Here is a list of all functions with links to the files they belong to:
- p -
- PackArgs() : OSExec.c
- PackInstallerArgs() : OSExec.c
- PADClamp() : Padclamp.c, pad.h
- PADClampCircle() : Padclamp.c, pad.h
- PADControlAllMotors() : Pad.c, pad.h
- PADControlMotor() : Pad.c, pad.h
- PADDisable() : Pad.c
- PADEnable() : Pad.c
- PADFixCallback() : Pad.c
- PADGetSpec() : Pad.c, pad.h
- PADGetType() : Pad.c, pad.h
- PADInit() : Pad.c, pad.h
- PADIsBarrel() : Pad.c, pad.h
- PADOriginCallback() : Pad.c
- PADOriginUpdateCallback() : Pad.c
- PADProbeCallback() : Pad.c
- PADRead() : Pad.c, pad.h
- PADRecalibrate() : Pad.c, pad.h
- PADReceiveCheckCallback() : Pad.c
- PADReset() : Pad.c, pad.h
- PADResetCallback() : Pad.c
- PADSetAnalogMode() : Pad.c, pad.h
- PADSetSamplingCallback() : Pad.c, pad.h
- PADSetSamplingRate() : Pad.c, pad.h
- PADSetSpec() : Pad.c, pad.h
- PADSync() : Pad.c, pad.h
- PADTypeAndStatusCallback() : Pad.c
- parse_args() : m_Do_main.cpp
- parse_format() : printf.c
- ParseStringS() : OSFont.c
- ParseStringW() : OSFont.c
- part_break() : d_a_e_rd.cpp
- part_move() : d_a_obj_so.cpp
- part_set() : d_a_obj_so.cpp
- patchTexNo_PtrToIdx() : J3DTevs.cpp, J3DTevs.h
- path_check() : d_a_e_ba.cpp, d_a_e_bu.cpp, d_a_e_dd.cpp, d_a_e_rd.cpp, d_a_e_rdy.cpp, d_a_e_s1.cpp, d_a_e_yk.cpp, d_a_e_yr.cpp
- path_check2() : d_a_e_s1.cpp
- path_search() : d_a_mg_fish.cpp, d_a_npc_ks.cpp
- pe_action() : d_a_mg_rod.cpp
- PERFDumpScreen() : perfdraw.c, perf.h
- PERFEndAutoSample() : perf.c
- PERFEndFrame() : perf.c, perf.h
- PERFEventEnd() : perf.c, perf.h
- PERFEventStart() : perf.c, perf.h
- PERFGetAllMemMetrics() : perf.c
- PERFGetNewSample() : perf.c
- PERFInit() : perf.c, perf.h
- PERFPostDraw() : perfdraw.c, perf.h
- PERFPreDraw() : perfdraw.c, perf.h
- PERFResetAllMemMetrics() : perf.c
- PERFSetDrawBWBar() : perfdraw.c, perf.h
- PERFSetDrawBWBarKey() : perfdraw.c, perf.h
- PERFSetDrawCPUBar() : perfdraw.c, perf.h
- PERFSetDrawFrames() : perfdraw.c, perf.h
- PERFSetDrawRASBar() : perfdraw.c, perf.h
- PERFSetDrawSyncCallback() : perf.c
- PERFSetDrawXFBars() : perfdraw.c, perf.h
- PERFSetEvent() : perf.c, perf.h
- PERFSetEventColor() : perf.c
- PERFShutDown() : perf.c, perf.h
- PERFStartAutoSample() : perf.c
- PERFStartAutoSampling() : perf.c, perf.h
- PERFStartFrame() : perf.c, perf.h
- PERFStopAutoSampling() : perf.c, perf.h
- PERFTimerCallback() : perf.c
- PERFToggleDrawBWBar() : perfdraw.c, perf.h
- PERFToggleDrawBWBarKey() : perfdraw.c, perf.h
- PERFToggleDrawCPUBar() : perfdraw.c, perf.h
- PERFToggleDrawRASBar() : perfdraw.c, perf.h
- PERFToggleDrawXFBars() : perfdraw.c, perf.h
- PERFTokenCallback() : perf.c
- phase_0() : d_s_play.cpp, d_s_room.cpp, d_s_logo.h
- phase_00() : d_s_play.cpp
- phase_01() : d_com_inf_game.cpp, d_s_play.cpp
- phase_02() : d_com_inf_game.cpp
- phase_03() : d_com_inf_game.cpp
- phase_1() : d_com_inf_game.cpp, d_s_menu.cpp, d_s_name.cpp, d_s_play.cpp, d_s_room.cpp, d_s_logo.h
- phase_1_0() : d_s_play.cpp
- phase_2() : d_com_inf_game.cpp, d_s_menu.cpp, d_s_name.cpp, d_s_play.cpp, d_s_room.cpp, d_s_logo.h
- phase_3() : d_com_inf_game.cpp, d_s_play.cpp, d_s_room.cpp
- phase_4() : d_s_play.cpp, d_s_room.cpp
- phase_5() : d_s_play.cpp
- phase_6() : d_s_play.cpp
- phase_compleate() : d_s_play.cpp
- pl_angle_get() : d_a_e_st.cpp
- pl_at_check() : d_a_e_s1.cpp
- pl_check() : d_a_b_ob.cpp, d_a_bd.cpp, d_a_e_ba.cpp, d_a_e_bi.cpp, d_a_e_bs.cpp, d_a_e_bu.cpp, d_a_e_cr.cpp, d_a_e_db.cpp, d_a_e_dd.cpp, d_a_e_dn.cpp, d_a_e_fm.cpp, d_a_e_hb.cpp, d_a_e_is.cpp, d_a_e_kg.cpp, d_a_e_mf.cpp, d_a_e_mm.cpp, d_a_e_ms.cpp, d_a_e_nz.cpp, d_a_e_rd.cpp, d_a_e_rdy.cpp, d_a_e_s1.cpp, d_a_e_sf.cpp, d_a_e_sm.cpp, d_a_e_sm2.cpp, d_a_e_st.cpp, d_a_e_tk.cpp, d_a_e_tk2.cpp, d_a_e_yd.cpp, d_a_e_yg.cpp, d_a_e_yh.cpp, d_a_e_yk.cpp, d_a_mg_fish.cpp
- pl_cut_LRC() : d_cc_uty.cpp, d_cc_uty.h
- pl_horse_check() : d_a_e_kr.cpp, d_a_e_yr.cpp
- pl_joint_search() : d_a_e_sg.cpp
- pl_pass_check() : d_a_e_rd.cpp, d_a_e_wb.cpp
- pl_y_check() : d_a_e_tk.cpp
- play_camera() : d_a_mg_rod.cpp, d_a_ni.cpp
- play_camera_u() : d_a_mg_rod.cpp
- player_way_check() : d_a_e_bs.cpp, d_a_e_dn.cpp, d_a_e_mf.cpp, d_a_e_rdb.cpp, d_a_e_sf.cpp
- PlayRecordAlarmCallback() : OSPlayRecord.c
- PlayRecordCallback() : OSPlayRecord.c
- playwallcheck() : d_a_ni.cpp
- plight_init() : d_kankyo.cpp
- plight_set() : d_kankyo.cpp
- PMBegin() : PPCPm.c, PPCArch.h
- PMCycles() : PPCPm.c, PPCArch.h
- PMEnd() : PPCPm.c, PPCArch.h
- PMInstructions() : PPCPm.c, PPCArch.h
- PML1FetchMisses() : PPCPm.c, PPCArch.h
- PML1MissCycles() : PPCPm.c, PPCArch.h
- pntwind_get_info() : d_kankyo_wether.cpp
- pntwind_set() : d_kankyo_wether.cpp
- po_action() : d_a_mg_rod.cpp
- pointBgCheck() : d_a_bd.cpp
- PopWaitingQueuePrio() : dvdqueue.c
- pos3Dto2D() : d_shop_system.cpp
- pos_bg_check() : d_a_mg_fish.cpp
- pota_set() : d_a_mg_fish.cpp
- pow() : math.h, w_pow.c
- powf() : math.h, w_pow.c
- PPCallBack() : d_a_door_push.cpp, d_a_obj_lv6swturn.cpp, d_a_obj_pdoor.cpp, d_a_obj_swturn.cpp
- PPCallBack2() : d_a_door_push.cpp
- PPCAndCMsr() : PPCArch.c, PPCArch.h
- PPCAndMsr() : PPCArch.c, PPCArch.h
- PPCDisableSpeculation() : PPCArch.c, PPCArch.h
- PPCEieio() : PPCArch.c, PPCArch.h
- PPCEnableSpeculation() : PPCArch.c, PPCArch.h
- PPCHalt() : PPCArch.c, PPCArch.h
- PPCMfdec() : PPCArch.c, PPCArch.h
- PPCMfdmaL() : PPCArch.c, PPCArch.h
- PPCMfdmaU() : PPCArch.c, PPCArch.h
- PPCMffpscr() : PPCArch.c, PPCArch.h
- PPCMfhid0() : PPCArch.c, PPCArch.h
- PPCMfhid1() : PPCArch.c, PPCArch.h
- PPCMfhid2() : PPCArch.c, PPCArch.h
- PPCMfl2cr() : PPCArch.c, PPCArch.h
- PPCMfmmcr0() : PPCArch.c, PPCArch.h
- PPCMfmmcr1() : PPCArch.c, PPCArch.h
- PPCMfmsr() : PPCArch.c, PPCArch.h
- PPCMfpmc1() : PPCArch.c, PPCArch.h
- PPCMfpmc2() : PPCArch.c, PPCArch.h
- PPCMfpmc3() : PPCArch.c, PPCArch.h
- PPCMfpmc4() : PPCArch.c, PPCArch.h
- PPCMfpvr() : PPCArch.c, PPCArch.h
- PPCMfsia() : PPCArch.c, PPCArch.h
- PPCMfwpar() : PPCArch.c, PPCArch.h
- PPCMtdec() : PPCArch.c, PPCArch.h
- PPCMtdmaL() : PPCArch.c, PPCArch.h
- PPCMtdmaU() : PPCArch.c, PPCArch.h
- PPCMtfpscr() : PPCArch.c, PPCArch.h
- PPCMthid0() : PPCArch.c, PPCArch.h
- PPCMthid2() : PPCArch.c, PPCArch.h
- PPCMthid4() : PPCArch.h
- PPCMtl2cr() : PPCArch.c, PPCArch.h
- PPCMtmmcr0() : PPCArch.c, PPCArch.h
- PPCMtmmcr1() : PPCArch.c, PPCArch.h
- PPCMtmsr() : PPCArch.c, PPCArch.h
- PPCMtpmc1() : PPCArch.c, PPCArch.h
- PPCMtpmc2() : PPCArch.c, PPCArch.h
- PPCMtpmc3() : PPCArch.c, PPCArch.h
- PPCMtpmc4() : PPCArch.c, PPCArch.h
- PPCMtsia() : PPCArch.c, PPCArch.h
- PPCMtwpar() : PPCArch.c, PPCArch.h
- PPCOrMsr() : PPCArch.c, PPCArch.h
- PPCSetFpIEEEMode() : PPCArch.c, PPCArch.h
- PPCSetFpNonIEEEMode() : PPCArch.c, PPCArch.h
- PPCSync() : PPCArch.c, PPCArch.h
- preparation() : d_camera.cpp
- prepareLine() : NANDLogging.c
- print() : m_Do_machine_exception.cpp, m_Do_machine_exception.h
- print_f() : m_Do_machine_exception.cpp, m_Do_machine_exception.h
- PrintDebugPalCaution() : vi.c
- printf() : printf.h, printf.c
