Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_menu_save.h>
dMenu_save_c::dMenu_save_c | ( | ) |
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int dMenu_save_c::_close | ( | ) |
void dMenu_save_c::_create | ( | ) |
void dMenu_save_c::_delete | ( | ) |
void dMenu_save_c::_draw | ( | ) |
void dMenu_save_c::_draw2 | ( | ) |
void dMenu_save_c::_move | ( | ) |
bool dMenu_save_c::_open | ( | ) |
void dMenu_save_c::backSaveQuestion | ( | ) |
void dMenu_save_c::backSaveQuestion2 | ( | ) |
void dMenu_save_c::backSaveQuestionInitSet | ( | ) |
void dMenu_save_c::bookIconAnm | ( | ) |
void dMenu_save_c::cardFormatNoSelDisp | ( | ) |
void dMenu_save_c::cardFormatYesSel2Disp | ( | ) |
void dMenu_save_c::cardFormatYesSelDisp | ( | ) |
void dMenu_save_c::closeSelect | ( | ) |
void dMenu_save_c::closeSelect2 | ( | ) |
void dMenu_save_c::dataSave | ( | ) |
void dMenu_save_c::dataSelectAnmSet | ( | ) |
void dMenu_save_c::dataWrite | ( | ) |
void dMenu_save_c::displayInit | ( | ) |
void dMenu_save_c::endingDataCheck | ( | ) |
void dMenu_save_c::endingNoSave | ( | ) |
void dMenu_save_c::endingNoSave2 | ( | ) |
bool dMenu_save_c::errorMoveAnm | ( | ) |
bool dMenu_save_c::errorTxtChangeAnm | ( | ) |
void dMenu_save_c::errYesNoCursorMoveAnm | ( | ) |
void dMenu_save_c::gameContinue | ( | ) |
void dMenu_save_c::gameContinue2 | ( | ) |
void dMenu_save_c::gameContinue3 | ( | ) |
void dMenu_save_c::gameContinueDisp | ( | ) |
void dMenu_save_c::gameFileMakeSelInitSet | ( | ) |
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inline |
bool dMenu_save_c::headerTxtChangeAnm | ( | ) |
void dMenu_save_c::initialize | ( | ) |
void dMenu_save_c::IPLSelect2Disp | ( | ) |
void dMenu_save_c::IPLSelectDisp1 | ( | ) |
void dMenu_save_c::IPLSelectDisp2 | ( | ) |
void dMenu_save_c::iplSelInitSet | ( | ) |
void dMenu_save_c::iplSelMsgInitSet | ( | ) |
bool dMenu_save_c::ketteiTxtDispAnm | ( | ) |
void dMenu_save_c::makeGameFileDisp | ( | ) |
void dMenu_save_c::makeGameFileSelDisp | ( | ) |
void dMenu_save_c::memCardCheck | ( | ) |
void dMenu_save_c::memCardCommandEnd | ( | ) |
void dMenu_save_c::memCardCommandEnd2 | ( | ) |
void dMenu_save_c::memCardDataLoadWait | ( | ) |
void dMenu_save_c::memCardDataSaveWait | ( | ) |
void dMenu_save_c::memCardDataSaveWait2 | ( | ) |
void dMenu_save_c::memCardErrGoIPLSel | ( | ) |
void dMenu_save_c::memCardErrGoIPLSel2 | ( | ) |
void dMenu_save_c::memCardErrGotoIPL | ( | ) |
void dMenu_save_c::memCardErrMsgWaitFormatSel | ( | ) |
void dMenu_save_c::memCardErrMsgWaitFormatSel2 | ( | ) |
void dMenu_save_c::memCardErrMsgWaitKey | ( | ) |
void dMenu_save_c::memCardFormat | ( | ) |
void dMenu_save_c::memCardFormatWait | ( | ) |
void dMenu_save_c::memCardMakeGameFile | ( | ) |
void dMenu_save_c::memCardMakeGameFileSel | ( | ) |
void dMenu_save_c::memCardMakeGameFileWait | ( | ) |
void dMenu_save_c::memCardWatch | ( | ) |
void dMenu_save_c::messageChange | ( | ) |
bool dMenu_save_c::modoruTxtDispAnm | ( | ) |
void dMenu_save_c::msgWindowClose | ( | ) |
void dMenu_save_c::msgWindowInitOpen | ( | ) |
void dMenu_save_c::msgWindowOpen | ( | ) |
void dMenu_save_c::openSaveSelect | ( | ) |
void dMenu_save_c::openSaveSelect2 | ( | ) |
void dMenu_save_c::openSaveSelect3 | ( | ) |
void dMenu_save_c::restartInit | ( | ) |
void dMenu_save_c::retryQuestion0 | ( | ) |
void dMenu_save_c::retryQuestion1 | ( | ) |
void dMenu_save_c::retryQuestion2 | ( | ) |
void dMenu_save_c::saveEnd | ( | ) |
void dMenu_save_c::saveGuide | ( | ) |
void dMenu_save_c::saveMoveDisp | ( | ) |
void dMenu_save_c::saveMoveDisp2 | ( | ) |
void dMenu_save_c::saveQuestion | ( | ) |
void dMenu_save_c::saveQuestion2 | ( | ) |
void dMenu_save_c::saveQuestion21 | ( | ) |
void dMenu_save_c::saveQuestion3 | ( | ) |
void dMenu_save_c::saveQuestion4 | ( | ) |
void dMenu_save_c::saveSelAnm | ( | ) |
void dMenu_save_c::saveSelect | ( | ) |
void dMenu_save_c::saveSelectMoveAnime | ( | ) |
void dMenu_save_c::saveSelectOpenAnmSet | ( | ) |
void dMenu_save_c::saveSelectOpenInit | ( | ) |
void dMenu_save_c::saveSelectStart | ( | ) |
void dMenu_save_c::saveWait | ( | ) |
void dMenu_save_c::saveYesNoCancelMove | ( | ) |
void dMenu_save_c::saveYesNoSelect | ( | ) |
void dMenu_save_c::screenSet | ( | ) |
bool dMenu_save_c::selectDataBaseMoveAnm | ( | ) |
bool dMenu_save_c::selectDataMoveAnm | ( | ) |
void dMenu_save_c::selectDataOpenMove | ( | ) |
void dMenu_save_c::selFileCursorShow | ( | ) |
void dMenu_save_c::selFileWakuAnm | ( | ) |
void dMenu_save_c::setInitSaveData | ( | ) |
void dMenu_save_c::setSaveData | ( | ) |
void dMenu_save_c::yesnoCancelAnmSet | ( | ) |
void dMenu_save_c::yesNoCursorMoveAnm | ( | ) |
void dMenu_save_c::yesnoCursorShow | ( | ) |
bool dMenu_save_c::yesnoMenuMoveAnm | ( | ) |
int dMenu_save_c::YesNoSelect | ( | ) |
void dMenu_save_c::yesnoSelectStart | ( | ) |
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