Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dItem_itemResource Struct Reference

#include <d_item_data.h>

Public Member Functions

f32 getTexScale ()
 

Public Attributes

const charmArcName
 
s16 mBmdName
 
s16 mBtkName
 
s16 mBckName
 
s16 mBrkName
 
s16 mBtpName
 
s8 mTevFrm
 
s8 mBtpFrm
 
s16 mTexture
 
u8 mTexScale
 
s16 field_0x14
 

Member Function Documentation

◆ getTexScale()

f32 dItem_itemResource::getTexScale ( )
inline

Member Data Documentation

◆ field_0x14

s16 dItem_itemResource::field_0x14

◆ mArcName

const char* dItem_itemResource::mArcName

◆ mBckName

s16 dItem_itemResource::mBckName

◆ mBmdName

s16 dItem_itemResource::mBmdName

◆ mBrkName

s16 dItem_itemResource::mBrkName

◆ mBtkName

s16 dItem_itemResource::mBtkName

◆ mBtpFrm

s8 dItem_itemResource::mBtpFrm

◆ mBtpName

s16 dItem_itemResource::mBtpName

◆ mTevFrm

s8 dItem_itemResource::mTevFrm

◆ mTexScale

u8 dItem_itemResource::mTexScale

◆ mTexture

s16 dItem_itemResource::mTexture

The documentation for this struct was generated from the following file: