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#include <d_a_obj_dan.h>
◆ Action
Enumerator |
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ACT_MOVE | |
ACT_DAMAGE | |
◆ Action()
◆ BoomChk()
void daObjDAN_c::BoomChk |
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◆ checkGroundPos()
void daObjDAN_c::checkGroundPos |
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◆ create()
◆ CreateChk()
bool daObjDAN_c::CreateChk |
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◆ CreateHeap()
int daObjDAN_c::CreateHeap |
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◆ DamageAction()
void daObjDAN_c::DamageAction |
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◆ Delete()
int daObjDAN_c::Delete |
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◆ Draw()
◆ Execute()
int daObjDAN_c::Execute |
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◆ InitCcSph()
void daObjDAN_c::InitCcSph |
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◆ Insect_Release()
void daObjDAN_c::Insect_Release |
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virtual |
◆ LinkChk()
void daObjDAN_c::LinkChk |
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◆ MoveAction()
void daObjDAN_c::MoveAction |
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◆ ObjHit()
void daObjDAN_c::ObjHit |
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◆ ParticleSet()
void daObjDAN_c::ParticleSet |
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◆ setBaseMtx()
void daObjDAN_c::setBaseMtx |
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◆ SetCcSph()
void daObjDAN_c::SetCcSph |
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◆ SpeedSet()
void daObjDAN_c::SpeedSet |
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◆ Z_BufferChk()
void daObjDAN_c::Z_BufferChk |
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◆ field_0x774
u8 daObjDAN_c::field_0x774[4] |
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private |
◆ field_0x77a
u8 daObjDAN_c::field_0x77a[0x10] |
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private |
◆ field_0x78a
s16 daObjDAN_c::field_0x78a |
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private |
◆ field_0x78c
u8 daObjDAN_c::field_0x78c[4] |
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private |
◆ field_0x7a0
f32 daObjDAN_c::field_0x7a0 |
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private |
◆ field_0x840
u8 daObjDAN_c::field_0x840[4] |
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private |
◆ mAcch
◆ mAcchCir
◆ mAction
◆ mBoomerangHit
bool daObjDAN_c::mBoomerangHit |
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private |
◆ mBoomerangMove
◆ mBounceCount
int daObjDAN_c::mBounceCount |
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private |
◆ mBufferZ
◆ mCcSph
◆ mCcStts
◆ mCreatureSound
◆ mGndChk
◆ mGroundH
◆ mHIOInit
bool daObjDAN_c::mHIOInit |
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private |
◆ mLocation
◆ mMode
◆ mParticleScale
f32 daObjDAN_c::mParticleScale |
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private |
◆ mpBrkAnm
◆ mpBtkAnm
◆ mPhase
◆ mpMorf
◆ mScreenZ
◆ mTargetAngleY
s16 daObjDAN_c::mTargetAngleY |
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private |
◆ mTargetSpeed
f32 daObjDAN_c::mTargetSpeed |
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private |
◆ mTimer
s16 daObjDAN_c::mTimer[3] |
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private |
The documentation for this class was generated from the following files: