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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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b_gm_class Class Reference

Armogohma. More...

#include <d_a_b_gm.h>

+ Inheritance diagram for b_gm_class:
+ Collaboration diagram for b_gm_class:

Public Attributes

request_of_phase_process_class mPhase
 
u8 field_0x5B4 [0x05B6 - 0x05B4]
 
u8 field_0x5b6
 
cXyz mTargetMovePos
 
s16 mAngleToPlayer
 
f32 mPlayerDistance
 
s16 unk_0x5cc
 
s16 field_0x5ce
 
u8 field_0x5D0 [0x05D4 - 0x05D0]
 
f32 field_0x5d4
 
f32 field_0x5d8
 
mDoExt_McaMorfSOmpModelMorf
 
Z2CreatureEnemy mCreatureSound
 
Z2SoundObjSimple mBeamSound
 
int mAnmID
 
mDoExt_btkAnmmpZoomBtk
 
f32 mZoomBtkFrame
 
u32 mShadowID
 
u8 mIsDisappear
 
mDoExt_McaMorfmpBeamModelMorf
 
mDoExt_btkAnmmpBeamBtk
 
f32 field_0x6c0
 
f32 field_0x6c4
 
s16 field_0x6c8
 
cXyz field_0x6cc
 
cXyz field_0x6d8
 
u32 mBeamEmitterIDs [4]
 
u8 field_0x6f4
 
s8 field_0x6f5
 
J3DModelmpSpotLightModel [4]
 
mDoExt_btkAnmmpSpotLightBtk
 
f32 mSpotLightSize [4]
 
s16 mCounter
 
s16 mAction
 
s16 mMode
 
s16 mTimers [4]
 
s16 mInvincibilityTimer
 
u8 field_0x72C [0x0730 - 0x072C]
 
cXyz field_0x730
 
cXyz field_0x73c
 
dBgS_AcchCir mAcchCir
 
dBgS_ObjAcch mAcch
 
dCcD_Stts mCcStts
 
dCcD_Sph mCoreSph
 
dCcD_Sph mBodySph [2]
 
dCcD_Sph mHandSph [2]
 
dCcD_Sph mFootSph [8]
 
dCcD_Sph mBeamSph
 
s8 field_0x1aac
 
dCcU_AtInfo mAtInfo
 
s8 mHitCount
 
s8 field_0x1ad5
 
s8 field_0x1ad6
 
s16 field_0x1ad8
 
s16 field_0x1ada
 
s16 field_0x1adc
 
s16 field_0x1ade
 
f32 field_0x1ae0
 
f32 mBodyColorIntensity
 
b_gm_foot mFoot [10]
 
u8 field_0x1C78 [0x1C84 - 0x1C78]
 
u32 field_0x1c84
 
u32 field_0x1c88
 
s16 mDemoMode
 
s16 mDemoModeTimer
 
cXyz mDemoCamEye
 
cXyz mDemoCamCenter
 
cXyz mDemoCamEyeTarget
 
cXyz mDemoCamCenterTarget
 
cXyz mDemoCamEyeSpeed
 
cXyz mDemoCamCenterSpeed
 
f32 mDemoCamFovy
 
f32 field_0x1cdc
 
f32 field_0x1ce0
 
s16 field_0x1ce4
 
s16 field_0x1ce6
 
s16 field_0x1ce8
 
cXyz field_0x1cec
 
u8 field_0x1cf8
 
u8 field_0x1cf9
 
u8 field_0x1cfa
 
int field_0x1cfc
 
f32 mKankyoBlend
 
u8 mInitHIO
 
- Public Attributes inherited from fopEn_enemy_c
cXyz mDownPos
 
cXyz mHeadLockPos
 
J3DModelmBallModel
 
J3DAnmTextureSRTKeymBtk
 
J3DAnmTevRegKeymBrk
 
u8 field_0x58c
 
u8 mThrowMode
 
u16 mFlags
 
f32 field_0x590
 
u32 mEffectID1
 
u32 mEffectID2
 
u32 mMidnaBindID [3]
 
u8 mMidnaBindMode
 
- Public Attributes inherited from fopAc_ac_c
int actor_type
 
create_tag_class actor_tag
 
create_tag_class draw_tag
 
profile_method_classsub_method
 
JKRSolidHeapheap
 
dEvt_info_c eventInfo
 
dKy_tevstr_c tevStr
 
u16 setID
 
u8 group
 
u8 cullType
 
u8 demoActorID
 
s8 subtype
 
u8 carryType
 
u32 actor_status
 
u32 actor_condition
 
fpc_ProcID parentActorID
 
actor_place home
 
actor_place old
 
actor_place current
 
csXyz shape_angle
 
cXyz scale
 
cXyz speed
 
MtxP cullMtx
 
union { 
 
   cull_box   box 
 
   cull_sphere   sphere 
 
cull 
 
f32 cullSizeFar
 
J3DModelmodel
 
dJntCol_cjntCol
 
f32 speedF
 
f32 gravity
 
f32 maxFallSpeed
 
cXyz eyePos
 
actor_attention_types attention_info
 
s16 field_0x560
 
s16 health
 
u8 field_0x564
 
u8 field_0x565
 
s8 field_0x566
 
s8 field_0x567
 
- Public Attributes inherited from leafdraw_class
base_process_class base
 
leafdraw_method_classleaf_methods
 
s8 unk_0xBC
 
u8 unk_0xBD
 
draw_priority_class draw_priority
 

Additional Inherited Members

- Public Member Functions inherited from fopEn_enemy_c
bool initBallModel ()
 
bool checkBallModelDraw ()
 
void setBallModelEffect (dKy_tevstr_c *)
 
void drawBallModel (dKy_tevstr_c *)
 
bool checkWolfNoLock () const
 
bool checkHeadLockFlg () const
 
bool checkWolfBiteDamage () const
 
bool checkWolfDownPullFlg () const
 
bool checkDownFlg () const
 
bool checkCutDownHitFlg () const
 
bool checkDeadFlg () const
 
bool checkThrowMode (u8 param_1) const
 
u32getMidnaBindID (int i_idx)
 
u8 getMidnaBindMode ()
 
cXyzgetDownPos ()
 
cXyzgetHeadLockPos ()
 
void onCutDownHitFlg ()
 
void onWolfBiteDamage ()
 
void onWolfDownStartFlg ()
 
void onWolfDownPullEndFlg ()
 
void onWolfNoLock ()
 
void onDownFlg ()
 
void onHeadLockFlg ()
 
void offWolfBiteDamage ()
 
void offCutDownHitFlg ()
 
void offWolfDownPullFlg ()
 
void offDownFlg ()
 
void offWolfNoLock ()
 
void offHeadLockFlg ()
 
void offThrowMode (u8 throwMode)
 
void setMidnaBindMode (u8 i_bindMode)
 
void setMidnaBindID (u8 i_idx, u32 i_bindID)
 
void setThrowModeCatch ()
 
void setThrowModeDash ()
 
void setThrowModeThrowRight ()
 
void setThrowModeThrowLeft ()
 
void setDownPos (const cXyz *i_pos)
 
void setHeadLockPos (const cXyz *i_pos)
 
- Public Member Functions inherited from fopAc_ac_c
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
 fopAc_ac_c ()
 
 ~fopAc_ac_c ()
 
- Static Public Member Functions inherited from fopAc_ac_c
static void setStopStatus (u32 status)
 
- Static Public Attributes inherited from fopAc_ac_c
static u32 stopStatus
 

Detailed Description

Armogohma.

Temple of Time dungeon boss.

Member Data Documentation

◆ field_0x1aac

s8 b_gm_class::field_0x1aac

◆ field_0x1ad5

s8 b_gm_class::field_0x1ad5

◆ field_0x1ad6

s8 b_gm_class::field_0x1ad6

◆ field_0x1ad8

s16 b_gm_class::field_0x1ad8

◆ field_0x1ada

s16 b_gm_class::field_0x1ada

◆ field_0x1adc

s16 b_gm_class::field_0x1adc

◆ field_0x1ade

s16 b_gm_class::field_0x1ade

◆ field_0x1ae0

f32 b_gm_class::field_0x1ae0

◆ field_0x1C78

u8 b_gm_class::field_0x1C78[0x1C84 - 0x1C78]

◆ field_0x1c84

u32 b_gm_class::field_0x1c84

◆ field_0x1c88

u32 b_gm_class::field_0x1c88

◆ field_0x1cdc

f32 b_gm_class::field_0x1cdc

◆ field_0x1ce0

f32 b_gm_class::field_0x1ce0

◆ field_0x1ce4

s16 b_gm_class::field_0x1ce4

◆ field_0x1ce6

s16 b_gm_class::field_0x1ce6

◆ field_0x1ce8

s16 b_gm_class::field_0x1ce8

◆ field_0x1cec

cXyz b_gm_class::field_0x1cec

◆ field_0x1cf8

u8 b_gm_class::field_0x1cf8

◆ field_0x1cf9

u8 b_gm_class::field_0x1cf9

◆ field_0x1cfa

u8 b_gm_class::field_0x1cfa

◆ field_0x1cfc

int b_gm_class::field_0x1cfc

◆ field_0x5B4

u8 b_gm_class::field_0x5B4[0x05B6 - 0x05B4]

◆ field_0x5b6

u8 b_gm_class::field_0x5b6

◆ field_0x5ce

s16 b_gm_class::field_0x5ce

◆ field_0x5D0

u8 b_gm_class::field_0x5D0[0x05D4 - 0x05D0]

◆ field_0x5d4

f32 b_gm_class::field_0x5d4

◆ field_0x5d8

f32 b_gm_class::field_0x5d8

◆ field_0x6c0

f32 b_gm_class::field_0x6c0

◆ field_0x6c4

f32 b_gm_class::field_0x6c4

◆ field_0x6c8

s16 b_gm_class::field_0x6c8

◆ field_0x6cc

cXyz b_gm_class::field_0x6cc

◆ field_0x6d8

cXyz b_gm_class::field_0x6d8

◆ field_0x6f4

u8 b_gm_class::field_0x6f4

◆ field_0x6f5

s8 b_gm_class::field_0x6f5

◆ field_0x72C

u8 b_gm_class::field_0x72C[0x0730 - 0x072C]

◆ field_0x730

cXyz b_gm_class::field_0x730

◆ field_0x73c

cXyz b_gm_class::field_0x73c

◆ mAcch

dBgS_ObjAcch b_gm_class::mAcch

◆ mAcchCir

dBgS_AcchCir b_gm_class::mAcchCir

◆ mAction

s16 b_gm_class::mAction

◆ mAngleToPlayer

s16 b_gm_class::mAngleToPlayer

◆ mAnmID

int b_gm_class::mAnmID

◆ mAtInfo

dCcU_AtInfo b_gm_class::mAtInfo

◆ mBeamEmitterIDs

u32 b_gm_class::mBeamEmitterIDs[4]

◆ mBeamSound

Z2SoundObjSimple b_gm_class::mBeamSound

◆ mBeamSph

dCcD_Sph b_gm_class::mBeamSph

◆ mBodyColorIntensity

f32 b_gm_class::mBodyColorIntensity

◆ mBodySph

dCcD_Sph b_gm_class::mBodySph[2]

◆ mCcStts

dCcD_Stts b_gm_class::mCcStts

◆ mCoreSph

dCcD_Sph b_gm_class::mCoreSph

◆ mCounter

s16 b_gm_class::mCounter

◆ mCreatureSound

Z2CreatureEnemy b_gm_class::mCreatureSound

◆ mDemoCamCenter

cXyz b_gm_class::mDemoCamCenter

◆ mDemoCamCenterSpeed

cXyz b_gm_class::mDemoCamCenterSpeed

◆ mDemoCamCenterTarget

cXyz b_gm_class::mDemoCamCenterTarget

◆ mDemoCamEye

cXyz b_gm_class::mDemoCamEye

◆ mDemoCamEyeSpeed

cXyz b_gm_class::mDemoCamEyeSpeed

◆ mDemoCamEyeTarget

cXyz b_gm_class::mDemoCamEyeTarget

◆ mDemoCamFovy

f32 b_gm_class::mDemoCamFovy

◆ mDemoMode

s16 b_gm_class::mDemoMode

◆ mDemoModeTimer

s16 b_gm_class::mDemoModeTimer

◆ mFoot

b_gm_foot b_gm_class::mFoot[10]

◆ mFootSph

dCcD_Sph b_gm_class::mFootSph[8]

◆ mHandSph

dCcD_Sph b_gm_class::mHandSph[2]

◆ mHitCount

s8 b_gm_class::mHitCount

◆ mInitHIO

u8 b_gm_class::mInitHIO

◆ mInvincibilityTimer

s16 b_gm_class::mInvincibilityTimer

◆ mIsDisappear

u8 b_gm_class::mIsDisappear

◆ mKankyoBlend

f32 b_gm_class::mKankyoBlend

◆ mMode

s16 b_gm_class::mMode

◆ mpBeamBtk

mDoExt_btkAnm* b_gm_class::mpBeamBtk

◆ mpBeamModelMorf

mDoExt_McaMorf* b_gm_class::mpBeamModelMorf

◆ mPhase

request_of_phase_process_class b_gm_class::mPhase

◆ mPlayerDistance

f32 b_gm_class::mPlayerDistance

◆ mpModelMorf

mDoExt_McaMorfSO* b_gm_class::mpModelMorf

◆ mpSpotLightBtk

mDoExt_btkAnm* b_gm_class::mpSpotLightBtk

◆ mpSpotLightModel

J3DModel* b_gm_class::mpSpotLightModel[4]

◆ mpZoomBtk

mDoExt_btkAnm* b_gm_class::mpZoomBtk

◆ mShadowID

u32 b_gm_class::mShadowID

◆ mSpotLightSize

f32 b_gm_class::mSpotLightSize[4]

◆ mTargetMovePos

cXyz b_gm_class::mTargetMovePos

◆ mTimers

s16 b_gm_class::mTimers[4]

◆ mZoomBtkFrame

f32 b_gm_class::mZoomBtkFrame

◆ unk_0x5cc

s16 b_gm_class::unk_0x5cc

The documentation for this class was generated from the following file: