Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dDrawPathWithNormalPattern_c Class Reference

#include <d_map_path.h>

+ Inheritance diagram for dDrawPathWithNormalPattern_c:
+ Collaboration diagram for dDrawPathWithNormalPattern_c:

Public Member Functions

virtual ~dDrawPathWithNormalPattern_c ()
 
- Public Member Functions inherited from dDrawPath_c
bool isDrawType (int)
 
void getLineColor (int, int)
 
void rendering (dDrawPath_c::poly_class const *)
 
void rendering (dDrawPath_c::room_class const *)
 
void rendering (dDrawPath_c::line_class const *)
 
void drawPath ()
 
void rendering (dDrawPath_c::group_class const *)
 
void rendering (dDrawPath_c::floor_class const *)
 
virtual ~dDrawPath_c ()
 
virtual bool isDrawType (int)
 
virtual const GXColorgetColor (int)=0
 
virtual const GXColorgetLineColor (int param_0, int)
 
virtual int getLineWidth (int)=0
 
virtual bool isSwitch (dDrawPath_c::group_class const *)=0
 
virtual bool isRenderingFloor (int)=0
 
virtual room_classgetFirstRoomPointer ()=0
 
virtual room_classgetNextRoomPointer ()=0
 
virtual void drawPath ()
 
virtual void rendering (dDrawPath_c::line_class const *)
 
virtual void rendering (dDrawPath_c::poly_class const *)
 
virtual void rendering (dDrawPath_c::room_class const *)
 
- Public Member Functions inherited from dDlst_base_c
 dDlst_base_c ()
 
virtual void draw ()
 
virtual void draw ()
 

Constructor & Destructor Documentation

◆ ~dDrawPathWithNormalPattern_c()

virtual dDrawPathWithNormalPattern_c::~dDrawPathWithNormalPattern_c ( )
inlinevirtual

The documentation for this class was generated from the following file: