Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dMenu_Fmap_world_data_c Class Reference

#include <d_map_path_fmap.h>

+ Collaboration diagram for dMenu_Fmap_world_data_c:

Public Member Functions

void create (dMenu_Fmap_region_data_c *)
 
int buildFmapWorldData ()
 
 dMenu_Fmap_world_data_c (dMenu_Fmap_region_data_c *i_regionData)
 
dMenu_Fmap_region_data_cgetMenuFmapRegionTop ()
 
f32 getWorldMinX ()
 
f32 getWorldMinZ ()
 
f32 getWorldMaxX ()
 
f32 getWorldMaxZ ()
 

Public Attributes

dMenu_Fmap_region_data_cmp_fmapRegionData
 
f32 m_worldMinX
 
f32 m_worldMinZ
 
f32 m_worldMaxX
 
f32 m_worldMaxZ
 

Constructor & Destructor Documentation

◆ dMenu_Fmap_world_data_c()

dMenu_Fmap_world_data_c::dMenu_Fmap_world_data_c ( dMenu_Fmap_region_data_c i_regionData)
inline

Member Function Documentation

◆ buildFmapWorldData()

int dMenu_Fmap_world_data_c::buildFmapWorldData ( )

◆ create()

void dMenu_Fmap_world_data_c::create ( dMenu_Fmap_region_data_c i_regionData)

◆ getMenuFmapRegionTop()

dMenu_Fmap_region_data_c * dMenu_Fmap_world_data_c::getMenuFmapRegionTop ( )
inline

◆ getWorldMaxX()

f32 dMenu_Fmap_world_data_c::getWorldMaxX ( )
inline

◆ getWorldMaxZ()

f32 dMenu_Fmap_world_data_c::getWorldMaxZ ( )
inline

◆ getWorldMinX()

f32 dMenu_Fmap_world_data_c::getWorldMinX ( )
inline

◆ getWorldMinZ()

f32 dMenu_Fmap_world_data_c::getWorldMinZ ( )
inline

Member Data Documentation

◆ m_worldMaxX

f32 dMenu_Fmap_world_data_c::m_worldMaxX

◆ m_worldMaxZ

f32 dMenu_Fmap_world_data_c::m_worldMaxZ

◆ m_worldMinX

f32 dMenu_Fmap_world_data_c::m_worldMinX

◆ m_worldMinZ

f32 dMenu_Fmap_world_data_c::m_worldMinZ

◆ mp_fmapRegionData

dMenu_Fmap_region_data_c* dMenu_Fmap_world_data_c::mp_fmapRegionData

The documentation for this class was generated from the following files: