Wolf Chain Shackle.
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#include <d_a_obj_fchain.h>
◆ ~daObjFchain_c()
daObjFchain_c::~daObjFchain_c |
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◆ checkPlayerFoot()
◆ create()
void daObjFchain_c::create |
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◆ createHeap()
void daObjFchain_c::createHeap |
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◆ draw()
void daObjFchain_c::draw |
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◆ execute()
void daObjFchain_c::execute |
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◆ setGroundVec()
void daObjFchain_c::setGroundVec |
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cXyz * |
param_0, |
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f32 |
param_1 |
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◆ field_0x568
u8 daObjFchain_c::field_0x568[0x928 - 0x568] |
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private |
The documentation for this class was generated from the following files: