Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <d_a_npc_shop0.h>
Public Member Functions | |
~daNpc_Shop0_c () | |
void | create () |
void | createHeap () |
void | destroy () |
void | execute () |
void | draw () |
void | getResName () |
void | getParam () |
void | getFlowNodeNum () |
void | isDelete () |
void | init () |
void | getTrnsfrmAnmP (int, char **) |
void | setBckAnm (J3DAnmTransform *, f32, int, int, int, bool) |
void | setCollision () |
void | checkEvent () |
void | orderEvent () |
void | setMtx () |
void | setRoomInf () |
void | cut_alert (int, int) |
void | chkProcess (int(daNpc_Shop0_c::*)(void *)) |
void | setProcess (int(daNpc_Shop0_c::*)(void *), void *, int) |
void | wait (void *) |
void | talk (void *) |
Public Member Functions inherited from fopAc_ac_c | |
fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
fopAc_ac_c () | |
~fopAc_ac_c () | |
Static Public Attributes | |
static u8 const | mCylDat [68] |
Static Public Attributes inherited from fopAc_ac_c | |
static u32 | stopStatus |
Private Attributes | |
u8 | field_0x568 [0x9ec - 0x568] |
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daNpc_Shop0_c::~daNpc_Shop0_c | ( | ) |
void daNpc_Shop0_c::checkEvent | ( | ) |
void daNpc_Shop0_c::create | ( | ) |
void daNpc_Shop0_c::createHeap | ( | ) |
void daNpc_Shop0_c::destroy | ( | ) |
void daNpc_Shop0_c::draw | ( | ) |
void daNpc_Shop0_c::execute | ( | ) |
void daNpc_Shop0_c::getFlowNodeNum | ( | ) |
void daNpc_Shop0_c::getParam | ( | ) |
void daNpc_Shop0_c::getResName | ( | ) |
void daNpc_Shop0_c::init | ( | ) |
void daNpc_Shop0_c::isDelete | ( | ) |
void daNpc_Shop0_c::orderEvent | ( | ) |
void daNpc_Shop0_c::setBckAnm | ( | J3DAnmTransform * | param_0, |
f32 | param_1, | ||
int | param_2, | ||
int | param_3, | ||
int | param_4, | ||
bool | param_5 | ||
) |
void daNpc_Shop0_c::setCollision | ( | ) |
void daNpc_Shop0_c::setMtx | ( | ) |
void daNpc_Shop0_c::setProcess | ( | int(daNpc_Shop0_c::*)(void *) | param_0, |
void * | param_1, | ||
int | param_2 | ||
) |
void daNpc_Shop0_c::setRoomInf | ( | ) |
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private |
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static |