- printFrameLine() : m_Do_main.cpp
- ProbeBarnacle() : EXIUart.c
- ProbeWireless() : Pad.c
- ProcessNextCommand() : dvdlow.c
- ProgramCallback() : CARDProgram.c
- psdRealCallBack() : d_drawlist.cpp
- PSMTX44Concat() : mtx44.c, mtx.h
- PSMTX44Copy() : mtx44.c, mtx.h
- PSMTX44Identity() : mtx44.c, mtx.h
- PSMTX44MultVec() : mtx44vec.c, mtx.h
- PSMTX44MultVecArray() : mtx44vec.c, mtx.h
- PSMTX44MultVecArraySR() : mtx44vec.c, mtx.h
- PSMTX44MultVecSR() : mtx44vec.c, mtx.h
- PSMTX44RotAxisRad() : mtx44.c, mtx.h
- PSMTX44RotRad() : mtx44.c, mtx.h
- PSMTX44RotTrig() : mtx44.c, mtx.h
- PSMTX44Scale() : mtx44.c, mtx.h
- PSMTX44ScaleApply() : mtx44.c, mtx.h
- PSMTX44Trans() : mtx44.c, mtx.h
- PSMTX44TransApply() : mtx44.c, mtx.h
- PSMTX44Transpose() : mtx44.c, mtx.h
- PSMTXConcat() : mtx.c, mtx.h
- PSMTXConcatArray() : mtx.c, mtx.h
- PSMTXCopy() : mtx.c, mtx.h
- PSMTXIdentity() : mtx.c, mtx.h
- PSMTXInverse() : mtx.c, mtx.h
- PSMTXInvXpose() : mtx.c, mtx.h
- PSMTXMultS16VecArray() : psmtx.c, mtx.h
- PSMTXMultVec() : mtxvec.c, mtx.h
- PSMTXMultVecArray() : mtxvec.c, mtx.h
- PSMTXMultVecArraySR() : mtxvec.c, mtx.h
- PSMTXMultVecSR() : mtxvec.c, mtx.h
- PSMTXQuat() : mtx.c, mtx.h
- PSMTXReflect() : mtx.c, mtx.h
- PSMTXReorder() : psmtx.c, mtx.h
- PSMTXROMultS16VecArray() : psmtx.c, mtx.h
- PSMTXROMultVecArray() : psmtx.c, mtx.h
- PSMTXROSkin2VecArray() : psmtx.c, mtx.h
- PSMTXRotAxisRad() : mtx.c, mtx.h
- PSMTXRotRad() : mtx.c, mtx.h
- PSMTXRotTrig() : mtx.c, mtx.h
- PSMTXScale() : mtx.c, mtx.h
- PSMTXScaleApply() : mtx.c, mtx.h
- PSMTXTrans() : mtx.c, mtx.h
- PSMTXTransApply() : mtx.c, mtx.h
- PSMTXTranspose() : mtx.c, mtx.h
- PSQUATAdd() : quat.c, mtx.h
- PSQUATDivide() : quat.c, mtx.h
- PSQUATDotProduct() : quat.c, mtx.h
- PSQUATInverse() : quat.c, mtx.h
- PSQUATMultiply() : quat.c, mtx.h
- PSQUATNormalize() : quat.c, mtx.h
- PSQUATScale() : quat.c, mtx.h
- PSQUATSubtract() : quat.c, mtx.h
- PSVECAdd() : vec.c, mtx.h
- PSVECCrossProduct() : vec.c, mtx.h
- PSVECDistance() : vec.c, mtx.h
- PSVECDotProduct() : vec.c, mtx.h
- PSVECMag() : vec.c, mtx.h
- PSVECNormalize() : vec.c, mtx.h
- PSVECScale() : vec.c, mtx.h
- PSVECSquareDistance() : vec.c, mtx.h
- PSVECSquareMag() : vec.c, mtx.h
- PSVECSubtract() : vec.c, mtx.h
- PushLight() : GXLight.c
- pushPullcallBack() : d_a_obj_Y_taihou.cpp