Twilight Insect Boss.
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#include <d_a_e_ymb.h>
◆ _delete()
void daE_YMB_c::_delete |
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◆ action()
void daE_YMB_c::action |
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◆ calcDownToWater()
void daE_YMB_c::calcDownToWater |
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◆ calcLakeDemoPlayerPos()
void daE_YMB_c::calcLakeDemoPlayerPos |
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◆ cc_set()
void daE_YMB_c::cc_set |
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◆ checkBck()
void daE_YMB_c::checkBck |
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int |
param_0 | ) |
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◆ checkGroundPos()
void daE_YMB_c::checkGroundPos |
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◆ checkStartBattleDemo()
void daE_YMB_c::checkStartBattleDemo |
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◆ checkWaterPos()
void daE_YMB_c::checkWaterPos |
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◆ checkWolfLockIn()
void daE_YMB_c::checkWolfLockIn |
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◆ create()
void daE_YMB_c::create |
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◆ CreateHeap()
void daE_YMB_c::CreateHeap |
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◆ ctrlJoint()
◆ damage_check()
void daE_YMB_c::damage_check |
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◆ demo_skip()
void daE_YMB_c::demo_skip |
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int |
param_0 | ) |
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◆ DemoSkipCallBack()
void daE_YMB_c::DemoSkipCallBack |
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void * |
param_0, |
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int |
param_1 |
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◆ draw()
◆ execute()
void daE_YMB_c::execute |
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◆ executeBattleDemo()
void daE_YMB_c::executeBattleDemo |
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◆ executeDamage()
void daE_YMB_c::executeDamage |
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◆ executeDeath()
void daE_YMB_c::executeDeath |
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◆ executeDown()
void daE_YMB_c::executeDown |
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◆ executeFly()
void daE_YMB_c::executeFly |
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◆ executeFlyAttack()
void daE_YMB_c::executeFlyAttack |
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◆ executeGuard()
void daE_YMB_c::executeGuard |
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◆ executeLakeDemo()
void daE_YMB_c::executeLakeDemo |
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◆ executeRunAway()
void daE_YMB_c::executeRunAway |
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◆ executeStartDemo()
void daE_YMB_c::executeStartDemo |
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◆ executeSwim()
void daE_YMB_c::executeSwim |
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◆ executeWait()
void daE_YMB_c::executeWait |
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◆ executeWaterJump()
void daE_YMB_c::executeWaterJump |
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◆ getBellyBitePos()
void daE_YMB_c::getBellyBitePos |
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cXyz * |
param_0 | ) |
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◆ getDownLockPoint()
void daE_YMB_c::getDownLockPoint |
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◆ getMaxLockAttack()
int daE_YMB_c::getMaxLockAttack |
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inline |
◆ getNearDownPos()
void daE_YMB_c::getNearDownPos |
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◆ getSwitchBit()
u8 daE_YMB_c::getSwitchBit |
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inline |
◆ initDownToWater()
void daE_YMB_c::initDownToWater |
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◆ JointCallBack()
◆ mtx_set()
void daE_YMB_c::mtx_set |
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◆ setActionMode()
void daE_YMB_c::setActionMode |
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int |
param_0, |
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int |
param_1 |
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◆ setAttentionPos()
void daE_YMB_c::setAttentionPos |
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◆ setBck()
void daE_YMB_c::setBck |
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int |
param_0, |
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u8 |
param_1, |
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f32 |
param_2, |
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f32 |
param_3 |
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◆ setBitePos()
void daE_YMB_c::setBitePos |
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int |
param_0 | ) |
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◆ setBodyAngle()
void daE_YMB_c::setBodyAngle |
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◆ setBoilEffect()
void daE_YMB_c::setBoilEffect |
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int |
param_0 | ) |
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◆ setCameraSwitch()
void daE_YMB_c::setCameraSwitch |
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◆ setCreateDrop()
void daE_YMB_c::setCreateDrop |
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◆ setDamageEffect()
void daE_YMB_c::setDamageEffect |
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int |
param_0 | ) |
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◆ setDeathEffect()
void daE_YMB_c::setDeathEffect |
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◆ setDownHamonEffect()
void daE_YMB_c::setDownHamonEffect |
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◆ setDownWaitVoice()
void daE_YMB_c::setDownWaitVoice |
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◆ setElecEffect1()
void daE_YMB_c::setElecEffect1 |
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◆ setElecEffect2()
void daE_YMB_c::setElecEffect2 |
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◆ setFlyBlurEffect()
void daE_YMB_c::setFlyBlurEffect |
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◆ setFlyWaitVoice()
void daE_YMB_c::setFlyWaitVoice |
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◆ setHitBoardSe()
void daE_YMB_c::setHitBoardSe |
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◆ setInclination()
void daE_YMB_c::setInclination |
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◆ setLastDamage()
void daE_YMB_c::setLastDamage |
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◆ setMidnaBindInit()
void daE_YMB_c::setMidnaBindInit |
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cXyz * |
param_0 | ) |
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◆ setMidnaBindLevel()
void daE_YMB_c::setMidnaBindLevel |
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int |
param_0 | ) |
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◆ setRockDamageEffect()
void daE_YMB_c::setRockDamageEffect |
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◆ setWaterEffect1()
void daE_YMB_c::setWaterEffect1 |
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◆ setWaterEffect2()
void daE_YMB_c::setWaterEffect2 |
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◆ setWolfLockEffect()
void daE_YMB_c::setWolfLockEffect |
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◆ field_0x5ac
u8 daE_YMB_c::field_0x5ac[0x6C0 - 0x5ac] |
◆ field_0x6c1
u8 daE_YMB_c::field_0x6c1[0x1524 - 0x6C1] |
◆ mSwitchBit
The documentation for this class was generated from the following files: