u8 |
i_status | ) |
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◆ mAttentionType
u8 dSv_player_config_c::mAttentionType |
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private |
◆ mCalibrateDist
u16 dSv_player_config_c::mCalibrateDist |
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private |
◆ mCalValue
u8 dSv_player_config_c::mCalValue |
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private |
◆ mCameraControl
u8 dSv_player_config_c::mCameraControl |
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private |
◆ mPointer
bool dSv_player_config_c::mPointer |
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private |
◆ mShortCut
bool dSv_player_config_c::mShortCut |
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private |
◆ mSoundMode
u8 dSv_player_config_c::mSoundMode |
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private |
◆ mVibration
u8 dSv_player_config_c::mVibration |
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private |
◆ unk0
u8 dSv_player_config_c::unk0 |
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private |
◆ unk4
u8 dSv_player_config_c::unk4 |
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private |
◆ unk5
u8 dSv_player_config_c::unk5 |
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private |
The documentation for this class was generated from the following files: