Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <JAUSoundTable.h>
Public Member Functions | |
JAUSoundTable (bool param_0) | |
~JAUSoundTable () | |
void | init (void const *) |
u8 | getTypeID (JAISoundID) const |
JAUSoundTableItem * | getData (JAISoundID) const |
JAUSoundTableItem * | getItem (JAUSoundTableGroup *group, int index) const |
const void * | getResource () |
Public Member Functions inherited from JASGlobalInstance< JAUSoundTable > | |
JASGlobalInstance (JAUSoundTable *inst) | |
JASGlobalInstance (bool param_1) | |
~JASGlobalInstance () | |
Public Attributes | |
JAUSoundTable_< JAUSoundTableRoot, JAUSoundTableSection, JAUSoundTableGroup, void > | field_0x0 |
Additional Inherited Members | |
Static Public Member Functions inherited from JASGlobalInstance< JAUSoundTable > | |
static JAUSoundTable * | getInstance () |
Static Public Attributes inherited from JASGlobalInstance< JAUSoundTable > | |
static JAUSoundTable * | sInstance |
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inline |
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inline |
JAUSoundTableItem * JAUSoundTable::getData | ( | JAISoundID | param_0 | ) | const |
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inline |
u8 JAUSoundTable::getTypeID | ( | JAISoundID | param_0 | ) | const |
JAUSoundTable_<JAUSoundTableRoot,JAUSoundTableSection,JAUSoundTableGroup,void> JAUSoundTable::field_0x0 |