#include <Z2Creature.h>
|
| Z2CreatureLink () |
|
| ~Z2CreatureLink () |
|
void | setLinkState (u8) |
|
void | setLinkGroupInfo (u8) |
|
void | setLinkHp (s32, s32) |
|
void | setLinkSwordType (s32, s32) |
|
void | setLinkShieldType (s32, s32) |
|
void | setLinkBootsType (s32) |
|
virtual void | deleteObject () |
|
void | init (Vec *, Vec *, Vec *) |
|
void | initKantera (Vec *) |
|
void | deleteKantera (void) |
|
void | setKanteraState (u8) |
|
virtual void | framework (u32, s8) |
|
void | setSinkDepth (s8) |
|
void | setRiding (bool) |
|
void | setMagnetized (bool) |
|
void | setWolfEyeOpen (bool) |
|
Z2SoundHandlePool * | startLinkSound (JAISoundID, u32, s8) |
|
JAISoundHandle * | startLinkSoundLevel (JAISoundID, u32, s8) |
|
void | startLinkVoice (JAISoundID, s8) |
|
void | startLinkVoiceLevel (JAISoundID, s8) |
|
void | startLinkSwordSound (JAISoundID, u32, s8) |
|
virtual Z2SoundHandlePool * | startCollisionSE (u32, u32) |
|
int | startHitItemSE (u32, u32, Z2SoundObjBase *, float) |
|
void | setResumeAttack (bool) |
|
void | setInWater (bool status) |
|
bool | isInWater () |
|
u8 | getLinkState () const |
|
u8 | getMoveSpeed () const |
|
bool | isRiding () const |
|
void | i_setLinkState (u8 i_state) |
|
Z2SoundObjSimple & | getKantera () |
|
u8 | getLinkHp () const |
|
u8 | getMovingTime () |
|
u8 | isWolfSmellOpen () const |
|
void | setUsingIronBall (bool i_using) |
|
void | setMarkState (u8 i_state) |
|
| Z2Creature () |
|
| ~Z2Creature () |
|
void | init (Vec *, Vec *, u8, u8) |
|
| Z2Creature () |
|
| ~Z2Creature () |
|
void | init (Vec *, Vec *, u8, u8) |
|
| Z2Creature () |
|
| ~Z2Creature () |
|
void | init (Vec *, Vec *, u8, u8) |
|
void | init (Vec *, Vec *, Vec *, u8, u8, u8) |
|
void | initAnime (void *, bool, f32, f32) |
|
void | updateAnime (f32, f32) |
|
void | stopAnime () |
|
virtual void | setSoundStarter (Z2SoundStarter *) |
|
virtual Z2SoundHandlePool * | startCreatureSound (JAISoundID, u32, s8) |
|
virtual Z2SoundHandlePool * | startCreatureSoundLevel (JAISoundID, u32, s8) |
|
virtual Z2SoundHandlePool * | startCreatureVoice (JAISoundID, s8) |
|
virtual Z2SoundHandlePool * | startCreatureVoiceLevel (JAISoundID, s8) |
|
virtual Z2SoundHandlePool * | startCreatureExtraSound (JAISoundID, u32, s8) |
|
virtual Z2SoundHandlePool * | startCreatureExtraSoundLevel (JAISoundID, u32, s8) |
|
Vec * | getCurrentPos () const |
|
| Z2LinkSoundStarter () |
|
virtual | ~Z2LinkSoundStarter () |
|
virtual bool | startSound (JAISoundID, JAISoundHandle *, JGeometry::TVec3< f32 > const *, u32, f32, f32, f32, f32, f32, u32) |
|
| Z2SoundStarter (bool) |
|
void | setPortData (JAISoundHandle *, u32, u16, s8) |
|
u16 | getPortData (JAISoundHandle *, u32, s8) |
|
virtual | ~Z2SoundStarter () |
|
virtual bool | startSound (JAISoundID, JAISoundHandle *, JGeometry::TVec3< f32 > const *) |
|
| JAISoundStarter (bool) |
|
virtual | ~JAISoundStarter () |
|
bool | startLevelSound (JAISoundID, JAISoundHandle *, JGeometry::TVec3< f32 > const *) |
|
| JASGlobalInstance (JAISoundStarter *inst) |
|
| JASGlobalInstance (bool param_1) |
|
| ~JASGlobalInstance () |
|
| JASGlobalInstance (Z2SoundStarter *inst) |
|
| JASGlobalInstance (bool param_1) |
|
| ~JASGlobalInstance () |
|
◆ Z2CreatureLink()
Z2CreatureLink::Z2CreatureLink |
( |
| ) |
|
◆ ~Z2CreatureLink()
Z2CreatureLink::~Z2CreatureLink |
( |
| ) |
|
◆ deleteKantera()
void Z2CreatureLink::deleteKantera |
( |
void |
| ) |
|
◆ deleteObject()
void Z2CreatureLink::deleteObject |
( |
| ) |
|
|
virtual |
◆ framework()
void Z2CreatureLink::framework |
( |
u32 |
param_0, |
|
|
s8 |
param_1 |
|
) |
| |
|
virtual |
◆ getKantera()
◆ getLinkHp()
u8 Z2CreatureLink::getLinkHp |
( |
| ) |
const |
|
inline |
◆ getLinkState()
u8 Z2CreatureLink::getLinkState |
( |
| ) |
const |
|
inline |
◆ getMoveSpeed()
u8 Z2CreatureLink::getMoveSpeed |
( |
| ) |
const |
|
inline |
◆ getMovingTime()
u8 Z2CreatureLink::getMovingTime |
( |
| ) |
|
|
inline |
◆ i_setLinkState()
void Z2CreatureLink::i_setLinkState |
( |
u8 |
i_state | ) |
|
|
inline |
◆ init()
void Z2CreatureLink::init |
( |
Vec * |
param_0, |
|
|
Vec * |
param_1, |
|
|
Vec * |
param_2 |
|
) |
| |
◆ initKantera()
void Z2CreatureLink::initKantera |
( |
Vec * |
i_pos | ) |
|
◆ isInWater()
bool Z2CreatureLink::isInWater |
( |
| ) |
|
|
inline |
◆ isRiding()
bool Z2CreatureLink::isRiding |
( |
| ) |
const |
|
inline |
◆ isWolfSmellOpen()
u8 Z2CreatureLink::isWolfSmellOpen |
( |
| ) |
const |
|
inline |
◆ setInWater()
void Z2CreatureLink::setInWater |
( |
bool |
status | ) |
|
|
inline |
◆ setKanteraState()
void Z2CreatureLink::setKanteraState |
( |
u8 |
i_state | ) |
|
◆ setLinkBootsType()
void Z2CreatureLink::setLinkBootsType |
( |
s32 |
i_bootsType | ) |
|
◆ setLinkGroupInfo()
void Z2CreatureLink::setLinkGroupInfo |
( |
u8 |
| ) |
|
◆ setLinkHp()
◆ setLinkShieldType()
void Z2CreatureLink::setLinkShieldType |
( |
s32 |
i_shieldType, |
|
|
s32 |
param_1 |
|
) |
| |
◆ setLinkState()
void Z2CreatureLink::setLinkState |
( |
u8 |
| ) |
|
◆ setLinkSwordType()
void Z2CreatureLink::setLinkSwordType |
( |
s32 |
i_swordType, |
|
|
s32 |
param_1 |
|
) |
| |
◆ setMagnetized()
void Z2CreatureLink::setMagnetized |
( |
bool |
i_isMagnetized | ) |
|
◆ setMarkState()
void Z2CreatureLink::setMarkState |
( |
u8 |
i_state | ) |
|
|
inline |
◆ setResumeAttack()
void Z2CreatureLink::setResumeAttack |
( |
bool |
i_resumeAttack | ) |
|
◆ setRiding()
void Z2CreatureLink::setRiding |
( |
bool |
i_isRiding | ) |
|
◆ setSinkDepth()
void Z2CreatureLink::setSinkDepth |
( |
s8 |
i_sinkDepth | ) |
|
◆ setUsingIronBall()
void Z2CreatureLink::setUsingIronBall |
( |
bool |
i_using | ) |
|
|
inline |
◆ setWolfEyeOpen()
void Z2CreatureLink::setWolfEyeOpen |
( |
bool |
i_wolfEyeOpen | ) |
|
◆ startCollisionSE()
◆ startHitItemSE()
◆ startLinkSound()
◆ startLinkSoundLevel()
◆ startLinkSwordSound()
◆ startLinkVoice()
◆ startLinkVoiceLevel()
◆ field_0xb4
cXyz Z2CreatureLink::field_0xb4 |
|
private |
◆ field_0xc1
u8 Z2CreatureLink::field_0xc1 |
|
private |
◆ mFlag10
bool Z2CreatureLink::mFlag10 |
|
private |
◆ mFlag11
bool Z2CreatureLink::mFlag11 |
|
private |
◆ mFlag12
bool Z2CreatureLink::mFlag12 |
|
private |
◆ mFlag13
bool Z2CreatureLink::mFlag13 |
|
private |
◆ mFlag14
bool Z2CreatureLink::mFlag14 |
|
private |
◆ mFlag15
bool Z2CreatureLink::mFlag15 |
|
private |
◆ mFlag3
bool Z2CreatureLink::mFlag3 |
|
private |
◆ mFlag4
bool Z2CreatureLink::mFlag4 |
|
private |
◆ mFlag5
bool Z2CreatureLink::mFlag5 |
|
private |
◆ mFlag8
bool Z2CreatureLink::mFlag8 |
|
private |
◆ mInWater
bool Z2CreatureLink::mInWater |
|
private |
◆ mKantera
◆ mKanteraState
u8 Z2CreatureLink::mKanteraState |
|
private |
◆ mLinkBootsType
u8 Z2CreatureLink::mLinkBootsType |
|
private |
◆ mLinkHp
u8 Z2CreatureLink::mLinkHp |
|
private |
◆ mLinkPtr
◆ mLinkShieldType
u8 Z2CreatureLink::mLinkShieldType |
|
private |
◆ mLinkState
u8 Z2CreatureLink::mLinkState |
|
private |
◆ mLinkSwordType
u8 Z2CreatureLink::mLinkSwordType |
|
private |
◆ mMagnetized
bool Z2CreatureLink::mMagnetized |
|
private |
◆ mMarkState
u8 Z2CreatureLink::mMarkState |
|
private |
◆ mMoveSpeed
u8 Z2CreatureLink::mMoveSpeed |
|
private |
◆ mMovingTime
u8 Z2CreatureLink::mMovingTime |
|
private |
◆ mResumeAttack
bool Z2CreatureLink::mResumeAttack |
|
private |
◆ mRiding
bool Z2CreatureLink::mRiding |
|
private |
◆ mSinkDepth
s8 Z2CreatureLink::mSinkDepth |
|
private |
◆ mUsingIronBall
bool Z2CreatureLink::mUsingIronBall |
|
private |
◆ mWolfEyeOpen
bool Z2CreatureLink::mWolfEyeOpen |
|
private |
The documentation for this class was generated from the following files: