Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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mDoExt_zelAnime Class Reference

#include <m_Do_ext.h>

+ Inheritance diagram for mDoExt_zelAnime:
+ Collaboration diagram for mDoExt_zelAnime:

Public Attributes

voidfield_0x48
 
- Public Attributes inherited from Z2SoundObjAnime
JAUSoundAnimationmpAnimation
 
int field_0x24
 
f32 mCurSoundFrame
 
f32 mStartSoundFrame
 
f32 mEndSoundFrame
 
int mStartSoundIndex
 
int mEndSoundIndex
 
int field_0x3c
 
int mCurSoundIndex
 
bool mReverse
 
- Public Attributes inherited from Z2SoundObjBase
Z2SoundStartermSoundStarter
 
JGeometry::TVec3< f32 > * mSoundPos
 
u16 field_0x1c
 
s8 field_0x1e
 
bool mIsInitialized
 

Additional Inherited Members

- Public Member Functions inherited from Z2SoundObjAnime
 Z2SoundObjAnime ()
 
void initAnime (void *, bool, f32, f32)
 
void ageSounds_ ()
 
void updateAnime (f32, f32)
 
void updateSoundLifeTime_ (f32, f32)
 
void startSoundInner (JGeometry::TVec3< f32 > const &, f32, Z2SoundStarter *, u32, s8)
 
u32 getSoundID (JAUSoundAnimationSound const *, JGeometry::TVec3< f32 > const &, f32)
 
bool playsSound (JAUSoundAnimationSound const *, JGeometry::TVec3< f32 > const &, f32)
 
virtual void init (Vec *, u8)
 
void stopAnime ()
 
void setLoopStartFrame (f32 i_frame)
 
void setLoopEndFrame (f32 i_frame)
 
void setLoopFrame (f32 i_startFrame, f32 i_endFrame)
 
- Public Member Functions inherited from Z2SoundObjBase
 Z2SoundObjBase ()
 
 ~Z2SoundObjBase ()
 
void deleteObject ()
 
Z2SoundHandlePoolstartCollisionSE (u32, u32, Z2SoundObjBase *)
 
bool isAlive () const
 
void setSoundStarter (Z2SoundStarter *i_soundStarter)
 
virtual void framework (u32, s8)
 
virtual void dispose ()
 
virtual bool stopOK (Z2SoundHandlePool &pool)
 
virtual Z2SoundHandlePoolstartSound (JAISoundID, u32, s8)
 
virtual Z2SoundHandlePoolstartLevelSound (JAISoundID, u32, s8)
 
- Public Member Functions inherited from Z2SoundHandles
 Z2SoundHandles ()
 
 ~Z2SoundHandles ()
 
void initHandlesPool (u8 pNumHandles)
 
void deleteHandlesPool ()
 
Z2SoundHandlePoolgetFreeHandle ()
 
Z2SoundHandlePoolgetLowPrioSound (JAISoundID pSoundId)
 
bool isActive () const
 
Z2SoundHandlePoolgetHandleSoundID (JAISoundID pSoundId)
 
Z2SoundHandlePoolgetHandleUserData (u32 pUserData)
 
void stopAllSounds (u32 fadeout)
 
void stopSound (JAISoundID soundID, u32 param_1)
 
void setPos (const JGeometry::TVec3< f32 > &pos)
 
int getNumHandles () const
 
Z2SoundHandlePoolgetHandle (int index)
 
- Protected Member Functions inherited from JSUList< Z2SoundHandlePool >
 JSUList ()
 
 JSUList (bool init)
 
 ~JSUList ()
 
bool append (JSULink< Z2SoundHandlePool > *link)
 
bool prepend (JSULink< Z2SoundHandlePool > *link)
 
bool insert (JSULink< Z2SoundHandlePool > *before, JSULink< Z2SoundHandlePool > *link)
 
bool remove (JSULink< Z2SoundHandlePool > *link)
 
JSULink< Z2SoundHandlePool > * getFirst () const
 
JSULink< Z2SoundHandlePool > * getLast () const
 
JSULink< Z2SoundHandlePool > * getNth (int index)
 
JSULink< Z2SoundHandlePool > * getEnd () const
 
u32 getNumLinks () const
 
- Protected Member Functions inherited from JSUPtrList
 JSUPtrList ()
 
 JSUPtrList (bool init)
 
 ~JSUPtrList ()
 
void initiate ()
 
void setFirst (JSUPtrLink *first)
 
bool append (JSUPtrLink *ptr)
 
bool prepend (JSUPtrLink *ptr)
 
bool insert (JSUPtrLink *before, JSUPtrLink *ptr)
 
bool remove (JSUPtrLink *ptr)
 
JSUPtrLinkgetNthLink (u32 i) const
 
JSUPtrLinkgetFirstLink () const
 
JSUPtrLinkgetLastLink () const
 
u32 getNumLinks () const
 

Member Data Documentation

◆ field_0x48

void* mDoExt_zelAnime::field_0x48

The documentation for this class was generated from the following file: