Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <J3DMaterialFactory.h>
Public Attributes | |
bool | mEnabled |
u8 | mIndTexStageNum |
u8 | field_0x002 [2] |
J3DIndTexOrderInfo | mIndTexOrderInfo [3] |
u8 | field_0x010 [4] |
J3DIndTexMtxInfo | mIndTexMtxInfo [3] |
J3DIndTexCoordScaleInfo | mIndTexCoordScaleInfo [3] |
u8 | field_0x074 [4] |
J3DIndTevStageInfo | mIndTevStageInfo [0x10] |
u8 J3DIndInitData::field_0x002[2] |
u8 J3DIndInitData::field_0x010[4] |
u8 J3DIndInitData::field_0x074[4] |
bool J3DIndInitData::mEnabled |
J3DIndTevStageInfo J3DIndInitData::mIndTevStageInfo[0x10] |
J3DIndTexCoordScaleInfo J3DIndInitData::mIndTexCoordScaleInfo[3] |
J3DIndTexMtxInfo J3DIndInitData::mIndTexMtxInfo[3] |
J3DIndTexOrderInfo J3DIndInitData::mIndTexOrderInfo[3] |
u8 J3DIndInitData::mIndTexStageNum |