Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Here is a list of all variables with links to the classes they belong to:
- w -
w :
Quaternion
wait_anm_speed :
daB_GM_HIO_c
,
daHorse_hio_c1
wait_to_walk_rate :
daHorse_hio_c1
walk_anm_speed :
daHorse_hio_c1
walk_min_speed :
daHorse_hio_c1
walk_run_interpolation :
daHorse_hio_c1
walk_to_fastwalk_rate :
daHorse_hio_c1
water_depth_limit :
daHorse_hio_c1
waveBankTable :
JAUSectionHeap::TSectionHeapData
wCharStr :
__wOutStrCtrl
week_day :
OSCalendarTime
wether_pat0 :
dKy_tevstr_c
,
dScnKy_env_light_c
wether_pat1 :
dKy_tevstr_c
,
dScnKy_env_light_c
WF :
dSvBit_childTransformHIO_c
whole :
JASChannel::MixConfig
width :
OSFontHeader
,
ResFONT::INF1
,
ResTIMG
,
scissor_class
,
view_port_class
widthTableOfs :
OSFontHeader
wind_inf_entity :
dScnKy_env_light_c
wipe :
dStage_nextStage_c
wipe_speed :
dStage_nextStage_c
wirelessKeyboardID :
OSSramEx
wirelessPadID :
OSSramEx
wNextChar :
__wInStrCtrl
wNullCharDetected :
__wInStrCtrl
wordPerLine :
VIPositionInfo
workArea :
CARDControl
WPAR :
Extended1_PPC_6xx_7xx
wpl :
VIPositionInfo
wrapS :
ResTIMG
wrapT :
ResTIMG
write_fn :
_FILE
write_func :
DBCommTable
write_ptr :
_GXFifoObj
,
CircleBuffer
writeable :
memRange
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