Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Blizzeta Second Phase Ice Block. More...
#include <d_a_b_yo_ice.h>
Private Types | |
enum | Action { ACT_FIRST , ACT_RISE_UP , ACT_DEMO_REVIVAL , ACT_SINGLE_FALL , ACT_YOSE , ACT_YOSE_FALL , ACT_DAMAGE , ACT_DEATH } |
Blizzeta Second Phase Ice Block.
Snowpeak Ruins dungeon boss second phase ice blocks.
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private |
daB_YOI_c::daB_YOI_c | ( | ) |
int daB_YOI_c::_delete | ( | ) |
void daB_YOI_c::action | ( | ) |
void daB_YOI_c::cc_set | ( | ) |
void daB_YOI_c::crack_execute | ( | ) |
cPhs__Step daB_YOI_c::create | ( | ) |
int daB_YOI_c::CreateHeap | ( | ) |
void daB_YOI_c::damage_check | ( | ) |
int daB_YOI_c::draw | ( | ) |
int daB_YOI_c::execute | ( | ) |
void daB_YOI_c::executeDamage | ( | ) |
void daB_YOI_c::executeDeath | ( | ) |
void daB_YOI_c::executeDemoRevival | ( | ) |
void daB_YOI_c::executeFirst | ( | ) |
void daB_YOI_c::executeRiseUp | ( | ) |
void daB_YOI_c::executeSingleFall | ( | ) |
void daB_YOI_c::executeYose | ( | ) |
void daB_YOI_c::executeYoseFall | ( | ) |
cXyz daB_YOI_c::getSingleFallPos | ( | ) |
void daB_YOI_c::mtx_set | ( | ) |
void daB_YOI_c::setApperEffect | ( | ) |
void daB_YOI_c::setApperEffect2 | ( | ) |
void daB_YOI_c::setBreakIceEffect | ( | ) |
void daB_YOI_c::setLandingEffect | ( | ) |
void daB_YOI_c::setWallBreakIceEffect | ( | ) |
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