Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_npc_fairy.h>
Public Member Functions | |
void | create () |
void | loadModel () |
void | setAnm (int) |
void | setBrk (int) |
void | setBtk (int) |
bool | ctrlJointCallBack (J3DJoint *, int) |
void | connect (daNpc_Fairy_c *) |
void | draw (daNpc_Fairy_c *) |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
void _Fairy_Feather_c::connect | ( | daNpc_Fairy_c * | param_0 | ) |
void _Fairy_Feather_c::create | ( | ) |
void _Fairy_Feather_c::draw | ( | daNpc_Fairy_c * | param_0 | ) |
void _Fairy_Feather_c::loadModel | ( | ) |