Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpc_Shop0_c Class Reference

Shop 0? More...

#include <d_a_npc_shop0.h>

+ Inheritance diagram for daNpc_Shop0_c:
+ Collaboration diagram for daNpc_Shop0_c:

Public Member Functions

 ~daNpc_Shop0_c ()
 
void create ()
 
void createHeap ()
 
void destroy ()
 
void execute ()
 
void draw ()
 
void getResName ()
 
void getParam ()
 
void getFlowNodeNum ()
 
void isDelete ()
 
void init ()
 
void getTrnsfrmAnmP (int, char **)
 
void setBckAnm (J3DAnmTransform *, f32, int, int, int, bool)
 
void setCollision ()
 
void checkEvent ()
 
void orderEvent ()
 
void setMtx ()
 
void setRoomInf ()
 
void cut_alert (int, int)
 
void chkProcess (int(daNpc_Shop0_c::*)(void *))
 
void setProcess (int(daNpc_Shop0_c::*)(void *), void *, int)
 
void wait (void *)
 
void talk (void *)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 

Static Public Attributes

static u8 const mCylDat [68]
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Private Attributes

u8 field_0x568 [0x9ec - 0x568]
 

Additional Inherited Members

- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
u8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class mBase
 
leafdraw_method_classmpDrawMtd
 
s8 mbUnk0
 
u8 mbUnk1
 
draw_priority_class mDwPi
 

Detailed Description

Shop 0?

Constructor & Destructor Documentation

◆ ~daNpc_Shop0_c()

daNpc_Shop0_c::~daNpc_Shop0_c ( )

Member Function Documentation

◆ checkEvent()

void daNpc_Shop0_c::checkEvent ( )

◆ chkProcess()

void daNpc_Shop0_c::chkProcess ( int(daNpc_Shop0_c::*)(void *)  param_0)

◆ create()

void daNpc_Shop0_c::create ( )

◆ createHeap()

void daNpc_Shop0_c::createHeap ( )

◆ cut_alert()

void daNpc_Shop0_c::cut_alert ( int  param_0,
int  param_1 
)

◆ destroy()

void daNpc_Shop0_c::destroy ( )

◆ draw()

void daNpc_Shop0_c::draw ( )

◆ execute()

void daNpc_Shop0_c::execute ( )

◆ getFlowNodeNum()

void daNpc_Shop0_c::getFlowNodeNum ( )

◆ getParam()

void daNpc_Shop0_c::getParam ( )

◆ getResName()

void daNpc_Shop0_c::getResName ( )

◆ getTrnsfrmAnmP()

void daNpc_Shop0_c::getTrnsfrmAnmP ( int  param_0,
char **  param_1 
)

◆ init()

void daNpc_Shop0_c::init ( )

◆ isDelete()

void daNpc_Shop0_c::isDelete ( )

◆ orderEvent()

void daNpc_Shop0_c::orderEvent ( )

◆ setBckAnm()

void daNpc_Shop0_c::setBckAnm ( J3DAnmTransform param_0,
f32  param_1,
int  param_2,
int  param_3,
int  param_4,
bool  param_5 
)

◆ setCollision()

void daNpc_Shop0_c::setCollision ( )

◆ setMtx()

void daNpc_Shop0_c::setMtx ( )

◆ setProcess()

void daNpc_Shop0_c::setProcess ( int(daNpc_Shop0_c::*)(void *)  param_0,
void param_1,
int  param_2 
)

◆ setRoomInf()

void daNpc_Shop0_c::setRoomInf ( )

◆ talk()

void daNpc_Shop0_c::talk ( void param_0)

◆ wait()

void daNpc_Shop0_c::wait ( void param_0)

Member Data Documentation

◆ field_0x568

u8 daNpc_Shop0_c::field_0x568[0x9ec - 0x568]
private

◆ mCylDat

SECTION_RODATA u8 const daNpc_Shop0_c::mCylDat
static
Initial value:
= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x79,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
}

The documentation for this class was generated from the following files: