Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_alink.h>
Public Member Functions | |
daAlink_sight_c () | |
BOOL | create () |
void | onLockFlg () |
virtual void | draw () |
virtual | ~daAlink_sight_c () |
bool | getLockFlg () |
void | offLockFlg () |
Public Member Functions inherited from daPy_sightPacket_c | |
daPy_sightPacket_c () | |
virtual | ~daPy_sightPacket_c () |
void | setSight () |
void | setSightImage (ResTIMG *) |
bool | getDrawFlg () |
void | onDrawFlg () |
void | offDrawFlg () |
void | setPos (const cXyz *i_pos) |
cXyz * | getPosP () |
Public Member Functions inherited from dDlst_base_c | |
dDlst_base_c () | |
Public Attributes | |
bool | mLockFlag |
u8 | field_0x4d [3] |
daAlink_lockCursor_c | mLockCursor |
Public Attributes inherited from daPy_sightPacket_c | |
bool | mDrawFlag |
u8 | field_0x5 [3] |
cXyz | mPos |
Mtx | field_0x14 |
ResTIMG * | mpImg |
u8 * | mpData |
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inline |
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inlinevirtual |
BOOL daAlink_sight_c::create | ( | ) |
Reimplemented from daPy_sightPacket_c.
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inline |
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inline |
void daAlink_sight_c::onLockFlg | ( | ) |
u8 daAlink_sight_c::field_0x4d[3] |
daAlink_lockCursor_c daAlink_sight_c::mLockCursor |
bool daAlink_sight_c::mLockFlag |