Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daAlinkHIO_crouch_c1 Class Reference

#include <d_a_alink.h>

+ Collaboration diagram for daAlinkHIO_crouch_c1:

Public Attributes

daAlinkHIO_anm_c mCrawlStartAnm
 
daAlinkHIO_anm_c mCrawlEndAnm
 
s16 mCrawlTurnRate
 
s16 mCrawlTurnMax
 
s16 mCrawlTurnMin
 
f32 mCrouchAnmSpeed
 
f32 mCrouchInterpolation
 
f32 mStandInterpolation
 
f32 mCrawlMoveRate
 
f32 mCrawlAnmSpeedMax
 
f32 mCrawlAnmSpeedMin
 
f32 mCrawlInterpolation
 

Member Data Documentation

◆ mCrawlAnmSpeedMax

f32 daAlinkHIO_crouch_c1::mCrawlAnmSpeedMax

◆ mCrawlAnmSpeedMin

f32 daAlinkHIO_crouch_c1::mCrawlAnmSpeedMin

◆ mCrawlEndAnm

daAlinkHIO_anm_c daAlinkHIO_crouch_c1::mCrawlEndAnm

◆ mCrawlInterpolation

f32 daAlinkHIO_crouch_c1::mCrawlInterpolation

◆ mCrawlMoveRate

f32 daAlinkHIO_crouch_c1::mCrawlMoveRate

◆ mCrawlStartAnm

daAlinkHIO_anm_c daAlinkHIO_crouch_c1::mCrawlStartAnm

◆ mCrawlTurnMax

s16 daAlinkHIO_crouch_c1::mCrawlTurnMax

◆ mCrawlTurnMin

s16 daAlinkHIO_crouch_c1::mCrawlTurnMin

◆ mCrawlTurnRate

s16 daAlinkHIO_crouch_c1::mCrawlTurnRate

◆ mCrouchAnmSpeed

f32 daAlinkHIO_crouch_c1::mCrouchAnmSpeed

◆ mCrouchInterpolation

f32 daAlinkHIO_crouch_c1::mCrouchInterpolation

◆ mStandInterpolation

f32 daAlinkHIO_crouch_c1::mStandInterpolation

The documentation for this class was generated from the following file: