Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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mDoExt_zelAnime Class Reference

#include <m_Do_ext.h>

+ Inheritance diagram for mDoExt_zelAnime:
+ Collaboration diagram for mDoExt_zelAnime:

Public Attributes

void * field_0x48
 
- Public Attributes inherited from Z2SoundObjAnime
JAUSoundAnimationanimation_
 
int field_0x24
 
f32 curSoundFrame_
 
f32 startSoundFrame_
 
f32 endSoundFrame_
 
int startSoundIndex_
 
int endSoundIndex_
 
int field_0x3c
 
int curSoundIndex_
 
bool reverse_
 
- Public Attributes inherited from Z2SoundObjBase
Z2SoundStartersoundStarter_
 
JGeometry::TVec3< f32 > * pos_
 
u16 field_0x1c
 
s8 reverb_
 
bool alive_
 

Additional Inherited Members

- Public Member Functions inherited from Z2SoundObjAnime
 Z2SoundObjAnime ()
 
void initAnime (void *animation, bool, f32 startFrame, f32)
 
void ageSounds_ ()
 
void updateAnime (f32, f32)
 
void updateSoundLifeTime_ (f32, f32)
 
void startSoundInner (const JGeometry::TVec3< f32 > &pos, f32 param_1, Z2SoundStarter *soundStarter, u32 mapinfo, s8 reverb)
 
u32 getSoundID (const JAUSoundAnimationSound *animationSound, const JGeometry::TVec3< f32 > &, f32)
 
bool playsSound (const JAUSoundAnimationSound *animationSound, const JGeometry::TVec3< f32 > &, f32)
 
virtual void init (Vec *posPtr, u8 handleNum)
 
void stopAnime ()
 
void setLoopStartFrame (f32 frame)
 
void setLoopEndFrame (f32 frame)
 
void setLoopFrame (f32 startFrame, f32 endFrame)
 
- Public Member Functions inherited from Z2SoundObjBase
 Z2SoundObjBase ()
 
 ~Z2SoundObjBase ()
 
void deleteObject ()
 
Z2SoundHandlePoolstartCollisionSE (u32 hitID, u32 mapinfo, Z2SoundObjBase *other)
 
bool isAlive ()
 
void setSoundStarter (Z2SoundStarter *soundStarter)
 
virtual void framework (u32 mapinfo, s8 reverb)
 
virtual void dispose ()
 
virtual bool stopOK (Z2SoundHandlePool &handlePool)
 
virtual Z2SoundHandlePoolstartSound (JAISoundID soundID, u32 mapinfo, s8 reverb)
 
virtual Z2SoundHandlePoolstartLevelSound (JAISoundID soundID, u32 mapinfo, s8 reverb)
 
- Public Member Functions inherited from Z2SoundHandles
 Z2SoundHandles ()
 
 ~Z2SoundHandles ()
 
void initHandlesPool (u8 handleNum)
 
void deleteHandlesPool ()
 
Z2SoundHandlePoolgetFreeHandle ()
 
Z2SoundHandlePoolgetLowPrioSound (JAISoundID soundID)
 
bool isActive () const
 
Z2SoundHandlePoolgetHandleSoundID (JAISoundID soundID)
 
Z2SoundHandlePoolgetHandleUserData (u32 userData)
 
void stopAllSounds (u32 fadeTime)
 
void stopSound (JAISoundID soundID, u32 fadeTime)
 
void setPos (const JGeometry::TVec3< f32 > &pos)
 
int getNumHandles () const
 
Z2SoundHandlePoolgetHandle (int index)
 
- Protected Member Functions inherited from JSUList< Z2SoundHandlePool >
 JSUList ()
 
 JSUList (bool init)
 
 ~JSUList ()
 
bool append (JSULink< Z2SoundHandlePool > *link)
 
bool prepend (JSULink< Z2SoundHandlePool > *link)
 
bool insert (JSULink< Z2SoundHandlePool > *before, JSULink< Z2SoundHandlePool > *link)
 
bool remove (JSULink< Z2SoundHandlePool > *link)
 
JSULink< Z2SoundHandlePool > * getFirst () const
 
JSULink< Z2SoundHandlePool > * getLast () const
 
JSULink< Z2SoundHandlePool > * getNth (u32 index) const
 
JSULink< Z2SoundHandlePool > * getEnd () const
 
u32 getNumLinks () const
 
- Protected Member Functions inherited from JSUPtrList
 JSUPtrList ()
 
 JSUPtrList (bool init)
 
 ~JSUPtrList ()
 
void initiate ()
 
void setFirst (JSUPtrLink *first)
 
bool append (JSUPtrLink *ptr)
 
bool prepend (JSUPtrLink *ptr)
 
bool insert (JSUPtrLink *before, JSUPtrLink *ptr)
 
bool remove (JSUPtrLink *ptr)
 
JSUPtrLinkgetNthLink (u32 i) const
 
JSUPtrLinkgetFirstLink () const
 
JSUPtrLinkgetLastLink () const
 
u32 getNumLinks () const
 
- Protected Attributes inherited from JSUPtrList
JSUPtrLinkmHead
 
JSUPtrLinkmTail
 
u32 mLength
 

Member Data Documentation

◆ field_0x48

void* mDoExt_zelAnime::field_0x48

The documentation for this class was generated from the following file: