#include <c_cc_d.h>
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| cCcD_CylAttr () |
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virtual | ~cCcD_CylAttr () |
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virtual const cXyz & | GetCoCP () const |
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virtual bool | CrossAtTg (cCcD_SphAttr const &, cXyz *) const |
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virtual bool | CrossAtTg (cCcD_CylAttr const &, cXyz *) const |
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virtual bool | CrossAtTg (cCcD_TriAttr const &, cXyz *) const |
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virtual bool | CrossAtTg (cCcD_ShapeAttr const &shape, cXyz *xyz) const |
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virtual bool | CrossAtTg (cCcD_PntAttr const &, cXyz *) const |
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virtual bool | CrossAtTg (cCcD_AabAttr const &, cXyz *) const |
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virtual bool | CrossAtTg (cCcD_CpsAttr const &, cXyz *) const |
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virtual bool | CrossCo (cCcD_CylAttr const &, f32 *) const |
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virtual bool | CrossCo (cCcD_CpsAttr const &, f32 *) const |
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virtual bool | CrossCo (cCcD_ShapeAttr const &shape, f32 *f) const |
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virtual bool | CrossCo (cCcD_PntAttr const &, f32 *) const |
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virtual bool | CrossCo (cCcD_TriAttr const &, f32 *) const |
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virtual bool | CrossCo (cCcD_AabAttr const &, f32 *) const |
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virtual bool | CrossCo (cCcD_SphAttr const &, f32 *) const |
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virtual cXyz & | GetCoCP () |
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virtual void | CalcAabBox () |
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virtual bool | GetNVec (cXyz const &, cXyz *) const |
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virtual void | getShapeAccess (cCcD_ShapeAttr::Shape *) const |
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| cCcD_ShapeAttr () |
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virtual | ~cCcD_ShapeAttr () |
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cM3dGAab & | GetWorkAab () |
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cM3dGAab const & | GetWorkAab () const |
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void | SetC (cXyz const &) |
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void | SetH (f32) |
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void | SetR (f32) |
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| ~cM3dGCyl () |
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void | SetC (cXyz const &) |
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void | SetH (f32) |
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void | SetR (f32) |
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| ~cM3dGCyl () |
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void | Set (cXyz const &, f32, f32) |
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| cM3dGCyl () |
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| cM3dGCyl (const cXyz *, f32, f32) |
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virtual | ~cM3dGCyl () |
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void | Set (const cM3dGCylS &) |
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void | Set (const cXyz &, f32, f32) |
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void | SetC (const cXyz &pos) |
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void | SetH (f32 h) |
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void | SetR (f32 r) |
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bool | cross (const cM3dGSph *, cXyz *) const |
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bool | cross (const cM3dGCyl *, cXyz *) const |
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void | calcMinMax (cXyz *, cXyz *) |
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const cXyz * | GetCP () const |
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cXyz * | GetCP () |
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f32 | GetR () const |
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f32 * | GetRP () |
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f32 | GetH () const |
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cXyz & | GetC () |
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const cXyz & | GetC () const |
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bool | Cross (const cM3dGCps *cps, cXyz *xyz) const |
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bool | Cross (const cM3dGTri &tri, cXyz *xyz) const |
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bool | Cross (const cM3dGCyl *other, f32 *f) const |
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bool | Cross (const cM3dGSph *sph, f32 *f) const |
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◆ cCcD_CylAttr()
cCcD_CylAttr::cCcD_CylAttr |
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inline |
◆ ~cCcD_CylAttr()
virtual cCcD_CylAttr::~cCcD_CylAttr |
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inlinevirtual |
◆ CalcAabBox()
void cCcD_CylAttr::CalcAabBox |
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virtual |
◆ CrossAtTg() [1/7]
◆ CrossAtTg() [2/7]
◆ CrossAtTg() [3/7]
◆ CrossAtTg() [4/7]
◆ CrossAtTg() [5/7]
◆ CrossAtTg() [6/7]
◆ CrossAtTg() [7/7]
◆ CrossCo() [1/7]
◆ CrossCo() [2/7]
◆ CrossCo() [3/7]
◆ CrossCo() [4/7]
◆ CrossCo() [5/7]
◆ CrossCo() [6/7]
◆ CrossCo() [7/7]
◆ GetCoCP() [1/2]
◆ GetCoCP() [2/2]
◆ GetNVec()
◆ getShapeAccess()
The documentation for this class was generated from the following files: